
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
не работает
Unabashedly boring. It doesn't even try to be fun. Probably one of my bigger regrettable steam purchases
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.8M | 203.1K | 89% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 53 | 55% | $9.99 | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $7.2M | 44K | 89% | $5.99 | |
| $10.3M | 13.5K | 81% | $19.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are other games that have the same concept without being as hard to figure out and just as enjoyable.
Если не хочешь жить жизнь в реальности, то живи жизнь в Eco
its alright. Not my type of game. after playing about 7 hours, I felt like I was playing some kind of farming with friends mobile game. Hard to find active servers that stay populated enough to make progress as a community. Its a pretty lonely feeling game.
If you want to lost your life for a couple weeks, try this game.
Bon jeu quand on parvient à le lancer perso je vois le fond d'écran de la page d'accueil, puis un fond bleu ciel et le jeu se ferme... (pc à jour, config plus que suffisante) mon évaluation passera en positif quand j'aurais le bonheur de pouvoir y jouer
its like minecraft but more complicated
Un jeu chronophage comme jamais, on n'arrive pas à le lâcher tant il est prenant
insanely time consuming and makes you want to blow your head off
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.