
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
's one of the most relaxing co-op games I've ever experienced. Instead of rushing or competing, you work together with other players to build a thriving community where every profession matters. The teamwork feels meaningful, and it's incredibly satisfying to see towns, roads, and the economy grow through everyone's contributions. Whether you're building, farming, crafting, or trading, the gameplay is calm, rewarding, and never feels repetitive. If you're looking for a game to enjoy with friends or an amazing community, I highly recommend Eco. It's a unique experience that's worth every minute.
Гайд для этой игры - труды Маркса и Ленина, а коллективная экономика шатает сервера без военного вмешательства. 11,1(1) тонких расчетов ресурсов в эксельке из 10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.8M | 203.1K | 89% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 53 | 55% | $9.99 | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $7.2M | 44K | 89% | $5.99 | |
| $10.3M | 13.5K | 81% | $19.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The design philosophy of this game is jank & frustration
I love helping build civilization just to end up a wagie in a restaurant
Great respect to the devs. The progression update hit the nail in the head and tackled the game's most pressing balance and gameplay loop issues in an elegant way. This is a game that benefits from it's developpers having both of the most valuable traits a dev team can have: They listen to their players. They have common sense. What more can you ask for from a dev team these days? The concept of the game is completely unique, there is nothing like it on the market. If you are interest by ecology, economics, law, and real politics, play this game. If you like building a pretty house and actually getting rewarded for it by the game's mechanics, play this game. If you like cooperating with others to achieve a common objective, play this game. Think about it! Someone with a steam name like this giving out a good review, it means the game is goated. The game does have a downside. You will feel the need to play everyday once you commit to a server, others will ask you to log in because you are needed in your settlement. My advice is to play whenever you want and free yourself from those obligations, there are other people out there who can become the mason or the potter, worst case scenario the admin can give some stars to the more active players. Don't sweat it.
There are other games that have the same concept without being as hard to figure out and just as enjoyable.
The game has great potential for 1.0, however, with the lacking playerbase, may become difficult for first time players to get started.
Out of nearly 40 minutes of playtime, about 5 of those minutes were used to create a character, and the rest were used trying to load games. Load times are insane for both single player and multiplayer games.
If you want to lost your life for a couple weeks, try this game.
A surprisingly good game. Just find a server of active players and you'll have a blast. Solo would be more a super-chill experience. A good, active community of players is peak, though. Can't be beat.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.