
Echoes of Undeath is an RPG survival action game. Inspired by Dark Souls and Vampire Survivors. Fight endless waves of monsters! Master brutal combat, unlock forbidden powers, prove yourselves by killing Hard Core, Bosses, and survive to learn more about the world and the story of forgotten power.
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About
Last Monster Slayers in a world drowning in darkness.
Echoes of Undeath is a gothic, third-person survival action game inspired by classics like Dark Souls, Castlevania, and Vampire Survivors — survive endless waves of demons and undead, master brutal souls-like combat, and unlock forbidden powers.
⚔️ Key Features:
Hack and slash hordes of skeletons, demons, and eldritch horrors
Wield swords, axes, and devastating magical sigils
Level up to gain new spells and passive powers
Face a relentless onslaught — how long can you survive?
Atmospheric dark fantasy world with rich VFX and haunting music
Planned online co-op mode: slay together with friends!
Early Access Roadmap:
New weapons, maps, and enemies
More spells and combat styles
Full co-op mode and community-driven features
Prepare to face your nightmares. How long will you last before you join the legion of the undead?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I AM SPEED. would recommend!
I would say to wait longer prior to purchasing. Being EA there are issues; game breaking. In my case trying to play at 5120 X 1440P; I cannot even get out of the pause menu once entering settings and changing the resolution. Also, if you plan to use a controller, again, I would wait; its hardly functional. EDIT 1/13/2026: The Devs are really good at communicating; they advised that major improvments have been made to the controller scheme, and support. I can say, Yes- this game has a good foundation. Its fun to play and I see the idea and vison starting to unfold. Id like to see some smoothing on the frames, (DLSS implementation) but with these changes the game is fun to play! Give it a shot!
Kill, die, upgrade, die some more, upgrade again, fight boss, die, upgrade, beat boss, find more bosses, and then die. Would recommend.
having only seen a yt short as base reference i can safely say this game delivers what it promised and then. i love the 3d styling of combat being a new twist on a saturated market. seeing a ea on front of a game my keep a few hesitant, it is a understandable point. i can safely say i enjoy what i have put in to the game and cant wait till further updates.
I've put a few hours into the game now and thought I would share my honest opinion. Echoes of Undeath is simply put FUN. It has a gritty undead swarm feel to it that starts off easy and turns into a hectic clash of enemies the longer you live. It made me detach and just hack and slash my way through. Without realizing it I had already put a few hours in trying out different weapons and cards on each of the bosses. I found myself using one weapon thinking it was simply way more OP until i swapped around my gear and card choices and completely re-evaluated. In its current early access state it does not have an endless supply of content and of course some bugs so keep that in mind for any early access purchase! What the game does have is a hell of a lot of promise. The combat feels good! The dodging reacts quickly allowing you to move in and out of combat zones with ease as long as you pay attention to your surroundings and don't run out of stamina. I feel like this is a bit of a "sleeper" game that shows a lot of potential if the developers play their cards right and continue to make timely updates. They currently have a roadmap for 2026 which is a great sign and are actively looking for input on their discord channel on ways to fix and improve the game! I feel like I've already gotten my moneys worth and the game has so much more potential to grow. Optimistically hoping they can stick with it and show that whats available currently is just a small portion of what the game will become!
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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