
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1351 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The reason I bought it was mainly to satisfy my nostalgic need to relive better days, as I have always been a big fan of the SAO anime. I am not that old, but I recall when SAO came out and how taken I was with the wild concept of the trapped in another world/videogame. Naturally I became vastly interested in it, and so did many others. I still recall a massive Minecraft server based on SAO. Good times. In my mind there is no question about if this is the best SAO game that has come out this far. Cause to me, it is. However it feels empty. And perhaps its BG3 and other rpg's that have spoiled me, but I was quite disheartened by the aspect of having choices given to me, basic yes and no (which is not great but its alright), yet my character that was supposed to be part of this story, a person, a character, a friend to those other characters. My choices meant nothing. And throughout the story, the yes and no choices also disappeared and what was left was nod this way or look confused. In the end of the game I came to feel less like a friend to them and more like a obedient attack dog. And I did not receive even recognition much for that either. I could only recommend this to someone who wants to relive the concept of SAO, but be warned, the novelty may fall quite short. Visuals are gorgeous, base is set, now make it feel like something, please. First game I ever 100%-ed, mainly because of nostalgia.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would say that is game is a bit over priced, a 40 dollar price tag would have made more sense. But with that being said I did enjoy the game. It was a bit repetative and at times boring but i enjoyed the story and liked the combat mechanics.
屎! 我TM再玩SAO的相关游戏我就是狗🐶!!!! 90%时间都在跑图 战斗一般 剧情无聊(剧情主要还是被这无聊的跑图恶心了) 整个游戏全是换皮怪 服了 至于优化 我5090 4K全部最高 144稳得很 说优化差的好好思考一下这几年有没有好好工作 显卡换没换(李佳琪脸)
Solo 2 livelli da esplorare in modo guidato. Pochi contenuti, mappe vuote, poca varietà nei mostri. Sembra quasi che sia un jrpg totalmente diverso creato e poi modificato per adattarlo al mondo di SAO. Tutto sommato godibile ma senza pretese.
this game is like I am in SAO but there some bugs but I think overall it fun to play as me in the game
Jogo com potencial desperdiçado. Conteúdo extremamente repetitivo.
this game is awesome but it has some flaws, i would love to be able to go in alone and if it was a open world game. i dont realy mind the fact that i have to take someone with me but the thing thatt gets me in it is the constant talking from the comppanion on things that i can clearly see.
Frustrating missed opportunity. Incomplete product, not worth 70$, and possibly worth maybe 20$? Protagonist desperately needed a character beyond head nod, and shake head. Play the demo if you want to try it, but do not expect greater things from the game versus the demo. The gameplay loop ultimately ends up very repetitive, and the bossfights are between anti-climatic and frustrating due to poor visibility of mechanics. Most frustrating of all is that there is no clear story arc. There are objectives being worked towards, that are ultimately left for a future dlc or sequel without any foreshadowing that might be the case, and the game ends very abruptly with no real conclusion. Bonus content, like the soundtrack are locked to a separate application, which is a disappointment.
神ゲー デスゲーム最高 強力なボス前には手汗びっしょりで心臓バクバクだった 攻略情報を見た上でもそんな状態だった これほどの緊張感を味わえるゲームはそうそう無い オープンワールドじゃない点もすごく良かった 読み込みが早くて快適 理不尽な点について スパアマでの多段ヒット即死を私は許容します 敵の攻撃に突っ込んだらそら死ぬわって納得感あるので 何気に原作順守でもある デスゲーム以外で遊ぶ場合は難易度めちゃくちゃ低いゲームなんで 全てを作業に感じると思います 必ずデスゲームで遊びましょう 値段高いけどその価値はある
Sehr schwer zu bewerten. Das Spiel hat unglaublich viel Potential, aber in der Umsetzung dieses Potentials gibt es viele Probleme. - Grundstory ist sehr gut und passt perfekt für so ein Spiel, aber wir als Spieler sagen kein einziges Wort und sind eigentlich komplett egal. - Combat ist sehr befriedigend und macht Spaß, hat aber sehr wenig Tiefe und Gegnervariation gibt es nicht wirklich. - Die Welt ist wunderschön, aber nicht mit Leben gefüllt. - Die Städte sehen sehr abwechslungsreich aus, aber man kann in allen Städten nur dasselbe machen. Wem der Anime Sword Art Online gefallen hat, kann ab so 40€ zuschlagen, ansonsten würde ich eher abraten. Ich persönlich gebe trotzdem einen Daumen hoch, weil es !phasenweise! viel Spaß gemacht hat und ich halt ein riesiger SAO-Fan bin.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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