
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $26.39−56% | 7.2Kreviews | 70% | — | $3.6M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game but please fix the desync
Best way to spend 1000 hours with friends I don't know many better couch co-op games Creator of Down To Earth, the best balance mod. Check it out www.nexusmods.com/earthdefenseforce6/mods/222
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 4K | 92% | $22.49 | |
| $3.6M | 12.7K | 90% | $7.99 | |
| $3.6M | 10.6K | 89% | $9.74 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 2.4K | 55% | $19.99 | |
| $3.6M | 59.2K | 87% | $2.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.5K | 94% | $24.59 | |
| $2.1M | 10.5K | 95% | $8.99 | |
| $284.2K | 1.5K | 59% | $9.59 | |
| $116.1K | 596 | 43% | $9.99 | |
| $0 | 236 | 87% | Free | |
| $6.1M | 3.8K | 62% | $49.99 |
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EDF!!! EDF!!!! EDF!!!!!
Finished a co-op run today on hard. I gotta say it was a fun time! I now understand why the EDF series became the cult classic it is today. I played through as Air Raider which I hear got retooled a bit in 6, but as a newcomer to the franchise it was pretty fun! One gripe I had is that many of the vehicles start becoming effectively useless (extra hp is nice but can be pitiful on some vehicles, and the damage is negligible on many) at later stages of the game on the Hard difficulty as their stats don't upgrade. The other thing is the RNG system for weapon upgrades is one of the weaker parts of the game. I'd much rather a more complex but useful resource based drop system to upgrade weapons you like and RNG for dropping new weapons. Aside from those minor gripes love the game and look forward to playing the next one! EDF! EDF! EDF!
B-movie deconstruction simulator. Love this series.
We are soldiers brave and strong. Our muscles will protect you all from any harm. But no, seriously why the ♥♥♥♥ would you get rid of the old Air Raider and turn him into a drone operator, Air-Ranger is stupid, dumb and gay why would you give him the Air Raiders' kit, besides that 10/10!
10/10 would time travel 8 or so more times to be touched by giant frogs and octopuses again.
打折买的
Super fun co-op 3rd person shooter game, 4 different classes and hundreds of weapons to collect!
Played through 4.1-6 with friends and it was extremely enjoyable. The story overall is alright, didn't feel the same everyone else seemed to feel about it and the final mission was a big let down compared to 5 but the grind, replayability, and overall fun is definitely there and will be playing it in the future.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.