
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.2Kreviews | 70% | — | $10.7M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THE EDF DEPLOYS!!!
キーボード・マウスでプレイ。 EDF5をレンジャー、EDF6をフェンサーでエンディングまで進めました。 操作感は良好で、癖がない。 シナリオの品質がよく、ヒーローを応援する子供のように一喜一憂できた。 前作EDF5のエンディングから直接つながるため、続けて遊ぶのがよい。
This is the culmination of all edf games. somehow they still innovate the formula and even use it to make an intriguing story never before seen in an EDF game. I love it every second of it. Sure the epic games stuff is annoying but that is about the only complaint.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of the best EARTH DEFENSE FORCE games . i almost about to cried for how humanity or storm 1 aka US saving the humanity last hope with constanly back time and tried again back time and do it again , until you really slap primer cheek . TY Sandlot please make EDF 7 as soon as possible , i know it ill be on space or mars hehehe ~~~
goated
这款游戏强烈不推荐。 不提绑定epic,剧情什么的,就单从玩法上评价: 1.掉的武器箱和加血箱还需要玩家自己捡,我掉的箱子还不是我的,每次都要留几个怪捡箱子,简直就是浪费时间,而且高难甚至因为暴毙拿不到箱子,过于恶心 2.关卡大量重复,只有里面怪的类型变了,明显感觉到偷工减料,但就这一项就值得差评了 3.关卡堆怪严重,怪的质量又高,尤其是整个dlc2,难度过高,跨度过大 4.容易自爆,突击飞翼经常被怪物尸体和建筑残渣怼脸,武器又都是爆炸类型,经常都是满血暴毙 5.游戏难度设置不合理,dlc2难度是真的高。打完本体后再打还是打不过,本来我不想开挂的,但被逼的实在没有办法,才打的过,尤其是dlc2的39关,一堆的怪,,第一波突击兵打一直被打飞,小兵伤害又高,根本解决不了,我都怀疑制作组有没有测试过,真就一个劲堆难度,只能说制作组根本就不会做游戏 6.飞翼的追踪武器根本打不了空中敌人,一直在转圈圈,浪费能量 7.怪一多,满屏的特效,根本看不见怪 8.突击跑步恶心,不能射击不能爬墙,敌人还能追上你,跑了有什么用 9.突击飞翼武器只能带两个,一般武器要么要远程要么群攻要么用都有的步枪或散弹,可是一些极端的关来一堆高质量的怪,所有要求都要,只能说根本没有考虑到玩家的需求 只能要玩这游戏的就玩免费的,别给这厂商送钱了,不值得
There were some structural issues at launch, but seem to have been cleared up. EDF 6 continues to franchises slow march towards QOL features. But on some level, the jankiness of this game is part of its charm. It synergises with the campy voicework, the plot consisting of 4D chess being played for the fate of mankind by a bunch of complete dumbasses, and the absolute unfathomable devastation that enemies and allies alike wreak upon the cityscapes you fight in. As much as the plot of EDF is "Not meant to make sense", in good faith you should really play EDF6 immediately after EDF5 (Which is itself largely standalone) to comprehend anything that is going on. The full price seems like a lot to pay for what is, I cannot deny, a somewhat unstable asset flip of the prior game, but trust me, despite that it really is worth it, as a co-op experience. The single player experience will just make you salty. The co-op experience is much of the time more satisfying than Helldivers 2 for the same beats.
O plano A é explodir tudo e o plano B também. Plan A is to destroy everything and so is plan B.
Peak EDF experience.
It's a simple but great shoot-em up with roguelike aspects. If a shooter can be a cozy game, this is it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 236 | 87% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.7M | 19.7K | 85% | $19.99 | |
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| $10.7M | 11.1K | 81% | $59.99 |