
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.
Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.
Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.
Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.
In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.
Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
en iyi dying light oyunu bence hem grafikler mukemmel hemde gameplay
Dying Light 2. All I can say is that this game is NOT worth the 80$ CAD (Or 57$ USD) pricing, and is only worth playing if you REALLY want to play the second game, but if you're only looking at it because of trailers and because of how good the first game was? It's not worth buying, skip this and hit up The Beast, because somehow this ended up being the worst of the three main-line games, despite the first game both being older and less advanced, it's still majorly better in almost EVERY mechanic. If you want the truest and bestly-put Dying Light experience, play the original, with friends. But this game isn't it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.9M | 30.7K | 84% | $49.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.9M | 78.7K | 86% | $19.99 | |
| $29M | 35K | 92% | $29.99 | |
| $29M | 40.6K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9M | 71.7K | 86% | $29.99 | |
| $393.6K | 1.9K | 64% | $9.99 | |
| $415 | 3 | 0% | $7.99 | |
| — | 0 | — | — | |
| $36M | 495.6K | 95% | $4.99 | |
| $6.6M | 5.9K | 78% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #37, worst DE #100 · 7 markets collected
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 24.57/day in the week to Sep 14 → 42.14/day in the week after.
Reviews, worldwide (the counter carries no country): 36.43/day in the week to Jul 30 → 64.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Arabic, Czech +5 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
имба но последние обновы калл
Посредственная безвкусная соя: Где ты играешь за шестёрку принеси подай, не за нормального главного героя, а за мямлю Где злодей-незлодей, а фон, Где графика впечатляет моментами Где бессмысленный гринд, где прокачка мало того что не приносит ничего нового в твой геймплей, так и на клавиатуре требует нажатия кнопок, про которые ты забудешь после прокачки, так ими не воспользовавшись
ЕБ**АЯ Х*ЕТА, А НЕ ИГРА. ♥♥♥♥ КАКИМ ОБРАЗОМ Я ДОЛЖЕН ЕБ**ИМИ ПАЛКАМИ УБИВАТЬ БОССОВ. В этой игре забыли что такое "ЗОМБИ". 85% всех драк с миротворцами и ренегатами. ПРОСТО УЕБА***ИЕ МИССИИ КОГДА ТЫ ДОЛЖЕН ПАЛКАМИ УБИТЬ ПО 10 ЧЕЛОВЕК. Я ЗДОХ В ЭТОЙ ИГРЕ БОЛЬШЕ В КС ЗА 600+ ЧАСОВ. ГДЕ ОГНЕСТРЕЛ КОГДА БУНКЕРЫ ВОЕННЫЕ=?????. Первая часть лучше раз в 10. И ещё сюжет в этой 2-ой части ужастный, сюжет который можно сделать было на 10 часов они сделали на 30. Сюжет буквально иди туда, принеси то, иди обратно. МИССИЯ С ВАЛЬЦОМ-КАК Я ДОЛЖЕН С ПАЛКАМИ НА 50-30 УРОНА УБИТЬ ТИПА КОТОРЫЙ В 10 РАЗ СИЛЬНЕЕ МЕНЯ????
5
I love it best coop ever <3
Zumbi, corre, cansa, morre, 10/10
剧透提醒[spoiler] 傻卵华尔兹你抢你妈钥匙呢,先用钥匙把导弹系统断电再该干嘛干嘛去不行吗,看到钥匙没了还能用发电机给米亚维生的那一刻知道我有多无语吗***的华尔兹?不是哥们,发射导弹和救人有什么必然联系吗,就非得发射那个b导弹?喜欢看烟花是吧。 [/spoiler] 这游戏剧情也就前半段还算正常,到了后半段全是雷点,这编剧就好像那个江郎,写完前两章的时候突然睡着了,睡醒就开始阿巴阿巴流口水 剧透提醒[spoiler]除了主线叙事,阵营发展也是一绝,旧城区的阵营塑造还算有声有色,治安者一看就是正经组织,艾特尔也是个干实事守信誉的人,集市也算是表现出了鱼龙混杂的特点,集市老弟也是一整个好似。一到新城区就开始犯病。愣是把治安者马特写的像曹少璘,又是抛弃平民又是安排送死任务,集市阵营鱼眼写的像来生酒吧(没那么干净),叛军阵营本来一股子背景板的挨打npc味,跟那俩一对比反倒眉清目秀起来了。爬到vnc塔顶的时候让艾登分配无线电给阵营,我寻思着给胡万阵营和给个地主一样,新城区没希望了;问题是你弗兰克是谁啊,byd天天窝屋子里用酒精灌肠,这无线电我是非分不行吗,我能选择直接跳伞会走人吗?回旧城区的时候b集市老姐还压力上艾登了,旧城区给她干活的时候又是压力又是背锅,把自己作死了还埋汰别人,别给你艾登叔叔气笑了。 [/spoiler] 这游戏玩法内容量本来也不算多,后面剧情还这么雷,某个正确角色怪辣眼还非得贴过来搞暧昧,我说白了玩个序章两小时退款就是这游戏的最佳体验方式,该体验的都体验完了还少被后面的剧情无语到,还能保护眼睛避免被某可以白天行走的夜魔吓着
Mükemmel zombi kesiyon loot yapıyon parkur var indirimdeyken alın.Grafikler güzel zombilerde detaylar güzel oynayın oynatın.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.