
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.
Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.
Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.
Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.
In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.
Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏其实感觉还不错,打折买的重装上阵,内容很丰富,人物战斗的性能还是很好,跑酷相对于1代不够真实但是跑起来确实爽,唯二的问题就是bug太多还有剧情拉跨,消光2发售到现在也有4年多了,我还能在最开始和哈肯去医院拿抑制剂的路上卡bug,拿完抑制剂后又在附近小楼里面打架的时候卡在楼梯上动不了,处决土匪能出去,处决完又给吸回来,还有什么教堂柜子资源能扫出来但是摸不了、开洞穴抽屉要从楼下开、警车能扫但开不了锁、地上的包按了也捡不了这些就不赘述了,第二个问题就是剧情拉跨,现在主线也没推多少,但是最典型的问题就是主线里面巴尼这个畜生,能亲手杀了他确实爽,但是杀他的方式也太抽象了,你的意思是我刚从地铁死里逃生正好被巴尼逮住,给我抓到了一个房间里面,巴尼嘴上恨透了我要杀了我,结果杀我的方式就是多叫2个人然后给我松绑的同时还不没收我的武器跟我直接肉搏?这剧情真tm抽象,更不用说各种支线的剧情你要是认真看就会发现一大堆的漏洞,要想享受剧情就只能脑子扔掉被剧情带着走。 说实话,问题虽然多,但是个人觉得还是瑕不掩瑜,写这篇测评的时候是51个小时,但是是我6天游玩的时长,感觉好像很多东西是重复的,但就是玩着很爽,而且相比于最开始的时候已经好很多了,刚出的时候去玩盗版,什么僵尸有血条这种倒是无所谓,关键是爬墙也要消耗体力,要加体力必须去医院拿抑制剂,结果医院里面tmd有夜魔,必须潜行,具体也记不清楚了,但当时就是这种设定给我玩盗版都没玩几个小时就删了,现在玩着还是挺爽了。还是一句话,问题还是很多,但是瑕不掩瑜。
Не рекомендую всем ее проходить, игра чисто на любителя. Геймплей и карта стали намного лучше чем в предыдущей части. Слабый сюжет, задания сюжета строится на том что ты должен бегать всю игру, то есть если тебе что-то нужно то ты должен выполнить поручение и почти все сюжетные миссии выполняются только таким образом, заметил я это только ближе к концу игры так как это стало надоедать. Если думаете проходить ее или нет то рекомендую перед этим посмотреть на нее обзор и после принимать решение.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.9M | 76.3K | 94% | $17.99 | |
| $34.9M | 37.8K | 92% | $29.99 | |
| $34.9M | 59.7K | 95% | $19.99 | |
| $35M | 34.4K | 98% | $29.99 | |
| $35.1M | 29.3K | 80% | $69.99 | |
| $34.5M | 188.7K | 89% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9M | 71.7K | 86% | $29.99 | |
| $393.6K | 1.9K | 64% | $9.99 | |
| $415 | 3 | 0% | $7.99 | |
| — | 0 | — | — | |
| $36M | 495.6K | 95% | $4.99 | |
| $6.6M | 5.9K | 78% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #37, worst DE #100 · 7 markets collected
Reviews, worldwide (the counter carries no country): 27/day in the week to Sep 16 → 48.6/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 24.57/day in the week to Sep 14 → 42.14/day in the week after.
Reviews, worldwide (the counter carries no country): 36.43/day in the week to Jul 30 → 64.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Arabic, Czech +5 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真好玩
классная игра
absolute cinema
absolute cinema
nmice
oyunu 15 dakika oynadım hikaye ve oynanış bakımından birşey diyemeyeceğim tek diyebileceğim oyununun önerilen sistem gereksinimlerini karşılamama rağmen oyun inanılmaz fazla ekran kartı kullanıyor ekran kartı adeta alev alev ve en düşükte oynamama DLSS açık olmasına rağmen oyun hem kötü gözüküyor görsel açıdan hemde FPS sorunları oluşuyor kısaca optimizasyon konusunda çok kötü
EDIT: BRING BACK DYING LIGHT KICK IMPACT. Like Dyling Light 2 kick mechanics are far worse than Dying Light the impact your kicks had in the first was if there was more than one player you could kick a zombie to death in Dying light 2 our kicks are weak AF you tried to kick them it's like your leg turns to mush and your foot gently kisses the zombie on the cheek. I didn't think they could match the previous Dying Light story conflicts and forced relationship that did not justify the reaction of the characters but by god they out did themselves and I salute them people may think that's a con of the game but it is in fact one of it's main positives. Never have I played a game where a character will contradict themselves a sentence later it's amazing, this franchise is the Niel Breen of gaming it's so bad that it's great. The Gameplay is amazing it's fun nothing beats drop kicking a dude into a spike barricade or rugby tackling a dude only for your mate to curb stomp him on the ground.
버그 ㅈ ㄴ 많음. 본인이 저혈압을 앓고 있는 사람이라면 적어도 5분안에 완치 가능함
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.