
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.4Kreviews | 86% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,体验合作模式的加我
1
Best game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $27.49−45% | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its fine, having three type of minion is ok, but its hard to balance in some scenarios.
Круте продовження серії, тепер і з co-op режимом - більшого і не треба!
Altogether quite fun. Put about 30 hours into it, and the skirmish maps are worth playing as well- tip for new players, the skirmish maps let you play with the entire roster and rooms, and unlock skills for Thayla- some of which are fun to use, and not gamebreaking. The irreverent humor isn't overdone and the game itself is a pretty fun loop. 'Normal' was pretty easy, so if you're a Dungeon Keeper, War for the Overworld, or Dugeons 3 player, it may be worth playing on challenging if you find it too easy. Main issue- it relies a bit much on pop culture humor, and while I was in the right age range for the references, if you're not it's likely to lower your enjoyment.
I loved the game. The use of Hoard to move upward to Demons and then Undead makes a lot more sense the the point/skill tree in Dungeons 3. I can actually use all the monsters and abilities instead of just focusing on the armored goblins and buffed up Orcs. The witty dialog and stupid jokes make it all worth while. I like the game, but without a story and characters, the dungeon building alone would feel empty and soulless. The downside: in "The Big Eaty" , the instructions towards the end were in small type under the main menu. I missed it the instructions more times than I would dare to admit. I think I liked the soundtrack from Dungeons 3 better. Dungeons 4 has some electric guitar riffs that rub me the wrong way. I don't know if it matches the usual theme of the game. I might get used to it, but at first, it caught me off guard.
Love it. A great game. Highly recommend.
Nice game
Id recomed playing dungeons 3 before this one so you know the lore, you don't have to play dungeons 1 or 2 before this one to understand the lore but highly recomended
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9K | 92% | $24.95 | |
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| $5.2M | 6.8K | 86% | $20.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.2M | 5.9K | 92% | $13.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 3.1K | 78% | $24.90 | |
| $1.9M | 2.1K | 80% | $20.99 | |
| $280.5K | 254 | 56% | $12.49 | |
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