
Lessaria is an RTS inspired by Majesty 👑 where you guide heroes with indirect control. Play through the campaign or relax in sandbox mode as you build your magical kingdom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 30 → 0.14/day in the week after.
About

We're bringing back the RTS genre with indirect control. You build a kingdom, hire heroes, and they live their own lives, doing whatever they please. Try winning a battle with such an unpredictable army!

We're not creating a clone — we're evolving the game as if we're making the third part of the series. Brand-new combat system. Hero squads. We're adding many fresh ideas to the genre.

Even if you've never played Majesty, you'll love how captivating the gameplay is! You'll be watching this world come to life, and it's hard not to get drawn in.
Build your kingdom with total freedom in a mode where you fight against computer-controlled opponents in 1vs1 duels or 1vs3 skirmishes.

We regularly conduct playtests, gather feedback, and implement exciting ideas. This makes the game even more engaging and full of interesting features.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is not a "spiritual successor" of Majesty, it is a direct copy littered with AI content. If you told me they asked an AI engine to create the game after ingesting Majesty's code I would believe you. There is absolutely no reason to buy this game when you can get Majesty 1 and 2 on G.O.G DRM free. Once you notice the sheer volume of AI generated content it's hard to think about any other aspect of it.
This situation is really like a meme: Developers: We're making spiritual successor to Majesty! Fans: Hurray! Finally! Developers: We will be true to original and even employ old voice actors! Fans: Yay! Developers: (Proceeds to make a clone of failed Majesty 2) *Facepalm*
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Russian*, Polish*languages with full audio support
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a direct ripoff of Majesty but has even less than the original game. I miss Majesty too, and wish they would make an actual sequel or remake of it, but this simply ain't it. Its nostalgic for exactly 5 minutes before the reality of this AI slop kicks in. The game is not worth buying, not for $15, not for $5. Unless the developers add ALOT of new content to this game, and I mean ALOT, its simply not even close where it needs to be. DO NOT BUY. Its not worth the heartache.
I really wanted to like that one as I loved Majesty but sadly I don't. Lessaria is fun but it lacks... soul. It has the same mechanics as Majesty and lots of improvements but it feels hollow. This is a game about looking at things happening on the screen and Lessaria disappoints here: * heroes - the focus of the game are difficult to tell apart on the map - rangers. thieves, knights - they all look extremely similar and feel more like units in Warcraft than heroes with names and skills * Same for buildings - they all look kind of the same to me, I always end up clicking through all of them to find the right one (example: blacksmith, magic shop, tavern - to me, they are too similar) Overall: if you've never played Majesty then start there - the Gold HD version feels more coherent and immersive than Lessaria.
Do not recommend at all, it tries to keep the feeling of Majesty. But personally it falls so short, with map and camera limitations and more.
I was sold on the game because they'd gone out of their way to get the advisor's voice actor from Majesty, but the lack of care put into the tutorial made it clear how superficial everything was. Sound in the opening cutscene was desynced from the video, character art doesn't match the 3d models, text on screen doesn't match what's read, the tutorial tells you wolves are going to attack and then it's a whole zoo of animals instead. If this was beta/early access I'd be more forgiving, and frankly I was *still* very forgiving, but the sloppiness of the tutorial overcame my nostalgia and longing for a new Majesty game.
This is Majesty 3.0. But. The final mission ruined everything. It undoes everything the player has achieved and completely takes away the player’s control. Until the final mission, I thought this was the best reincarnation of Majesty, even if it lacked many features. The game has enormous potential, which, unfortunately, hasn’t been realized. From love to total hatred in just one mission. Why do you hate your players so much? This review will remain negative until the final mission is changes.
Lessaria — это не просто хорошая игра. Это возвращение домой. Это тёплый плед, запах старого дерева и звук, с которым открывается карта нового королевства. Это ощущение, что кто-то очень бережно взял то, что мы все любили, отряхнул пыль, подул на угольки — и они снова вспыхнули. Играйте в неё неспешно. С чаем. С музыкой потише. Позвольте себе наблюдать, как ваше королевство живёт, дышит, ошибается и побеждает — почти без вас. Потому что иногда лучшее, что может сделать правитель — это просто быть рядом. Спасибо, Rockbee Team. Я скучал по этому чувству.
Взял эту игру, т.к. поклонник Majesty. Много раз ее проходил на харде. И вот пишу отзыв отрицательный, потому что просто сгорел! Прошел все миссии компании на харде на 5 звезд, и вот финальная... Разработчики, вы там обкуренные? У вашей команды кто-то вообще тестировал на харде игру? Я уже опускаю все нюансы прохождения других миссий, !НО ЭТО НЕ НОРМАЛЬНО! , когда у игрока все герои и здания живы под финал, а потом за 3 минуты вылазит такая тонна нпс. что не работает вообще никакая логика, ни продолжать оборонять разные точки, ни собрать всех героев в кучу! Эти конченые еще и разбегаются кто куда, пытаясь убегать в свои здания, которые находятся на другом конце карты, где они тупо дохнут! При этом эти уроды постоянно куда-то сливают деньги, вместо покупки нормального снаряжения. Перезагружался и пробовал всякое раз 30... Уже сохранял каждый успешный шаг, но финал вообще неадекватный! Я думал, что конченые миссии с крупными боссами, до которых надо пол часа идти, что герои вытягиваются в вереницы и доходя тупо убегают, но там хоть как-то удалось пройти, а тут тупо никакая логика не работает! Видел, что лич должен после окончания ритуала пропадать, но он тупо продолжает разматывать, даже не получая никакого дебафа!!! Еще и с наплывом нпс это просто неадекватно! Сделайте нормальный баланс, потом длс выпускайте!!!
I would not recommend this game. It has incredibly long load times to start(maybe developers can call Ubisoft to see how to improve this), but the game play is frustrating as you will be trying to accomplish something one part of the map. Then some event will happen and the events change your view and make you stay on that part of the map for critical seconds you are trying to accomplish something somewhere else. This happens a lot.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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