
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.4Kreviews | 86% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu Génial s'il n'y avais pas autant de bug j'ai même du abandonner l'idée de le faire en extrêmement difficile pour le bien de ma santé mental, le jeu a plein de bon point mais tellement de bug arriver sur les dernière partie que je me vois obliger de changer ma note, des freez, des déconnection allier sans raison, des hit box bugger, des troupe qui n'obéisse pas, l'impossibilité d'interagir avec quoi que se sois a plusieurs reprise se qui nous a obliger a recommencé une bonne dizaine de partie simplement a cause de bug qui nous empêchais tous simplement de jouer. Je suis un grand fan de dungeon mais cette fois si je suis déçus de mon expérience de jeu qui a été plus frustrante qu'amusante.
Updated Review: Had a couple of people reply to my previous review with commentary to the effect of how "It's a skill issue" and "Maybe you just don't get it?" Here's the facts: I play these dungeon builder games on easy mode because I'm not interested in scaling challenges. I'm not interested in 'testing myself', I'm interested in building a dungeon and watching things play out. What I'm also not interested in? Is gimmicky rule systems where you get one set of instructions and your actual quest is to figure out that the instructions are wrong and what the real instructions are. That's the vibe I get from this game. Skirmish: Tumultuous Transport: Easy Mode: The lava demons and spiders being there to invade your dungeon in waves right out the gate? Not easy. The ever increasing challenge level of the heroes invading regardless of the spiders and demons, to the point where they will sometimes pause mid-raid to fight each other before continuing on to me? Also not easy. The fact that your people take twenty seconds to start combat after being dropped in position and half of them will ignore the invaders and walk away anyway? Also. Not easy. If your only response to this is to say something to the effect of: "Get good, scrub"? Then clearly this review is not for you. Don't be a ♥♥♥♥ about it, just move along. I wanted a nice, chill dungeon builder where I could enjoy the humor and screw around in a game for a good time for a few hours. Instead, what I got is a reason to reup my blood pressure medication. If you're looking for a nice chill dungeon builder to kill time with? Do yourself a favor and look elsewhere, this isn't it. If, however, you're looking to be challenged while scratching your architecture itch? This is a solid choice. Contrary to that, however, if you're super elite? Apparently this game is too easy for you if my previous detractors are to be believed. Apparently I just suck, so I wouldn't know.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $27.49−45% | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sia chiaro, parere personale. Il mancato doppiaggio in italiano è una brutta pecca, le battute che divertivano in Dungeon 3 del doppiatore, anche se nel 4 sono insulse, perdono ancora. Il feedback generale del gioco è nullo rispetto al 3, le trappole sono peggiorate così come la meccanica della mano che il 90% delle volte prende tutto tranne quello che ho mirato, ps. uso mouse e tastiera. L'albero delle ricerche è un po' peggio di quello del 3. La grafica è migliorata, ma nel complessivo meglio il 3 al 100%. Peccato davvero. Non mi sento di sconsigliarlo ma comunque comprerei il 3 ancor oggi.
Whats not to like. Witty, blend of RTS and Dungeon keeping, interesting units, gorgeous environments above and below ground.
Juego entretenido que recuerda a Dungeon Keeper
Esta muy chulo con tematicas curiosas, pero no le hace sombra a sus predecesores. Tanto dungeon 2 como 3 son mejores. pero aun asi lo recomiendo.
Wonderfully fun game, an upgrade from the third one.
Quel dommage que ce jeu manque de dynamique fondamentales pour jouer en multi... comme le ping, l'équilibrage des factions voir même un mode escarmouche :]
5.5/10 Really underwhelming sequel to Dungeons 3, improving none of the features and having some of the drawbacks with poor performance and half backed new mechanics.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 3.1K | 78% | $24.90 | |
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| $280.9K | 313 | 56% | $12.49 | |
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