
At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.7Kreviews | 94% | — | $16.7M |
| $29.99 | 2.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Three hours, haven't stopped laughing. Probably the best for Evil game I've played since Overlord 2.
A good base builder with generally not dated comedy.
Muy buen juego para duo. No me lo esperaba.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Simplified Chinese, Russian*, Italian*, Spanish - Spain*, Czech, Japanese*languages with full audio support
| $39.99 |
| 891ratings |
| 80% |
| — |
| not modelled |
| $5.99−80% | 364ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great asymmetric RTS. The challenges/achievements added a fun difficulty to each level.
Still good fun.
Dungeons 3 is another update on an old classic game, Dungeon Keeper. I've been playing it since that first one came out. At the time, a game where you carved out your space was a new way of looking at things. The graphics are better and the gameplay was interestingly new, once I got used to the new parameters for successful gaming. There are still a few glitches later in the game play graphics, but overall, I get good games out of it. I know how to beat the easy, if I pay attention. I only occasionally try higher difficulty levels, but those never turn out well. I can't seem to keep up the moment we're beyond easy. There's some ideal early strategies that you have to learn, and then there's a kind of mid game difficulty boos that occurs, if you're not paying attention, and all your hard work can fly out the window. It's like it lulls you into thinking you'll always be stronger. Obviously, I like the game or I wouldn't play it so much. It's fun to take the side of the monsters, and funny to go after the good guys. For strategy gamers, who like to fill time taking your mind off things, this should be in your rotation.
比较喜欢经营类的游戏,特别是地下城的背景下,还有一股搞笑的黑暗风
Рекомендую супер озвучка ,легкий геймплей и куча компаний ! можно бахать вечность в это минусов как таковых не нашёл
It really scratchs the Warcraft/Dungeon Keeper itch. The mouse controls are a little off while in the dungeon, there's an akward delay when you pick and drop minions and a forever clunkiness at controling them inside the dungeon and there is a general lack of options in combat and most of times it just devolves into throwing away your tanks, then healers and everything else, use magic if nothing works and about that time your problems cease to exist.
Macht spaß
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.8M | 5.3K | 82% | $19.99 | |
| — | 57 | 37% | — | |
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| $269.3K | 973 | 90% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 71.1K | 91% | $14.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 45.6K | 95% | $17.49 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.5M | 26.8K | 85% | $19.99 |