
At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 600 reviews with recorded playtime.
Reviews
Themes across 595 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Зібрав все ачівки, пройшов всі длс і зібрав всі золоті кирки, дуже рекомендую, особливо якщо добре шарите англійську, бо багато гумору/жартів гри побудовані саме з посилом до англомовних гравців.
This game is fun! I have spent many hours exploring many strategies! overall the game is balanced enough and you will have a lot of fun testing new things. But keep in mind it's an RTS game! and so it may require a decent APM! but that requirement isn't very high, the game have many automated mechanismes that makes the dungeon handle itself in the end! After many hours spent in the game here are some hints for new players (it's also an answer to some feedbacks) - in order to force snots to work a gold vein we just need to create a locked room (right click on a door to lock it) the snots will stay there even with the snot teleportation research. Perfect for a Diamond room. - The gold is taken from rooms in a chronological order, so after building the locked diamond room, it's a good practice to destroy any gold room near the dungeon heart then rebuild it! this way, any gold spent will be taken from the diamond room first! - for pay days, we can select all units with F2 go to the overworld, open a portal (if not already open) then bring them back in the dungeon. It may be faster sometimes, and if the locked diamond room is there they will be paid with that money (also F3 select all melee, F4 select all ranged) - there is 3 ways to produce evilness: Islands of evilness, the Prison, Succubi! The first is the default one, the 2 others require heroes entering the dungeon (succubi generate more evilness out of a hero than the prison) So it may be more interesting to let the heroes camps survive to let them send a lot of heroes to their doom! - To speed up the dungeon construction, research Tresure room capacity, and create tool box spell early! That's for the main part, I leave it to you to find more hints! Have fun all !
This is after War for the Overworld came out. What does this game have? Worse mechanics, underwhelming and boring fights with some enemies just being giga tanks and some of the worst redditor tier humour that made me turn off the voice sound in the first mission. I have not cringed that hard at Neon White and that's saying something. The rest is just kind of boring, War for the Overworld did a lot of heavy lifting with how to do those mechanics they are poorly implementing here. 3/10 I am not even going to finish after getting half way.
Хорошая стратегия, которая вернула меня во времена Warcraft 3. Интересная кампания, постепенно открывающая новые постройки и существа. Различные виды заданий. Специфичный юмор. И качественная локализация.
As a big fanboy of Dungeon Keeper 2 I must admit: This game is great. The campaign is worth playing through with lots of humour and I can especially reccomend 2 player coop!
this is one is pretty much similar to the first and second one with a slight improvements and continue the story same as with the idiotic minions that are adorable and chill atmosphere that's pretty much good for me and funny humor depending your age. buy it if you want a decent game to play occasionally when you need a little bit silly in your life
Easy, Easy, Easy, Easy, im****ingpossible. WTF I understand difficulty scaling. I get the idea that not every game is easy. I don't want always easy. The ramp up is a ****ing hockey stick curve with too many different places to juggle and no resources once it decides you had too easy a time of it. Oh and the Fing narrator. I want to team up with good to kick his @$$.
Dungeons 3 is a clever mix of dungeon management and real-time strategy that delivers a humorous and engaging fantasy experience. Players take on the role of the Dungeon Lord, building and expanding an underground lair while defending it from heroes and rival factions. The game shines with its witty writing and tongue-in-cheek humor, parodying classic fantasy tropes with style. The combination of base-building, resource management, and tactical combat keeps gameplay varied and rewarding. Above ground, you send your minions to conquer enemy territories, blending strategy with action elements. While some mechanics can feel a bit repetitive over time, the overall package is polished, with solid controls and a charming art style. The campaign offers a good mix of story and challenges, and multiplayer adds extra replay value. Rating: 7.5/10 A fun and lighthearted take on the dungeon sim genre that’s perfect for players looking for humor alongside strategic gameplay.
Fun game, reminiscent of the old Dungeon Keeper games from Bullfrog. Campaign is great - I find there's not a lot of replay beyond that, but the campaign is so good you'll definitely get your money's worth. With an 80% off sale? No-brainer purchase.
5/10 - Boring gameplay - Lame character design - The art style is garbage
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Simplified Chinese, Russian*, Italian*, Spanish - Spain*, Czech, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| The Hundred Line -Last Defense Academy- | $17.7M | 6.8K | 88% | $59.99 |
| Black Desert | $17.8M | 93.6K | 74% | $9.99 |
| Bellwright | $17.8M | 21K | 80% | $29.99 |
| Mutant Year Zero: Road to Eden | $17.7M | 20.5K | 90% | $13.99 |
| Automation - The Car Company Tycoon Game | $17.7M | 17.7K | 94% | $29.99 |
| Tom Clancy’s The Division® 2 | $17.8M | 35.1K | 79% | $29.99 |
Related
| Dungeons 2 | $843.4K | 5.3K | 82% | $4.99 |
| The Riftbreaker | $16.9M | 24.4K | 90% | $29.99 |
| Evil Genius 2: World Domination | $13M | 13.2K | 69% | $39.99 |
| Evil Genius | $1.4M | 3.6K | 93% | $9.99 |
| Startopia | $267.6K | 967 | 90% | $6.99 |
| Planet Coaster 2 | $10.3M | 14K | 74% | $25.99 |