
At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 600 reviews with recorded playtime.
Reviews
Themes across 595 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
주인공 탈리아 중심의 연대기로 시리즈의 정체성을 결정함. 워크래프트3을 재미있게 했다면 빵 터질수밖에 없는 A급 개그 패러디 스토리도 매우 훌륭한 부분. 전작이랑 거의 비슷한 게임성을 가지고 있지만, 애초에 그놈의 전작 탈출병에 걸려서 후속작 말아먹은 사례가 수두룩한데 이 정도로 본인들의 장점을 잘 계승했다면, 그건 당연히 추천 요소임. 게다가 상점페이지에 표시는 없지만 완전한글화임. 추천.
いいからやれ。 ネタ要素もりもりなゲーム。戦略幅が多いRTS+タワーディフェンス マルチCO-OPも対戦も面白い。Steam以外のプラットフォームで一度クリアしていたがSteam版でも買ったレベルで面白い。
По сравнению со второй частью, стало все более казуально и просто, но все так же интересно. Диктор буквально вытаскивает всю игру и благодаря ему играть не становится скучно
built a dungeon the narrator complained. it was a great time
хорошее зло
As a veteran gamer, playing this genre starting with dungeon keeper that i first played in 2011, this is an awesome upgrade on the formula :D
After the blast I had with Dungeons II, I took this one right away. It took me some time to get use to Thalya, let's be real she's not the Grand Evil himself, but yeah.... loved it through and through.
Awesome game in the dungeon maker genre with highly amusing dialogue (at times). Well worth a playthrough.
Great game
Played the campaign co-op and focused on the dungeon side of things. I enjoyed the dry humor approach to the writing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, German*, Simplified Chinese, Russian*, Italian*, Spanish - Spain*, Czech, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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