
Dungeon Heroes is an srpg and roguelite game that I personally developed, recruit and develop your team of heroes, in the randomly generated map to explore,collect equipment and soul skills,in the infinite reincarnation to build the strongest team.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
大哥,我看你11月份后更新玩法, 然后12月15号更新, 现在又跳票了 但是我还是期待,快点更新吧 爱老虎油
放置游戏为什么不能自动选择线路反而要一个个点呢?很难受知道吗,改了再给好评
像素风,内容丰富,可玩性还是非常不错的,个人开发独立游戏是非常不容易的,点个赞
游戏卡死后,重新进游戏,转世代后,传世商店里加领导力的物品归零了...
新手引導不行,教程寫一堆但我就根本懶得看,進去按全自動然後發呆,密密麻麻一堆玩意也不知道幹嘛,沒什麼參與感,角色升級還是獲得道具也沒什麼成就感,邊吃早餐邊看遊戲自動玩,早餐吃完後點下移除…… 說實話我覺得我算是很喜歡玩放置類遊戲的玩家了,無盡核電,無盡的進度條,無盡三國,點擊餅乾之類的玩意我都能玩幾百個小時以上,但我真的get不到這個遊戲。
[code] [h1]欢迎关注 [b][url=https://store.steampowered.com/curator/40583298/]中国独立游戏分析[/url][/b] 鉴赏家[/h1]欢迎各位钟爱中国独立游戏的玩家加入[b][url=https://steamcommunity.com/groups/indiegameanalysis]我们[/url][/b][/code] 游戏本身内容上做的不错,能够看到开发者想要做的东西很多(职业,战魂,装备,套装,转职) 凸显了它必然是一款可玩性比较高的游戏。 对于新人玩家来讲,不建议把新手引导和战斗模块细节看得太仔细(因为目前版本来看,一次性展示的内容太多了,把全部内容一次性呈现到你眼前,有点眼花缭乱的感觉) 直接上手玩一玩,去慢慢一点点了解这个游戏是怎么玩的,可能是最好的游戏状态。 后续还是建议开发者再深入打磨一下产品UI和剧情,如果考虑加入排行榜或者pvp这种增加玩家之间讨论和互动性的功能,也许能让产品更上一层楼
建议可以加一个图鉴,不然没有对比,新玩家选择种族职业还是有困难的。
这游戏前期还行后期卡的不行不说还有bug,大师传承在加基础成长上根本没用我声望转化为经验之后43级才给我30多点强壮总加成百分之99的强壮加成给这一点
几乎没有新手教程 让人玩不懂 不知道该做什么 战斗速度太快了 没法欣赏 也基本上没法放技能 很快就结束了
太蠢了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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