
C-RUSH is an old school Shooter, with HD graphics.A new threat is coming from the space; the plasma insects. Exterminate the vermin!!Beat your own score and compare it with the other players !Key Features:- One ship with different positions to use- Different Gameplay according to the positions and shoots- A Schmup where you need...
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yotsuba aka Clover-TAC is the man behind doujin danmaku darling Crimzon Clover. This game is not just the result of five years of hard work. Yotsuba is phenomenal at shmups, has world records in Cave's ESP RA.DE, and worked as a tester on Arika's Playstation 2 port of Dodonpachi Daioujou. In short, he knows his stuff. So, aspiring shmup developers, is all this really necessary? Do you have to be a 2D shooter God in order to make a good game in the genre? Not everyone has that level of dedication, I understand that. But if Artnumeris put forth even 1% the effort Yotsuba did, maybe C-RUSH wouldn't have turned out to be such a horrible pile of ♥♥♥♥♥♥♥♥♥. I've read a number of reviews for this game. Most of them say they couldn't even get the game to run. I guess they lucked out. Playing C-RUSH will ruin a perfectly good day. The first thing that set off my "uhoh this game is booty" alarm is the way the ship moves. When moving forward, the ship looks like its v-sync is screwed up and it glitches out as a result. This doesn't affect the game, but it looks really poor. What does affect the game is the hitches and pauses. The first achievement you'll get is for attaining an 8x multiplier. When I got the achievement the screen juddered for a half-second. I brushed it aside at first, because sometimes achievements can cause ever-so-slight hang-ups during the game. As it turns out, this happens everytime I hit that multiplier. Stuttering is a constant in this game. BUT THAT'S NOT ALL! The weapon-system makes no sense. The player-ship has two fire modes, single-fire or twin-cannons. All players are going to choose the mode that offers more fire-power. This game tries to force the single-fire on you, by lining certain enemies up in a particular way, or making exceptionally tight corridors. This really doesn't work. You know what also doesn't work? Giving the weapons some weird ammo system. You have to touch this strange gas to recharge your weapons, or else the fire-rate goes down. All this nonsense does is handicap the player. BUT THAT'S NOT ALL! Your ship has a shield of sorts. It recharges very quickly, but you won't survive more than two hits or a collision. From what little of this game I could stand, it isn't exactly clear how much damage a bullet does. Your shield has five blips, but a bullet can take 2 or 3 or 4? It doesn't make any sense. When your shield is drained, a high-pitched warning siren that is much louder than anything else in the game assaults you. I'm being completely serious here, don't play this game while wearing head-phones. BUT THAT'S CERTAINLY NOT ALL! The difficulty balance in this game is a complete mess. The beginning of stage 1 is snore-inducing, but then a mecha-scorpion shows up and throws more bullets on-screen than you'll see for the entirety of stage 2. Off-screen enemies will also continually fire at you, and there's nothing you can do about that. Even though the game gives you 9 lives and a shield of questionable effectiveness, you're probably going to lose it all to the mecha-scorpion. This guy is a mountain of ♥♥♥♥♥♥♥♥♥. First off his attack pattern consists of a steady stream of lasers. He never lets up, and the waves of fire are more intense than anything prior to this fight. You're going to be completely unprepared for this fight, simply because you never got the mental training. OH NO! THAT'S ABSOLUTELY NOT ♥♥♥♥♥♥♥ ALL! During this fight, you're moving backwards, and there are objects to run into such as walls. Hanging as far away from the boss as possible, isn't really a viable tactic. Furthermore, after you destroy the scorpion's claws and tail armor, he doubles up on the lasers. What was originally a really tight fit is now practically impossible. Luckily there's a safe spot if you hang out just under his tail...BUT...without any warning at all the scorpion will rush forward and smash you. There is absolutely no possible way for you to know the scorpion would do that, unless you designed the game. I'm going to guess that C-RUSH didn't have any testers, because anyone would know that such a sudden attack without any warning is awful game-design. The worst part is that just before the fight, a couple of hornets attack the player-ship by flying into it. They actually point out where they're going to go, so the player knows to get out of the way. Before I give too much credit, C-RUSH also doesn't warn the player about enemies approaching from behind. Don't bother with this game, you'll regret it. Sorry, but when I'm given the choice between writing a mean-spirited review or putting a keyboard through my monitor, I'll choose the review every time.
This is a great little game. I admit I was disappointed at first to see no mouse compatibility in-game, it's played entirely with keyboard. Just a preference of mine I always hope to see, but I shouldn't be surprised there isn't one here. I only encountered one small bug with the in-game pause menu but this may only be an issue for me. There is a huge lack of options under the settings with just fullscreen on/off, difficulty, key bindings and one other which I don't know what it is. This doesn't bother me at all, but is something others might want to take into account. There is no customization for your ship whatsoever that I can see. Powerups are temporary and primarily obtained by destroying enemies, otherwise there is no weapon or ship upgrades. You can flip your ship around for slower, more accurate attacks and dodging. The dodging seems forced in some areas however to get you to actually use your ship on it's side, because it's very easy to just leave your ship flat and spam the two, faster guns. Also I didn't seem to notice a scoreboard, though I did notice something about my score being uploaded. I'm not sure if there's a place online to view leaderboards; it would be nice as that is the game's point. I'm giving this a thumbs up, why? Because for it's price this game is an amazing grab. The controls are responsive, the game is pleasing to look at; the hit-boxes are forgiving, maybe too forgiving for your enemies, but that can just add to the challenge. So there's only one level? So this is only $2.00 and I think a lot of work went into this for that price despite what it lacks. I'm enjoying this game for what it is, who isn't going to give a game a thumbs up if they're enjoying it?
Length of Time Played: 20 Minutes Distance Played: Made it to Stage 2 before quitting Opinion of Each Aspect (Sorted By Importance) Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal Gameplay: Horrendous Controls: Abysmal Stability: Poor Difficulty: Poor Sounds: Acceptable Graphics: Good Music: Good Story: N/A Other Notes: Ease of 100% Achievements: Insanely Difficult - You try not dying once and see how hard it is. Replay Value: None - Go find a better Shmup, there are tons of them. No Originality - This game provides nothing new to the Shmup genre. Many other games do it better. Control Scheme - What kind of backwards default keybindings are these?! Limited Firepower - You have to keep killing enemies and getting orbs. Powerups are mostly useless. Personal Grade: F
清版射击游戏~~典型的画面超好细节很差的游戏~ 按键设置下太过简单了~ 在游戏中要按回车可以暂停游戏~但是设置里没有这些按钮的设置 暂停游戏的时候按backspace(退格)+Esc能退回主菜单~ 主菜单还有个很骚气的灰机移动动画~没有移动完成没法点菜单~emm~ 而且游戏难度也很高~别看着一开始就给你9条命~就是100条我都嫌不够~emm~ 而且游戏全屏下切换其它程序好麻烦(于是我连开CE的机会都XXX了~) 窗口屏幕又显示不全~也不知道是啥bug~而且游戏偶尔会突然卡顿~原因不明~ ~看在这画面让我眼前一亮的感觉~还是给个好评吧~
Can't even play this game because of some black blocks covering most part of the screen. As you can see on the forums this bug has been reported over a year ago and nothing was done to fix it ever since.
Nice little shooter game for an awesome price! The only annoying thing is the slow interface, when you open the options and the intro after game over. There should be an instant replay option. Please fix this.
The game looks and sounds great, but unfortunatley the controls are not that good and that makes the game unplayable. The controls are too touchy. Navigating through the small passages without hitting the walls or trying to move around enemies without accidently touching them is very difficult. You will lose most of your lives in this game not from getting hit by enemy fire, but from accidently touching a wall or an enemy ship. I used a controller setup with rapid fire, so anything in front of me was going to be destroyed (as long as I could line up the shot with the touchy controls). Even with that, after playing for an hour, I could not get through the first level. I enjoy difficult games that have a learning curve, but this game is difficult for the wrong reasons.
Péssimo, mesmo com o preço baixo não posso recomendar. Pra começar é um jogo simples, mas eu tive que fazer funcionar, não queria nem iniciar, depois tive alguns bugs de controles e de vídeo. O movimento da nave é horrível, o design de level é pobre e cheio de falhas(inimigos que aparecem do nada, tiros que te acertam vindos de fora da tela, um chefe que te ataca de uma posição quase impossível de revidar) e o jogo não traz nada de diferente/novo ao gênero. Existem muitos shmups melhores na steam. -------------------------------- Terrible, even with the low price I can not recommend. To start is a simple game, but I had to make it work, did not want to start, then had some controls and video bugs. The movement of the ship is horrible, the level design is poor and full of flaws (enemies that appear from nowhere, shots that hit you coming from outside the screen, a boss that attacks you from a position almost impossible to fight back) and the game does not bring anything different / new to the genre. There are many better shmups in steam.
Before I get started, I want to say that I am a HUGE fan of shoot 'em ups, and I really had high hopes for this one. Those hope were quickly dashed. So here's the thing: While this game DOES look visually stunning and has nice controls, it will murder your ears with the uncontrollably loud in-game static. The is due to a issue with the game. It uses the LAV Audio codec, and it conflicts with people using the K-lite Codec pack or the CCCP codec pack. If you have either one of those installed on your PC, you can't play this game. IMHO, having to remove a Codec pack which lots of users have today for various things (Video editing being one), and not having ANY way of adjusting the in-game audio (there are ZERO controls for audio adjustment), doesn't justify the price. I gave this game as much of a chance as my ears could bear, but to no avail. Until the devs can get around to fixing it, which I don't think will happen as this game was released 2 years ago - Save your money. There are better shoot 'em up games on steam, grab any one of those.
This is C-RAP.. Absymal controls, default keys are also f-up, s=down z=up WHAT? Grafix and sounds annoying. Stay away from this...
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