
Dungeon Automata「Algolemeth」is an "autologic": a JRPG dungeon crawler meets auto battler where you control your party with visual node-based programming. Program your party and conquer dungeons automatically. Master the dungeon through trial and error!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Dungeon Automata Demo player count
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 29, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $454.5K | 638 | 83% | $19.99 | |
| approximately $95.4K | 268 | 84% | $9.99 | |
| approximately $179K | 316 | 90% | $14.99 | |
| approximately $671.4K | 779 | 92% | $19.99 | |
| approximately $1.7M | 3.7K | 95% | $14.99 | |
| approximately $615.5K | 1.1K | 92% | $14.99 |