
In this real-time grand strategy game, command armies, build cities, and manage a dynamic economy. Establish automated supply routes within your territory to streamline production. Fortify your defenses and brace for intense battles. Can you lead your empire to dominance?
Modeled estimate, not a reported figure. How we estimate →
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About
DSS is a real-time grand strategy game with city-building and resource management.
Experience a groundbreaking game with limitless armies, endless cities, and unparalleled resource simulation. Built to redefine wargames and push the boundaries of scale and depth.
City Building: Construct and develop your cities to support your war efforts.
Defenses: Turtle up with fortifications and guard posts.
Resource Management: Establish production chains using logistics networks to ensure an efficient economy.
Upgrades: Research science, unlock tech trees, and gain experience.
Automate: Set up your medieval industry to keep running while you’re off conquering new lands.
Army Tactics: Command your forces across the map while keeping them well-supplied and fed.
Modular Military Units: Create soldiers by combining items and specializations.
Diplomacy: Coerce others into joining your cause.
Flexible Game Modes: From intense boss battles to peaceful, creative building.
Dynamic Difficulty: Most systems run by themselves — you choose what to focus on or leave alone.
Massive Scale: Hundreds of thousands of soldiers and workers are simulated in real time.
Creation Tools: Design maps, flags, characters, and voxel models.
Battle Lab: Form armies and pit them against each other.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian, Simplified Chinese, Spanish - Spain, Turkish, French, Portuguese - Brazil, Italian, Korean, Polish +1 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很不错,就是目前内容还少,期待后面的更新!
I can't recommend this game; I didn't enjoy it as much as I tried (I really dig the idea of the game as described on the store page), but it seems impossible. First of all, it is a work in progress, not a finished game, which is not clearly indicated by the shopside. (Or I missed that point.) The tutorial/advisor orders you to go to specific cities of yours to fulfill a goal like food production or bows, but if you select another city besides the quest city while working on that quest, it counts the other city's buildings, experience of craftsmen, and storage into that quest for the quest city. That messes up those missions completely if you do not just sit there and wait for them to finish while the popup tells you repeatedly to come back later ... I did the tutorial twice to make sure I didn't miss anything but can't say it clicked for me. I stopped there as my confusion was outgrown by my frustration. Or the city automation feature... that sounds neat, but is it? I set a city to produce food and let that be sent to my capital, just to find later that the city now had the entire infrastructure to build weapons and armor, including a bunch of postmen that just idled around. Food production barely increased. And you can't interact with the city and everything inside as soon as the city is automated, so nothing like adjusting transfer rates of resources or recruiting some guards or soldiers. Why can't my cities trade between themselves on their own, following supply and demand? (One City is dedicated to food production and sends it out to everyone that needs it.) And why do I need twenty postmen? Can't we like build a transport hub that can handle multiple transfers or the like? Maybe that's really just me, as I really love the idea behind the game but can't seem to grasp its mechanics.
A Solid, fairly straightforward strategy game with some interesting quirks and cozy voxely graphics.
Fun game and will only get better as the developer is consistently pushing updates.
el mejor juego de estrategia que existe, cuando el juego es bueno los graficos estorban
複雜有趣 but能不能給地形做精細的自定義 只有自然生成地形很不夠阿(
>starts new game >10 minutes in >everyone is starving >win
On the more complex side of things when it comes to managing your city but the sćale of the combat, number of units and the map is really cool
Super
Very fun game
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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