
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
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About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Superb world building and classic game play. One of the most absorbing games I’ve played in years
支线任务太有意思了
A very enjoyable game, especially for Gothic lovers. Plenty of quests, items and locations to explore, meaningful character development. Playing on standard difficulty, the game felt quite balanced and I've not noticed any bugs (crashed once though, glad I had the game saved). Combat feels responsive and requires tactical approach and some dexterity, simple button mashing just won't take you very far. Enemies mostly stay dead once killed, so you don't need to fight constantly when walking around. Downsides - maybe a bit too much running around if you feel like doing all the quests and picking up all the specials. Fast travel becomes available later on, but only between the main locations. It would be nice to have an option to write notes for map markers too, a few quests require you to recognize places you visited (there's no handholding or markers other than your own) so I've sometimes found myself running around, trying to recall where is that particular site I'm sure I visited. Overall - good fun, money well spent. Played for 60h and finished all the quests I've found, though I may have missed some. 9/10,
Juegazo. Faltó darle un poco más de pantalla a los Remanentes y alguna misión más en su campamento, pero el combate, el mundo y la complejidad de la historia, junto con la progresión, son una maravilla. ¡Por Jero y por Farlan!
地圖設計很好 讓人非常有探索慾望 人物設計尚可 至於戰鬥設計 建議推倒重作 堆怪嚴重 後期戰鬥毫無交互感可言 只有數值比拚 動輒5.6隻怪物一起上 遠程魔法往你臉上不停招呼 至於我們的主角 從頭到尾耐力值完全沒有提升的手段 你穿耐力甲可以多閃兩次 至於其他護甲 很抱歉 你就是個只能閃三次就要休息半天才能再次閃避的殘廢 武器技能傷害低範圍小 法術詠唱速度比你命還長 除了裝備數值的提升 毫無成長的感覺
If you want to feel like its 2001 again, buy this. No RPG was more Gothic after Gothic II than this one.
很完整的游戲。前期學會打 [spoiler] 酒館底下的洞穴獸后 [/spoiler],後面就不會被虐。後期可以靠重甲成爲數值怪。
不錯
A fantastic top-down pixel art gothiclike
I swear, Drova Forsaken Kin is a game that will never be repeated. It's easily one of the greatest indie RPGs ever made. I enjoyed it from beginning to end. From its core concept to the gameplay, the lore, the story, the amount of content, and the characters everything is incredible. It's a game that deserves every second, every minute, and every hour I spent playing it. A true hidden gem. 10/10!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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