
DREDGE is a single-player fishing adventure with a sinister undercurrent. Sell your catch, upgrade your boat, and dredge the depths for long-buried secrets. Explore a mysterious archipelago and discover why some things are best left forgotten.
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About
Captain your fishing trawler to explore a collection of remote isles, and their surrounding depths, to see what lies below. Sell your catch to the locals and complete quests to learn more about each area’s troubled past. Outfit your boat with better equipment to trawl deep-sea trenches and navigate to far-off lands, but keep an eye on the time. You might not like what finds you in the dark...
Starting from your new home in the remote archipelago, ‘The Marrows’, take to the water and scour the depths for curious collectables and over 125 deep sea denizens. Explore each area while completing quests and visiting neighbouring island regions – each with their own unique opportunities, inhabitants, and secrets.
Someone wants you to dig up the past, but can you trust them and will it ever be enough?
Danger is everywhere, so watch for sharp rocks and shallow reefs, though the biggest threats of all lurk within the fog that cloaks the night-time seas...
Unravel a Mystery: Captain your fishing trawler across a collection of remote islands, each with its own inhabitants to meet, wildlife to discover, and stories to unearth.
Dredge the Depths: Scour the sea for hidden treasures and complete quests to gain access to strange new abilities
Study Your Craft: Research special equipment and upgrade your boat’s capabilities to gain access to rare fish and valuable deep-sea curios.
Fish to Survive: Sell your discoveries to the locals to learn more about each area, and upgrade your boat to reach even more secluded locations.
Fight the Unfathomable: Strengthen your mind and use your abilities to survive trips out on the water after dark.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Le jeu parfait pour chiller et assouvir les toc des gens atteins de collectionnite aiguë.
Dredge is a very good fun game. The main game is only ~12 hours of playtime, the DLC's are worth it, except Blackstone Key. Cool game, not very scary, but still fun, good gameplay loop, but can get annoying after your first playthrough.
The games great. The fishing mechanics are Super fun and the art style is just Beautiful. I hope you like small heart attacks cause there's a lot of creepy creatures, One minute your happily fishing, Next your trying to get away from a giant monster that wants to kill you. My only complaint is that the games to short. If your into horror and fishing then you need to give this a try!
While I think the devs missed a beat not leaning into Shadow of Innsmouth fish people transformations this delightful little game rules. Dredge possesses the most satisfying progression loop I've played in a long while. It's almost as if fetch quests can be meaningful and fun. The twee fishing mini-games underpin an eeire whole from the uncanniness of the open world and unsettling creepiness of fishing the depths in the whispering night. Who would have thought cosmic horror could be so nice.
Sadly, this game´s really not that "deep"... "Dredge" is just a mediocrely excelesque-adventure running under the mighty marketing "Cosmic Horror-Flag". And that´s it. Quite disappointing...Personally, I expected much more. Another missed opportunity for a Grand Game.
도전과제를 인질로 DLC 팔이하는 나쁜게임
Ta bueno
-Jogo muito relaxante, bom para jogar em quanto está conversando no Discord. - Gráficos muito lindos. - Se o preço estiver acima de 35, não pegue espere a promoção.
This game has drawn inspiration from so many things I love about other games yet it is entirely new and unique. It surpasses other games in premise, execution and expansion of those aspects. I think you'll feel the same way after finishing it. I could write pages of accolades to this game and draw parallels that cause spoilers so ill keep it simple; if you like TLOZ wind Waker, catching Pokemon, dead by daylight, subnautica, H.P. Lovecraft, dont starve, resident evil 4 and cozy-horror vibes - you will love this game. I highly recommend getting the DLC and checking it out beginning your playthrough - as opposed to getting it after finishing the game. The DLC elevates the experience to 11/10.
DREDGE — 18.6 hrs Fun 8 · Skill Ceiling 6 · Onboarding Tax 3 · Jank Tax 8 · Dad Tax 8 The Verdict: 7.5/10 — "Worth the sleep debt." Every game on my backlog wants to be a system I optimize. DREDGE just wanted me to go fishing, and then, very quietly, started ruining my sleep in a completely different way than usual. You putter around in a boat, sell your catch, upgrade the hull, and the game lets you believe for a while that this is a cozy loop about tides and tackle boxes. It is not. Stay out past dark and the water starts lying to you — fog rolls in wrong, the compass gets ideas, and you realize the fatigue meter isn't cosmetic, it's a leash. 18.6 hours was exactly enough to see the whole shape of it: contained, deliberate, no padding stapled on to hit a runtime target. I finished it and didn't feel like I'd been asked to grind for the privilege. The horror side is more dread than jump-scare, which suits someone whose actual fear response was permanently recalibrated by two kids and a P&L. The tension comes from a simple, honest rule — don't be greedy, don't be out too late — and watching yourself break that rule anyway because there's one more fish in the net. If I've got a gripe, it's that the game tips its hand on its mysteries a little early; once you've seen the trick twice, some of the uncertainty drains out. Still lands more often than not. This is the rare backlog title that respects the fact that I have thirty minutes and not three hours. Short sessions work. Nothing punishes you for logging off mid-tide. Verdict: a tight, well-made scare wearing a fishing hat, and it knows exactly when to end. 👍 — for anyone who wants dread in bite-sized sessions, not a 100-hour system to master.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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