
Dread Templar is a fast-paced hardcore old-school FPS, combining classic 90s shooter and modern FPS elements. Unlock and combine dozens of weapon upgrades and skills, embrace the Dread Force and obliterate hordes of fiendish enemies. Become the scariest thing in hell and get your revenge!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become the scariest thing in hell and beyond, as you embark on your quest for vengeance in the intense, fast-paced campaign of Dread Templar, made by a solo developer over the course of 3 years. The game is reminiscent of classics from the 90s, but with a modern twist and gameplay depth on par with contemporary shooters.
Experiment with endless combinations of more than 100 different upgrades for a vast arsenal of badass weapons and powers to define your own playstyle. Scour every inch of the game’s 25+ enormous levels rife with hidden side areas, secret locations and puzzles to get all the possible unlocks.
Blast your way through hordes of diverse demonic and fiendish enemies and prevail in up to ten thrilling boss fights. Explore the many distinct, unique campaign environments: from the dark realm of hell to frozen pirate ships, all rendered in retro, but surprisingly detailed pixel-art graphics style, supercharged by a head-banging original soundtrack.

Use FPS staples such as dashing and bullet time to conquer the brutal, fast-paced gameplay.
Select a unique combination from 100+ skills and upgrade unlocks to create your own playstyle.
Turn a varied roster of 20+ enemy types and 9 different bosses into a bloody mist with more than 10 weapons - from katana swords to firearms and infernal weapons!
Explore 25+ vast levels and search them for 19 side areas, more than 170 secrets and solve over 20 challenging puzzles to receive epic rewards.
Enjoy the handmade retro art style - all elements of the game including weapons, enemies, and environments are created in a retro pixelated art style reminiscent of the 90s shooters. You can even select from 5 different filters to give the game a completely new look!
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 1.7Kreviews | 82% | — | $121.7K |
| $3.99−80% | 102ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeśli ktoś lubi gry ze starą grafiką szybkim tempem dobrze rozbudowanymi poziomami i sekretnymi miejscami do znalezienia to gra dla tych ludzi. Gra ma kilka poziomów trudności na poziomie koszmar wymaga od gracza umiejętności w grze jest spora ilość sekretów ale są trudne do odnalezienia spory arsenał broni sporo różnych wrogów do zabicia oraz walki z bossami. gra ma też inny tryb gry gdzie trzeba przetrwać ile się da i bronić obelisku w między czasie za walutę zdobytą podczas walk można kupić broń amunicję oraz inne rzeczy na przykład zdrowie albo poziom wytrzymałości obelisku. jeśli chodzi o stronę techniczną gra ma sporo błędów które ułatwiają rozgrywkę z czego jestem bardzo niezadowolony. W grze można zdobyć perki które ułatwiają grę ale zanim będziecie mogli ich użyć najpierw trzeba odblokować miejsce na nie za pomocą czerwonych kryształów.
要吐糟的点太多了,冲刺的CD比命长,说是百种符文,实际大部分都是只加数值凑数的,相当于阉割了本该有的人物和武器性能,只有金色符文能给点新花样,但这些符文和开槽用的血石比棍母还难找,甚至还有解谜要素;双刀的变矛和投矛动画太长,严重影响手感,黑弓和左轮必须爆头才有高伤害,在复古射击里要求精确射击实属有病(话说又没有次要开火,为什么不能右键瞄准?),天上的怪你就瞄去吧;火箭筒的自伤判定和伤害很离谱,必须拉开很远距离才能用(甚至还有个减少筒子自伤的符文,这符文系统简直是作者再生父母),陷阱发射器子弹太少,火箭和拳套的子弹数量的显示也很抽象,就不能有几发写几发? 主角性能孱弱的同时,怪物强度却极不匹配,疯狗一样的大怪,有强追踪性能的弹幕,怪物数量又多,有些地方几乎迫使玩家背版:对了,这游戏采用的是手动存档点+自动存档的方式,没有老学校常见的快速存档,而且自动存档约等于没有,有些时候死了直接回到解放前 看得出游戏是有些小巧思的,关卡设计得也挺用心,但可能是作者水平的问题,可能是固执与傲慢,这游戏总能从各个角度让你感到难受,除非是复古射击的狂热粉丝,否则不推荐这部作品
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Честный отзыв от олдскульщика: Бодро, мясного, но душновато под конец Плюсы, ради которых стоит брать: Мясной саундтрек: Тяжёлый металл качает как надо. Музыка создаёт идеальный темп для зачистки арен и отлично заводит во время замесов. Управление и динамика: Отзывчивость на высоте. Персонаж слушается идеально, стрейфы, прыжки — всё ощущается чётко, по-старому. Олдскульный стиль: Визуал и атмосфера старых добрых шутеров переданы отлично, фанатам жанра точно придётся ко двору. Оптимизация: Огромный плюс — игра без проблем пойдёт даже на откровенно слабых ПК и "калькуляторах", лагать тут просто нечему. Минусы, которые портят впечатление: Затянутые уровни: Ближе к середине и концу игры геометрия уровней начинает душить. Локации становятся слишком закрученными и неоправданно длинными. Дисбаланс арсенала: Оружия вроде бы много, но половина пушек просто пылится в кармане из-за полной ненадобности. Проще всю игру бегать с проверенной классикой вроде двустволки и ПП, чем изобретать велосипед. Затянутый хронометраж: Для мясного ретро-шутера игра слишком долгая. Из-за этого под конец от неё банально устаёшь. Итог: Рекомендую, но дозированно. Побегать пару вечеров под крутой металл и покрутить боссам хвосты — самое то. Но если решите проходить до конца, готовьтесь к тому, что игра проверит ваше терпение на прочность.
Lots of dread. Occasional templar. Good stuff.
Как шутер вполне хороший. Музыка прекрасна, дизайн локаций скачет от просто скучных и незапоминающихся к реально интересным и прикольным, система рун прекрасно разбавляет геймплей давая делать различные билды, врагов много и все со своими особенностями, множество секреток
aaaaaaa
its a w boomer shooter wif cool guns and pretty levels but theres no toilets in the game tho
射击手感相当不错的复古FPS,很喜欢后期原本的双手枪拉好射速和伤害后配合子弹时间内无限子弹的符文来输出,所以我会给个推荐,但只推荐给真心感到享受的玩家,我自己打到后面很难说是真的享受,游戏里所有升级散落在地图各个地方,要是不全收集的话就无法体验到人物的全部性能,符文栏都解锁不全,漏了的关键符文和解锁道具只能自己去重打对应关卡。弹药和其他补给需要靠自己舔地图和找秘密,有的秘密还要走回头路,守卫模式里继承玩家在相对应的难度的主线进度,建议打完对应难度主线后再去挑战,如果能忽略这些不够好的地方那就是一种享受,不过我通完困难难度后已经不想再在梦魇难度里再来一遍了,找秘密真的折磨,更何况对于一些全成就玩家来说还要打梦魇难度的守卫模式,就留给真心享受的玩家吧,我就不再打了
The Most METAL FPS out there. Even more metal than the new doom releases, i'd say. You open the menu, hear the soundtrack and go "HELL YEAH". You pick up a shotgun and go "HELL YEAH". You get to a new level, take one look at it and go "HELL YEAH". Soundtrack and art-style are just magnificent, those are the elements that make Dread Templar stand out It plays mostly like quake with some additional elements. Nothing crazy in that regard. But the soundtrack, man... It rocks
Great game! Can't wait for the sequel!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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