
Embark on an epic journey into the anime world of Asteria. Bring your favorite hero along and delve into endlessly different scenarios in this action-packed cooperative roguelike.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Apparently the game suffered a period of massive issues, which have been resolved by changing the game from always-online to offline only. Unprecedented. Judging the game as it is now, its a fun game, and worth trying out.
I'm playing the single player version of the game and it is fun albeit a slow on progression or maybe I'm just not good. I'm playing with a controller but since theres only partial controller support, I have to use my mouse to navigate the main menu and when choosing power-ups during the gameplay. I'm looking forward to more and hoping that one day the game can be picked up get multiplayer back.
Roguelike arayanlar deneyebilir.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
สนุกมากภาพสวยคมชัด
Unfortunate.
I play for little bit. ITs fun overall, but it lacks so much. i cant even level up. the fist stage recommend lvl 5. but there's no way to level up. i play the first stage anyway and got pretty far, but hasn't level up. like why. lacks so many game modes, pvp, arena, xp farm, gold farm, etc. but yah. its fun overall but not worth paying for it. ill try to get a refund.
самая еб***тая игра, которую я когда либо видел.
Um excelente game, tem uma boa jogabilidade é bem divertido. É triste ver que seu lançamento não correu como o esperado, pois seu modo cooperativo estava bem bugado, porem os desenvolvedores colocaram o jogo para ser off , agora não tem mais problemas porem se fosse Coop seria mais divertido. Espero que os desenvolvedores não desistam do projeto e aprimorem o game trazendo de volta o modo Coop. Recomendo a compra do game, assim incentivamos os desenvolvedores a continuar com o game.
I really respect devs decision to go singleplayer, one of the reasons I got curious and bought the game, however it's not a good game. This game doesn't respect the player, so this player will spend his time and attention elsewhere. Floaty combat, you don't feel anything from hitting and getting hit, it's just projectile & red zone spam (not just bosses, almost all mobs have ranged or aoe attacks that they spam non stop), you don't juggle/crowd control mobs, they eat your attacks like it's nothing and just use their big attacks, boring skills (lots of AoE DoT circles of varying sizes, even dashes drop pools of damage), weird design decisions (like on one character you dash one direction but the dash attack sends you to opposite direction, to deal AoE DoT damage, so you don't actually go where you want, you go right back at where you don't want and get hit), charge attacks are useless, takes 300 years to charge and gets cancelled by a single hit, movement is not sharp enough to support this kind of "hard" game. Even worse, it's still not balanced as a singleplayer game, and their solution is giving enough coin to level to 5 with one character, then it's back to grinding and the upgrade costs are brutal. Plus grinding is not fun, because fighting is not fun, also you don't get rewarded enough. One of those games that kills you in 1.5 seconds with million attacks and projectiles from all directions which one taps you or stunlocks you because "wow so hard game requiring very pro gamer skills" and you just cheese it to progress and don't have any fun. Only positives are the character designs, the map system and the mix/match passives rogue-like elements, wish they weren't buried under all that cheap, oh I mean 'hard' combat design...
It's a fun anime roguelike that is very simple to pick up but has a decent bit of depth to keep you interested for awhile. I like the elemental system and the builds you're able to make so far. The characters are also charming and everything looks vibrant and fun. Although some animations are a bit clunky overall the game plays well and fluid. Defensive options are sadly few and far between which means you have to get good at dodging fast. As for the negative, this game is INCREDIBLY grindly. Like unfun levels of grind. The maps are very hard and feel pretty "stat-checky" as in: this is only hard because you didn't level your character up enough. Grindly games aren't bad in essence, but this game doesn't have enough variety yet to keep the grind entertaining. In other roguelikes you usually get frequent new unlocks that give you new toys to play with to keep you interested. It also doesn't help that you also get locked into a single character because levels are so important and expensive to get. I genuinely don't know how long it's going to take to clear an expert map. I don't think I'm bad by any means (not saying I'm the best, but I'm decent), but I'm still stuck on 'normal' difficulty and frankly it's starting to get boring. I was very closing to killing the last boss and I'm not sure how much motiviation I will have to continue the repetitive gameplay once I finally finish the first map. I would HIGHLY recommend the devs to alter the progression curve so that you can make more steady progress, and just up the difficulty of challenge maps later on. As it is right now I feel like I'm barely making any progress and just trying the same thing over and over again until I get a run where I don't make a single mistake on the last boss. Start easier and make more difficulties since from what I can see the map progressions goes from 100% to 400% mob HP and damage immediately which seems like an unreal jump in difficulty.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.2M | 22.7K | 80% | $24.99 | |
| $648.7K | 1.3K | 60% | $14.99 | |
| $2.3K | 6 | 83% | $14.99 | |
| $1.7M | 5.2K | 88% | $17.99 | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $453.9K | 1.3K | 63% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.5K | 59 | 95% | $7.99 | |
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| $8.5K | 79 | 99% | $4.99 | |
| $8.5K | 51 | 92% | $11.99 | |
| $8.5K | 124 | 75% | $2.99 | |
| $8.4K | 80 | 72% | $4.99 |