
Blightbound is a multiplayer dungeon crawler that tasks three heroes to venture down from their mountain refuge to face the abominations of the Blight - a mysterious and corrupting fog that enshrouds the land.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Blightbound is an abandoned multiplayer/co-op focused ARPG, a bit like a lighter tone Diablo, with cartoony character art and the usual top down type perspective as you fight hordes of fantasy baddies using spells and swords and all that stuff. The core gameplay is okay but not great, and that's kind of the big problem, because outside of the core loop, there's not a huge amount of content. It gets repetitive really quickly. The devs were banking on a co-op experience to carry the game and make it "go viral". If the only fun thing about a game is other people, that just means other people are fun to game with, and doesn't say anything for the game itself. The devs washed their hands on the game and moved on, leaving it in a playable but somewhat shallow and incomplete feeling state. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Blightbound has the overly optimistic price of $20 USD, for which you could easily get any number of older AAA games. It's way too overpriced for an abandoned game, this is worth $1 at best, and even then it would be a "maybe". And even if it was a "maybe", Valve doesn't give us that option. Which makes sense, because a million "maybe" reviews don't actually say anything useful about a game at all. For comparison, the $20 asking price for this game could get you games like "Stray", "Yakuza 0" or "Detroit: Become Human". Quality, professionally made games like those are frequently on sale cheaper than this.
Do not buy this game. Steam needs to take it off the store. The Devs have abandoned it and there are a list of bugs that make it unenjoyable to play.
Abandoned since 2022. Do not buy.
cool art style but balance is trash, and it better to play solo because the bots have best gear on. 9 maps with auto scale difficulty to play but nothing changes when replaying them,plus 1 more after 20+hours
It's a bit sad this game has such a bad reputation and mixed reviews. It may not be perfect, nor does it have the highest replay value. However, its constantly on massive sales for roughly three bucks. And for THAT its a great co-op experience. I saw many reviews complain that this game isnt solo-friendly. After almost 20 hours i can say, that the bots are pretty good and playing solo isnt really an issue. It just isnt really fun. But the real bread and butter is playing with friends. The game even gives you a warning at the beginning that you should play with friends - do that!
Pretty fun game. Abandoned at this point, but developers have been transparent about it, even posting about known bugs and workarounds they have discovered. I would only recommend the game IF you have 2 other friends to play with.
2D横版动作游戏,个人很喜欢这种类型,画风好评,打击感好。写一些心得给打算入手或者刚入手的玩家,如果有错误,请轻喷。 1.目前有3种职业14个英雄,每个英雄被动不一样,技能搭配不一样。 2.技能和装备有中文,不是机翻,好评。人物剧情没翻译,不过不影响游戏。 3.开始玩的时候不能选择用哪个英雄,营地到9级就可以选择英雄了。通过不断地进行游戏,营地就会升级了,很快的。选择英雄的方法是点开你要用的英雄,然后点准备。 4.英雄每打过一次地图就会升1级(只要不团灭就可以),也就是大概10多分钟就能升1级,目前满级8级。 5.英雄加点目前不能修改,不过可能公测了可以改吧,副本里会掉紫色的种子,加属性点的,也就是说每个英雄都可能加满(因为每项属性都有上限)。 6.游戏有电脑AI,电脑有点蠢的就是不会找机会救人,而是扛着伤害救,最后团灭,AI战斗还挺靠谱的,当然没有高手玩得好。 7.三种职业是:战士、刺客、法师。每局游戏匹配的时候都是三种职业各一个,所以如果别人选了法师,你就只能用其他两个。 8.每局战斗结束,你选择的英雄会被黑暗侵蚀18点,到100就不能用这个英雄了,就得等三场战斗之后,一点一点恢复。还有每倒地一次增加20点侵蚀,也就是说如果一场战斗倒地4次,战斗结束的时候就是98的侵蚀了。玩家可以从已拥有的英雄中选三个,战士刺客法师各一个,随机匹配,这样结束会恢复15点侵蚀,我现在都是随机,即便两个队友选好了英雄,我也随机,这样一场战斗如果不死-18+15几乎不受影响。游戏里有道具可以吃,减侵蚀的,英雄多了就换着玩就可以了。 9.获得高品质装备的方法,除了合成就是打本,这游戏不缺钱,缺的是一种材料,做指挥官给的任务一次奖励两个,橙色装备合成要14个,任务做完领了奖励就会有新的任务,所以这材料也不限量。 10.关于打本,要固定队伍一直打才会奖励高品质东西,所以匹配到玩家如果操作还不错,一般都不会退队,一直打7、8个副本也是可能的,我最多和匹配的队伍打了8个副本,还加了好友。 11.商店也能出好东西,记得每场战斗之后看一下商店,把想要的蓝装紫装买了,然后点下面的刷新,下次战斗回来就刷新了。这游戏一点不缺钱,一定记得刷新商店。 12.最后,有的玩家可以裸连,有的玩家需要用加速器,我就是后者。如果一个玩家掉线就会整个队伍退出战局,当有人要掉线的时候会弹出来一个退出游戏的选项,如果不点往往是能连回来的,所以等等就好了。 我觉得除了有些BUG外,还是一款好游戏,而且BUG不是无法解决。遇到人物隐身了,让他踩陷阱死一次就好了,遇到人物卡住了走不动,其他玩家带他过地图就好了,这两个BUG我各遇到过一次,所以也不是那么频繁。
HARİKA BİR OYUN ADAMLARIMI KURTARIYORUM SONRA HEPBİRLİKTE DÜŞMANA SALDIRIYORUZ VE ONLARI PARAMPARÇA EDİYORUZ TABİ BOSSTA VAR EN SONDA GÜZEL OYUN BN BEĞENDİM
Играл с беты. Увы, разрабы забросили игру в недоделанном состоянии. Задумка и реализация хороша, но баги портят впечатление от игры. "Мы знаем о проблемах, но делать ничего не будем" - так выглядит последний пост новостей. И не дай ростелеком, у кого-нибудь из пати моргнет интернет во время игры, всё псу под хвост. В остальном игра изометрическая рпг-гриндилка с прокачкой и лутом. Если бы пофиксили баги... но рекомендовать я это не буду.
+1 有中文 有成就
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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