
The draconic threat is once again upon us. Legendary heroes rise up to face the legions from the depths. Tame your wyrmlings, create unique power builds with the Ancestral Grid, expand your city and destroy the Dragons!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.7Kreviews | 74% | — | $1.5M |
| $39.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i played this game for about 45min and it was fun at first but when i was done with the main tutorial i saw in the key bindings that you cant bind the attack and the movement separately witch i dislike so I'm requesting a refund. PS, its not a bad game i just like to be able to change my controls
I don't hate it but it is very barebones... The combat is very low impact, story and endgame is basically non-existent, skills seems a bit uninspiring although the skill 'tree' system is pretty cool. Unfortunately the amount of bugs ruin the experience. This game definitely needs time in the oven
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $39.99 |
| 318ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 206 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To anyone who wants to play this. do yourself a favor. anytime it doesnt explain something, just google it. the game basically refuses to explain itself, but just assumes you're pulling up it's "guides" (the little glowing question marks in each page) every 5 seconds. Also. do no explore the maps. just dont. you'll hit constant blocks because the maps need Main quest progress to unlock. and every map resets when you go back to the hub city. i am not joking. i explored the ENTIRE dragonkin swamps area (was there for a quest), then hit multiple areas where i could literally see enemies trying to fight me, but an impassable wall blocked us both off. Then 10 minutes of exploring other zones later, the main quest sent me right back to that area i was in, but now the areas are "unlocked" just take my advice. there is nothing "optional" to explore on the maps. no dungeons, no events, nothing. Just do the main quest like it's a linear game. Also, just ignore the city. the game doesnt explain anything about it. it'll just give you XP and upgrade points randomly for stuff you do. Just do whatever. Got this on the steam sale cause it was cheap and i was playing diablo recently and this looked similar. It's a 7.5 for me. (yes, a 7.5 is still a recommend. not everything is a 9 or a 10) oh right, hey devs. when my first playthrough of your game, during character creation asks me "would you like to skip the story and go straight to endgame?" I can tell that even yall didnt find the story that compelling. Like why should i get invested in the story if CHARACTER CREATION for a BRAND NEW person asks if i wanna go straight to endgame? seriously. i dont hate the game. but i feels like 90% of this game was made just to facilitate Endgame content. At least diablo 3 made you do the story before unlocking adventure mode... LMFAO. Devs, pls do not make your npcs pretend i need their help. pls. "you will have to go it alone, i'm sorry" the npc she's "sorry" cant go with me does literally 0 damage against enemies with 20k+ hp. he's literally useless and only serves as exposition for a story even the devs dont care about. devs, i can blatantly see someone played Diablo 3 but wanted to "improve" on it. Again, game is a 7.5. and that's because i got it on sale.
Repetitive and boring It has some unique and fresh features but overall I can't recommend it
Early game feels pretty straight forward with added new mechanics like the honeycomb passive tree and the city building but this game falls apart as you go up in difficulty and progress the campaign. You end up never having enough mana for abilities or you're forced to change a basic skill to do very little damage and just generate mana on hit so you can flip flop between skills that cost mana and that basic skill. There is no mana pot at all with very little energy regen nor any mana drain that I saw. This is the same for every character, so it ends up being the exact same playstyle with a forced element per character and just visual differences. I got 50% through the story and tried some of the purgatory endgame content, which I found completely horrendous. Terribly boring map mechanics like the bouncing light. Bad endgame and lack of actually meaningful gear makes this not a game for ARPG lovers. This is nothing like Grim Dawn, POE or Last Epoch if you are looking for that type of feel. If I looked into it more and saw how the endgame was and real lack of playstyle/build variety I wouldve skipped it entirely.
一个刷子游戏,优化不好好做,打击感一比吊找,搁那琢磨那个逼运镜,属于是少有的强行搞艺术性结果拖游戏性后腿的游戏了 BD方面,中规中矩的技能强化+特殊增强的模式,看似poe和d4的杂交,实际就是幸存者小游戏的强化模式,但是又没有类似超武一类的质变型技能改造(也可能是我还没爆出来) 属于是优点方面平平无奇,缺点方面十分影响体验 暴雪和ggg直接把这种刷子游戏的税收到五百年后了说是
不支持简体中文就不该在大陆上架!谁TM爱玩谁玩,跪族别BB
Great game. Gameplay is alot like titan's quest 2 and worth every penny. Can easily put 100+ hrs into this Game Highly Recommend
아니 엑트 다 밀면 재밌다면서요 하..34시간 참아가면서 밀었는데 진짜 올타임 레전드 수면게임 옆에 남도일있냐 수면총 종2나 쏘네 ;
Garbage. No character customization Boring character design\ Generic and uninspired character classes Trying to run native 4k looks like dog water, requires upscaling Generic boring story armor sets look like crap Would refund this if it wasn't a gift, giving my brother his money back for having bought me this travesty.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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