
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jodida obra de arte
Raro, pero bueno, entretiene mas bien.
Tirando a IA dos peões as vezes, perfeito. Se bem que se fosse pra eles serem um pouco mais habilidosos o jogo ia ficar muito fácil.
Probably my favourtie RPG of all time. Most RPGs are focused on story and choices as well as leveling individual stats. DD:DA is more Action orientated in the literal sense not just combat wise. The game has choice and consequence through what you do in a given quest not what you chose in a dialouge tree. The games sense of Adventure is also excellent, just going out into the world and stumbling across battles with epic beasts is half the fun of the game. The pawn system is the most destinctive element of this franchise that no other game has done. Getting to create your loyal companion and fine tune their capabilities as well as hire other players pawns that they have done the same with creates sense of personality in the compostion of your party that in my opinion rivals other games pre-made characters in other party based RPGs. It gets so detailed that you can hire a mage pawn for the primary purpose of healing the party but during combat they will rarely do that and instead focus on healing themselves because they're selfish. whearas another pawn of the same class will constantly heal you and other members at the expense of their own survival. The Combat speaks for itself. Snappy and nuanced with a large variaty of classes and abilites coupled with the mechanics of tackling and climbing enemies makes this the objectevly best most expressive action combat in any RPG ever to this very day. TL:DR This game is just Devil May Dragon Quest. (play both those series to get what I mean) God Tier Game.
лучшая синглплеерная игра в которую я играл за последний год. хотел купить 2 часть, но решил ознакомиться с предыдущей частью. По началу ничего не понятно, японцы хуле. Но в этой игре самый лучший ИИ который я видел. Очень прикольно находить подход к каждому врагу, составление своей личной команды. Короче, играйте без гайдов, это игра стоит того чтоб поломать голову пару часов, чтоб потом вас наградить приятным экспиренсем
Excelente jogo. Não duvidem de sua dificuldade durante o começo da gameplay, o jogo engana. Paciência e bastante calma vai te fazer um excelente player. Adorei a classe strider e assassino, ótima classe pra quem gosta de agilidade e limpar o cenário de mobs, e a melhor parte é vc ter o arco, facilita bastante principalmente certos bosses difíceis de lidar. No mais, bruiser tem excelente dano e resistência, ótimo pra pegar o jeito do game. Não joguei de mago ainda, mas quero muito, principalmente o cavaleiro místico, que provavelmente deve ser bem roubado por ter alto dano mágico e defesa.
Better than remaster.
You will love the combat. You will love the Pawn system. You will be indifferent about the story. And most importantly... You will DREAD the traversal.
One of the games of all time
볼륨이 작아 아쉽지만, 중세 판타지에 화끈한 액션을 가미한 수작
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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