
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−84% | 49.1Kreviews | 88% | — | $4.7M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1022 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
手感优秀,动作设计很不错,但是主线内容偏少,支线任务的剧情也有不少槽点,为什么咱牛了领主的老婆,被抓后逃狱,领主还能若无其事地对话呢,总之就是违和感很严重 如果要玩,请一定要配合作弊mod或者修改器,这么点传送石和负重根本不够用
Tremendo juegardo, joya oculta del 2012
Un RPG par excellence presque partait ! Point positif : - Les musiques sont juste magnifique - Combat violent et dynamique avec de véritable dynamique changeant en fonction des armes utilisé - Explorations du monde ouvert qui est récompensé - Une histoire bien plus complexe que ce à quoi on peut s'attendre avec de bon rebomdissement qu'on ne voit pas forcément venir la première fois - Les PNJs sont intéressant pour la plupart - Enormément de quêtes secondaires donné par des PNJs - Surement un des meilleur combats de boss (Le Dragon) que j'ai pus avoir dans un jeu. Le combat était juste mémorable et magnifique à faire, sa faisait longtemps que j'avais pas vu un combat aussi bien dans un RPG Point négatif : - variété d'ennemie trop petite, en gros, sans compter les créature boss et mini boss y'a que trois ou quatre types d'ennemies différents qu'on rencontre rapidement qu'on au bout de 60h de jeu à croiser les mêmes mob sa peut être chiant - Certains boss sont juste des sac à PV et c'est relou (avis perso). En gros se sont juste des sac à PV pas très intéressant et pas compliqué, sa prend juste 1H a combattre car ils ont pour certains plus de 8 barres de vies qui descendent très lentement, donc c'est juste long à la longue à faire et un peu chiant pour certains boss où on peut finir par s'ennuyer - Trop de quête chiante sur les "tableau de quête" (un système de quête particulier du jeu qui ne sont pas donné par des pnj ), y'en a je sais pas combiens et à un moment sa encombre juste le registre des quêtes et c'est un peu relou surtout que c'est souvent des quêtes chiantes du genre aller taper tant de mob à tel endroit, et qui nous oblige à retourner continuellement dans des zones qu'on a déjà fait boucle (sa rallonge la durée de vie mais c'est pas vraiment utile à faire en réalité ) Conclusion : C'est un super RPG, il a quelques défaut, comme tout les jeux qui commencent à dater, mais c'est ça reste un excellent jeu très cool à faire et avec une bonne durée de jeu, environs 70 à 80 heure de jeu pour faire la quête principale + les quêtes annexes intéressante, donc vraiment sympas et même meilleurs que la plupart des jeux actuelles x) je conseil, après regardez de temps en temps, sa lui arrive d'être en reduc donc sa permet de l'obtenir moins chère et ainsi qu'il vaille encore plus le cout !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 9.4K | 76% | $21.99 | |
| $4.7M | 6K | 93% | $29.99 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 17.3K | 83% | $9.99 | |
| $4.7M | 11.8K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 517.5K | 89% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $672.3K | 4K | 68% | $6.99 | |
| $469.4M | 440K | 94% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best strategy game ever !!! :)
I've been playing this game for years. on the 360, PS3, Switch and now on the PC it is a fantastic game that I come back to far too often. the combat is fluid and interesting with every vocation having low skill floor and a high ceiling so perfect for all kinds of people new and experienced in RPGs. Its on open world with a fantastic story that is massively immersive and expansive and a DLC that is a masterpiece in linear storytelling with multiple playthroughs adding more and more depth to the lore as you pick up more and more pieces that connect way to well. It is crazy this game took 12 years to get a sequel and the second I get a higher power PC I will be putting just as much time into that game as well. if there is one game out of every game I have played that I had to recommend to everyone I meet it would be DDDA.
食之无味弃之可惜,伊津野在开放世界RPG这块比起负责当制作人最好还是当个设计师,而且还得有一个人一直压着他才行,就像约翰罗梅罗和卡马克一样。这游戏里面很多有意思的独特点子,但也有一堆纯纯yjy为了自己那sb癖好塞进去的粪点,两者相结合就造就了龙信玩起来确实有点意思但时不时又让你觉得有一堆小家子气的又臭又香的游玩体验(就和它那世界观一样)。唉,只能希望yjy走后卡婊哪天想给龙信出续作的时候能让新团队把以前的粪点都改了,毕竟这ip虽然待遇惨但销量一起可行,而且潜力确实巨大,卡婊虽然婊但不至于蠢到直接雪藏,以后估计还是会拿出来继续卖的。至于我自己?在龙信2出dlc前肯定还是会等打折的时候入一个继续捏着鼻子玩的,毕竟人有时就是这么下贱,但我也真心希望其他想入手的玩家还是得先三思而后行。
Bom.
I just realized I never wrote a review for this masterpiece. How did I forget that?! xD I’ve already platinumed Dragon’s Dogma: Dark Arisen around 6 times?!( o.o )across consoles, and I still feel like playing it again. This game has that perfect “magic”: the combat is incredibly fun and addictive, the pawn system is genius(almost XD), and the world feels alive in a way very few games manage. xD I never understood why it didn’t do well at launch back in the day. :d But I only discovered it when Dark Arisen came out, and since then it has become one of my all-time favorite games. xD My hands are already itching to start a new playthrough… :3 maybe a pure daggers run this time? Haha. If you like action RPGs with deep combat, great exploration, and crazy boss fights, this is a must-play. Easily a 10/10 for me. Highly recommended! :D
Bu oyuna ilk 2. oyunu oynayarak başlamıştım ve sunduğu özgürlük ve savaşların verdiği tatminkar his bu oyunu benim için zive noktalara taşıyor.
I played this a lot in the Xbox360. It's not a big game, I always wanted more of it, but it has a place as one of my comfort games. I think it's important to experience the first one before playing the DD2 :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.