
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−84% | 49.1Kreviews | 88% | — | $4.7M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1022 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Still a great game in 2026
Мне понравилась
手感优秀,动作设计很不错,但是主线内容偏少,支线任务的剧情也有不少槽点,为什么咱牛了领主的老婆,被抓后逃狱,领主还能若无其事地对话呢,总之就是违和感很严重 如果要玩,请一定要配合作弊mod或者修改器,这么点传送石和负重根本不够用
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 9.4K | 76% | $21.99 | |
| $4.7M | 6K | 93% | $29.99 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 17.3K | 83% | $9.99 | |
| $4.7M | 11.8K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $672.3K | 4K | 68% | $6.99 | |
| $469.4M | 440K | 94% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
セールの時に買いました。 システムに不自由さはあるけど今は夢中でプレイしています。 大型モンスターの乱入もあってアクシデントが楽しいしフィールドの景色も良いです。 アクションが多彩ですが大型モンスターは簡単に倒せない所も好きです。
Un RPG par excellence presque partait ! Point positif : - Les musiques sont juste magnifique - Combat violent et dynamique avec de véritable dynamique changeant en fonction des armes utilisé - Explorations du monde ouvert qui est récompensé - Une histoire bien plus complexe que ce à quoi on peut s'attendre avec de bon rebomdissement qu'on ne voit pas forcément venir la première fois - Les PNJs sont intéressant pour la plupart - Enormément de quêtes secondaires donné par des PNJs - Surement un des meilleur combats de boss (Le Dragon) que j'ai pus avoir dans un jeu. Le combat était juste mémorable et magnifique à faire, sa faisait longtemps que j'avais pas vu un combat aussi bien dans un RPG Point négatif : - variété d'ennemie trop petite, en gros, sans compter les créature boss et mini boss y'a que trois ou quatre types d'ennemies différents qu'on rencontre rapidement qu'on au bout de 60h de jeu à croiser les mêmes mob sa peut être chiant - Certains boss sont juste des sac à PV et c'est relou (avis perso). En gros se sont juste des sac à PV pas très intéressant et pas compliqué, sa prend juste 1H a combattre car ils ont pour certains plus de 8 barres de vies qui descendent très lentement, donc c'est juste long à la longue à faire et un peu chiant pour certains boss où on peut finir par s'ennuyer - Trop de quête chiante sur les "tableau de quête" (un système de quête particulier du jeu qui ne sont pas donné par des pnj ), y'en a je sais pas combiens et à un moment sa encombre juste le registre des quêtes et c'est un peu relou surtout que c'est souvent des quêtes chiantes du genre aller taper tant de mob à tel endroit, et qui nous oblige à retourner continuellement dans des zones qu'on a déjà fait boucle (sa rallonge la durée de vie mais c'est pas vraiment utile à faire en réalité ) Conclusion : C'est un super RPG, il a quelques défaut, comme tout les jeux qui commencent à dater, mais c'est ça reste un excellent jeu très cool à faire et avec une bonne durée de jeu, environs 70 à 80 heure de jeu pour faire la quête principale + les quêtes annexes intéressante, donc vraiment sympas et même meilleurs que la plupart des jeux actuelles x) je conseil, après regardez de temps en temps, sa lui arrive d'être en reduc donc sa permet de l'obtenir moins chère et ainsi qu'il vaille encore plus le cout !
One of the best strategy game ever !!! :)
Excelente
I've been playing this game for years. on the 360, PS3, Switch and now on the PC it is a fantastic game that I come back to far too often. the combat is fluid and interesting with every vocation having low skill floor and a high ceiling so perfect for all kinds of people new and experienced in RPGs. Its on open world with a fantastic story that is massively immersive and expansive and a DLC that is a masterpiece in linear storytelling with multiple playthroughs adding more and more depth to the lore as you pick up more and more pieces that connect way to well. It is crazy this game took 12 years to get a sequel and the second I get a higher power PC I will be putting just as much time into that game as well. if there is one game out of every game I have played that I had to recommend to everyone I meet it would be DDDA.
The main menu music is the g. a. yest thing I've ever heard, and you are forced to listen to it every time you boot up the game, even if you turn the music all the way off you'll hear the first 5-10 seconds of it. Also, whoever made the noise the sirens make in this game needs a punch in the face. The more you play this game the more enraged you'll become.
Bom.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.