
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun combat, decent character creator, nice UI
A polished game packed with hardcore gameplay elements. Story progression offers a balanced mix of sandbox freedom and theme-park structure. Definitely not a walk-in-the-park kind of game. It will consume your real time fast!
seruuu cuyy gw kira bakal boring eh ternyta seruu bgrt lg
+
5/5 Probably the BEST dungeon crawler RPG ever made. The main map is a well occupied open world with several dungeons sprinkled throughout. + The Bitter Black Isle DLC takes the dungeon crawling to the next level. It Does NOT get better than this. This would have been a legendary mmorpg, but I guess that was limited to japan. Nevertheless, the combat, magic, consumables, weapons, armor, and storyline are all top notch. Unfortunately, many players seem to not progress very far. Not even past the 1st act. o_0 As of writing this, only ~10% of players beat the game (on steam). So, I guess there is a bit of learning curve. "*****"
Good Story and Good Gameplay overall
Dragon's Dogma is a very special and unique game. It really is an uncut gem and has a lot of highs but also many lows. The game is riddled with outdated, frustrating and obtuse game mechanics that will make you want to pull your hair out at times. The inventory management and menus are horrible. Comparing gear ingame is so complicated that looking up stat comparisons of gear in the wiki is easier. Even though the lore and story are good in theory, their presentation is lacking. The quality of voice acting is a wild roller coaster ride. The balancing is abysmal. Every class with a bow is just straight up better in every way than the ones without one and pure melee classes without ranged capabilities are just straight up worse in most boss fights without any noticeable upsides as compensation. The damage scaling in this game is linear, which means that you will constantly find new mobs that are basically immune to your attacks until you grind some levels or better gear. The game is very grindy overall and often feels a bit more like an MMO in that regard. The quest design is horrendous, I have never seen escort quests this bad in any other game in my entire life. It also feels like half of the time spent on solving quests consists of waiting for random NPCs to appear which can sometimes take 15min irl. The stat progression is the most stupid, ♥♥♥♥♥♥ up thing that I have ever seen. Instead of manually spending your stat points, they get automatically distributed by the game every level up based on the class that you are playing at that moment. So far so good, but when you change your class the stats don't change, instead they stay the same which leads to some ridiculous situations. For example, if you want to deal the most damage possible with a magic archer, you have to play as a sorcerer, which is a completely different class with a completely different playstyle for the whole game until you reach the max level 200. Unless you use exploits, this would probably take you more than 100 hours. So, if you want to deal the most damage with a magic archer, you basically have to play through the whole game multiple times as a sorcerer. Genius game design. On the other hand the game has some of the coolest boss fights I have ever seen. You can climb on every big monster and target specific body parts. By doing this you can often cripple them and remove some abilities from their movesets or get special crafting resources. The class system is very nice and being able to change your class for free as many times as you like is very fun and incentivizes experimenting with different builds. While the balancing is bad and the game can sometimes feel unfair, cheesing it is pretty easy and the game even incentivizes you to do so. There is even a vendor in the game that lets you duplicate quest items, which can be abused in creative ways. Cheesing the game and exploiting the broken systems is very fun and part of the game experience in my opinion. Also the soundtrack of this game is amazing. Getting all achievements is not as bad as it may look at first. But you will still have to play through the game multiple times. Getting through subsequent playthroughs is way faster though, because you can keep almost everything from your previous playthroughs. tl;dr Don’t go into this game looking for a deep and engaging story experience. It feels more like a weird amalgamation of Monster Hunter and Skyrim rather than something like Witcher 3 for example.
O jogo roda MUITO MAL no meu pc e eu não consigo encontrar o motivo, sendo que minhas configurações são muito mais do que o jogo pede.
I may not have a ton of hours on steam for this game yet, but I have played though it about 15 times and probably have 700 some hours on my xbox and let me tell you it is ONE OF THE BEST RPGs EVER i know it's older, but it still has amazing combat and some really cool quests. And don't get me started on the pawn system it's AWSOME being able to hire you friends pawns!!!!! If you like in'depthed combat, climing cyclopies, riding on griffin's backs as they fly, and running from death himself (literaly) this game is for you!!!!!!!!!!!!! Seriously this game is SOOOO worth it, I 10,000% recommend!!!!! Plus it goes on sale for $4.79 often and for that price it's definatly worth it to check out, but don't take my word on it get it yourself to try, you won't regret it!!!!!
no esperaba mucho y resultó ser un juegazo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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