
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−84% | 49.1Kreviews | 88% | — | $4.7M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
セールになっていたので購入。 Skyrim好きならハマるよと勧められたので楽しみにしていたのですが、以下の理由からプレイを断念しました。 1.導入から全く惹かれないストーリー 2.大げさな演出が入る大きな敵を倒す作業があまりに単調で文字通り作業すぎる 3.追尾カメラが変な動きをするせいで常に酔う 4.一つ作業をするための工程があまりにも多い(昔のゲームだから仕方ないかもしれないけど) せめて戦闘がモンハン並みに楽しければ続けられたのですが・・・ すべてが中途半端という印象を受けました。
melei todo quando joguei
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great
melhor rpg que já joguei, o 2 tirou minha classe favorita e muitas mecanicas que esse jogo aqui tinha, paia.
VERY GOOD
jogo bom da porra, o unico problema e que se falhar em uma missão, não pode repetir mais
peak
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Top melhores RPGs que eu já joguei na vida. Uma mistura de BoTW, Skyrim e The Witcher 3 que com certeza diverte qualquer fã de um desses jogos. O jogo só não tem tradução, mas nada que um tribogamer não ajude, mauhahauhauha
It's cheap if you just want to check things out. It's very retro capcom coded. Very janky in a lot places. The menu design especially. It has a very charming retro and rustic feel to it. It really feels like it wasn't to have a type of DnD feel to it, where DD2 doesn't have. I didn't really enjoy myself, but it doesn't help I wanted to play Warrior. The class is even more basic than DD2's version. For the best experience you probably want to play Fighter or Assassin as they are very fast and versatile. I'm looking forward to DDDA2.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 317.1K | 89% | $7.79 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $2.9M | 7.9K | 89% | $14.99 | |
| $972.7K | 2.6K | 79% | $14.99 | |
| $671.8K | 4K | 68% | $6.99 | |
| $469.3M | 440K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 5.9K | 93% | $29.99 | |
| $4.7M | 9.4K | 76% | $21.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 10.9K | 94% | $14.99 |