
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2284 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is good
So, let me start by saying that this game IS enjoyable. And there are things I really do enjoy about it so far. But there are aspects of this game that are 100% certified DONKEY SH*T! -The massive sprawling map four times the size of the first game they advertised? It's a total lie. I'm only 26 hours in and I can already tell you that half of that map, that's right HALF, is covered by ocean. The other half is a C shaped land mass that is littered with impassable mountain ranges, rivers which will kill you the moment you go deeper than your waist and various other types of preventative environment. If you add up all of those factors and measure them against the landmass, I'd say about a QUARTER of the entire landmass is non traversable. That leaves you with a SLIVER of that "four times larger than Dragons Dogma" map. Straight Garbage. -You can climb your enemies, that's awesome right? Wrong. The moment you jump on an enemy and climb him like a Discovery Zone in the 90s, your stamina bar starts depleting and it'll freak out causing you to stop climbing and hang on while still depleting your stamina bar. Once he stops thrashing you can climb again, but by the time you reach anything meaningful to attack you have to jump off before you suffer the 10 to 20 second stun-lock penalty for depleting your stamina bar. Straight garbage. -You get pawns to fight with you, heal you and pull you out of stun-locks while your compadres beat on the enemy with magic, arrows and pure brute force. Awesome right? Not really. Go fight a dragon and watch that AI breakdown like organic matter in battery acid. They don't seem to know what to do with breath attacks so they stand there and eat a wall of fire while attacking the dragons pinky toe. You thought you were traveling with Aragorn, Gimli and Legolas. But what you really got was Corky from Life Goes On burning down his dads restaurant because he didn't know which way to turn the fu*king knob on the oven. Straight garbage. ... And I'm only 26 hours in...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DLC Soon
this game is very very glitchy. went to use a port crystal and lost almost 20 hours of progress in the game even after multiple hard saves. i can deal with the glitches every 5 min, but not losing progress. i still have certain achievements, but also lost the levels and progress for them. it literally put me back to where I was a few days ago.
TL;DR: A more refined version of DD1, definitely worth on sale for any RPG fan. [h2] The good [/h2] [list] [*] you can freely switch between classes, and unlock all the skills. Every class is different, you can often change your playstyle if you get bored. [*] a lot of stuff to find in the open world. For the masochists (like me), all the seeker tokens. [*] bossfights are cool early in the game when you can't one shot boss with 8 health bars with a single ability. [*] overall, a more improved and refined version of DD1. [/list] [h2] The bad[/h2] [list] [*] Combat can get stale if you keep the same class. [*] Pawn AI is kinda stupid [*] controls on keyboard are.. meh. I can clearly see the game was made primarily for controllers. [*] I would welcome dodge for all classes, not only thief. With that being said, I can understand why it is only for specific class, so just my preference I suppose. [*] Class balancing is a bit off [*] Enemy variety is... limited [*] Optimization is kind of meh, was getting between 30-50 FPS depending on location on high settings, you can see my specs thanks to steam's useful feature. [*] no real romance option. You can raise NPC affinity, they will blush, but nothing changes except for slightly different dialog. [/list] So overall, despite the game having it's issues, it was quite enjoyable 78 hours I spent, worth the price on sale.
Ótima experiência, apesar da pouca variação de inimigos e a falta de possibilidade de cooperação online, o jogo tem seu charme, principalmente quando o assunto é combate, vale dar uma chance.
I think its fun :)
In all, a 'mixed bag'. It has some great features like a large, and interesting world to explore, loads of quests, RPG systems to develop your character but this is combined with big overcomplex and convoluted game management systems eg the Pawn system (perhaps designed to cater for the on-line community) and poor and tedious combat systems where the Pawns often get in the way, and to add to it I find them just very annoying !!! The combat is anything but precise - it is certainly does not have a Dark Souls like combat system, or even Blades of Fire or Hellpoint combat system!!! It has decent graphic and nice music with fairly good audio and sound effects. It also has a basic story with lots of NPCs some are just fillers, lots of side quests [too many ???]. I have had no computer crashes with this game, so far, but a number of relatively minor software bugs have appeared here and there. In conclusion, it just about reaches my Steam standard to place it in the 'Recommended' category - but only just !!!! (I can understand why the overall Steam reviews place it in the "Mixed" category as it has lots of negative reviews, about c44,400 as at July 2026 !!!) Best to buy on sale, like I did for £20.
Dans l'ensemble, Dragon's Dogma 2 est un très bon jeu. J'ai rencontré quelques bugs et certaines quêtes manquent de clarté. Les indices donnés ne permettent pas toujours de comprendre ce qu'il faut faire ou comment progresser, ce qui peut être frustrant. Je sais que c'est un RPG et que l'exploration fait partie de l'expérience, mais parfois le manque d'indications est un peu excessif. En dehors de ça, j'ai passé un bon moment. La narration est réussie, l'univers est immersif et l'histoire est correcte (sans être exceptionnelle). Malgré les quelques défauts, c'est un jeu que je recommande.
Das ist spiel ist echt gut. Leider Stürzt es immer wieder ab, was sehr nervig ist. Der Spielstand wird beim Absturz nicht abgespeichert, weshalb dieser verloren geht,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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