
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2284 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
反人类游戏设计,人物像残疾人,玩的高血压
Pay no attention to my hours as I played this on console originally. I have a lot of love for this game and I think too many people have overlooked it because of games like Red Dead Redemption 2. This game has the same level of detail, maybe more than RDR2 does. I was minding my own business just walking around and a guy was saying he couldn't find his brother, he wasn't marked as a quest giver or anything like that so I experimented and decided to see what would happen if I spoke to him, he ended up giving me a quest to help him to find his brother. I've always had a lot of love for games like that where you aren't immediately told someone has a quest and you actually have to explore and pay attention, it reminds me of playing Morrowind when I was a kid and there weren't quest markers everywhere. Another good thing about this game is it's AI, the NPCs you see walking around aren't just decorations, they travel between towns, they have full conversations and you can interact with every single one of them. Review but with mods: I'm using a mod to use LLM AI for my main pawn, it has greatly improved my experience and allows me to have full conversations with my main pawn while we are out adventuring but it doesn't stop there, the mod also allows my main pawn to trade items with me or give insight on quests and locations or even just decide to lead the way to a location, it also turns the main pawn into a 3rd romance option. On top of this I'm using mods to add in survival mechanics and some more dynamic encounters and quests as well as some more variety to the creatures you can encounter. With all of that the experience is even better and actually adds a bit more of a challenge to exploring but also some more strategy to fighting because you can actually give the main pawn proper commands.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
시X AI좀 고처리 이런 븅X AI가 어디있냐 오라니깐 벽만 위 아래 무한 반복하다 처 죽고 시X
2+ years after release and the game still crashes, has performance issues and bugged quests. Maybe In another 2 years it will be playable.
I want to like this game, I have played it to 100% on the PS5, but on PC... I wouldn't recommend it. When I play on PC I want to use Mouse and Keyboard, but these Capcoms games keep on insisting on using the worse mouse acceleraction ♥♥♥♥ that you can't turn off. Do Capcom dont have any QA people how play with Mouse and Keyboard? Or are they all retarded? If you can't figure it out, I hate the implimitation of keyboard and mouse in this game, it's awful. I have tried some mods, won't fix the core problem. Game has been out for more then 2 years, they have made some updates to the game, still not optimize, still stuttering like crazy, keep crashing in some intervals at random for me. And these problems, just suck the fun out of the game and my intrest at put more hours into this world. Maybe I will go and read a book instead, that ♥♥♥♥ won't crash on me anyway. I mean the game is OK, I would love that they would have build upon Dragons Dogma 1, to make Dragons Dogma 2 a better game... But all they did was move side way a little... Maybe I just will wait and see if the Dark Arisen 2 expansion will fix all the problem I have with the game. This new corporation release mentality "This game work fine enough!" is just so, annoying? Retarted? Frustrated?The game market crash can't come fast enought, and I hope big corporation just lose so much money.
卡婊就是卡婊新玩家dlc50老玩家dlc148,你脑子要是有问题麻烦去医院看看 Capcunt is still a Capcunt. New players get the DLC for 50, old players get charged 148. If your brain has a problem, go to the ♥♥♥♥♥♥♥ hospital and get it checked カプ婊は結局カプ婊だよ。新規はDLC50なのに古参は148とか。お前ら頭おかしいなら病院行ってちゃんと診てもらえ。」
Wish there were more...DLC is coming tho
I was really unsure if I would recommend this or not, it's definitely not for everyone. There's a lot of "show, not tell" thematically speaking, at least right up until the very end where everything is told during the credits. Combat is phenomenal. Watching your companion pick up combat cues from your gameplay was a blast to watch, and the vocations are all diverse and unique, despite it's extremely generic Tolkein-inspired fantasy. Following the model of "show not tell" quests range from "move from A to B" to having to solve a quest with nothing more than a general message from your journal, leaving the rest to you. Overall, try it. You'll find out if you're gonna like the game before the refund window closes.
I love this game. I see other reviews complaining about the story, or the travel system, but I love that this game is designed to make you explore. You miss so much by only doing the quests, and I think that's the point. I loved the story, it is definitely a huge improvement from the first game. Too many fantasy games these days focus on the fast paced action aspect of everything. This game was made for the people who loved Dragon's Dogma, even when it got annoying. 10/10 games, I recommend it to anyone that doesn't have the attention span of an ant.
Если вы ждали когда они добавят оптимизацию в города и особо загруженные локации то время пришло теперь этот шедевр стал играбельным не на убер машинах
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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