
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.4Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2201 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the GOAT of physics based, creativity driven combat. game runs great on my set up at 1440p, raytracing and FSR quality mode. around 190fps in the wilderness, drops to around 70fps in towns. great game that already fills me with loving nostalgia
Released over 2 years early lmao. Only now do they decide to do a performance update. Complete joke, back in my day, games like these were labelled as [Early Access] not as a v1.0. :Tomato:
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.9M | 62.2K | 96% | $23.99 | |
| $71.8M | 136.5K | 98% | $24.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $74.8M | 157.4K | 98% | $19.99 | |
| $70.6M | 63.2K | 91% | $59.99 | |
| $75.4M | 63.8K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 38 | 79% | $2.99 | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free | |
| $26.7M | 56.3K | 68% | $29.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $752.4K | 576 | 60% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is tons of fun if you like wacky ass looney tune fights where an ogre can drop kick you to the river and instakill ya or if ya wanna absolutely have some fun throwing goblins around and the perfomance is way better than when it released and just look at my setup to see that. also the story may kinda be lame sometimes but then again youre not here for a visual novel arent ya?
Things took a dark turn after being able to play the entire game more than once- noting the story and the lore behind it. I did not see as much of a connection to the story in the original Dragon's Dogma, but the gameplay aspects were both upgraded and downgraded. With the expansion coming (Dark Arisen II), they are returning the 6 skill slots and am looking forward to that. An upgrade to the original Dragon's Dogma, I believe- and I would still stick to that review myself, PERSONALLY. I'm looking forward to seeing more from the developers, most especially in the performance department of the game. Thank you, CAPCOM, Kento Kinoshita-san, and Hideaki Itsuno-san!
Highly recommend.
I wanted to play as a sexy beast girl, but the game gives you a Skyrim-level ugly feline race instead. There’s barely any sex appeal to them. I’m not asking for Stellar Blade levels of sexiness, but is it really too much to ask for characters that actually look good, with curvy, appealing bodies instead of blocky, square LEGO-like designs? The combat is serviceable, but nowhere near as tight or polished as what you’d expect from games today. It gets the job done without feeling outright bad. No enemy lock-on system, or at least I couldn’t find the button for it. Maybe it’s intentional, but it made the combat feel awkward. No option to disable NPC subtitles in the open world without also losing subtitles during cutscenes and conversations. The constant text bubbles are distracting, and there’s no auto-advance for dialogue. I didn’t like the Pawn system. I’d rather have a well-written party of characters who are part of the story than a bunch of random, empty-shell NPCs that constantly change. The voice options for your character and the pawns feel terrible and lacking in meaningful options.
Awfully janky full priced game. The pawn system is interesting, but the quests, the writing, the exploration is just boring. Really wanted to enjoy this, but ... I just couldn't. Avoid this mess.
Controls and combat are just atrocious and for the past 5 hours all I've been doing is walking.......pretty lame
Que horrible cámara tiene este juego, se auto apunta sola y muchas veces le da la espalda a los enemigos. Cuando bloqueas no puedes girar el personaje. Gráficamente no es la gran cosa, skyrim con mods se ve mucho mejor. Que juego mas mal adaptado para PC es este. Me he pasado mas tiempo viendo los ajustes que jugando como tal. UN ASCO! Increible que tenga que instalar Mods para poder ajustar parametros que el propio juego base deberia tener.
игра лечит от игровой импотенции и дарит давно забытые чувства
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.