
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best JP #16, worst KR #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.1Kreviews | 88% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
グラフィックはドラクエ史上最高。キーファはネタキャラだと思ってたら非常に魅力的だった。
又臭又长
転職システムは「オクトパストラベラー」に近い感じで、職業経験値がレベル差に関係なく入るので楽。 あとどこでもミレッカちゃんとお話しして転職出来るからそこも楽。 面倒なのは、過去作をプレイしてると「職に就いていないとその職で覚える呪文と特技が使えない」仕様を忘れがち。まあいろいろ考えた結果の仕様なんだろうと思うけど…ね。 あと、ひよっこ~って職業があるから、その上級職もあるのか?と期待したが、ひよっこのままだった…。 そういえば、「どろにんぎょう」ではなくなってたね!当たり前か…。 残念なのは、見た目装備がDLCだけ? バニースーツとか!天使のレオタードとか!プリンセスローブとか!踊り子の服とか! 3DS であった「転職したときの見た目変更」も無かったね…。 あと、3DS 版ではあった、アイラが「つるぎのまい」をつかったときの特殊エフェクトとかもなかったね…。 …開発費が底をついたか。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了十几个小时,一直觉得剧情太幼稚了,实在没办法坚持玩下去了
So much better than the slog that is the 3DS version!
I said this on the last DQ game I reviewed, but I really need a "thumbs in the middle" rating. Like, this game is good. It's certainly worth your time, the problem is it's...good. The combat? Good. Characters? Good. Story? Good. None of it is great or even very good. The only thing great about it is the art, which I think is really, really good...but uses way too many of the same character models over and over which dulls the whole experience by the end of the game. I did enjoy all of the quality of life updates they made, and the voice acting (problematic accents aside) is all well done, but in the end it's really Dragon Quest: A Seven. I did some exploring and bit of extra stuff but by the halfway point switched the difficulty to easy and powered through just to see the end. Not that the game is difficult, either. I just wanted to move things along. I am definitely damning this game with faint praise, but pick it up when it's on sale and play it on a train every day like I did.
優しくてはじめやすい!
Deram uma boa enxugada comparando ao original (cortando filler de historia e afins). Uma boa experiencia, otimo DQ
对对碰很好玩,很刺激,很惊险,下次成就别这样设计了
たしかにフィギュア調のグラフィックは素晴らしいです。ドラクエの世界観にはまっています。今後のグラフィックの方個性はこれで良いのではと思うぐらい素晴らしいです。 ただし、最近のゲーム業界の慣例にあわせ、細かな難易度調整は不要だったと思われます。 面倒なので「簡単」にしたら、戦闘はただボタンを押すだけの作業と化し、移動→イベント、移動→イベントの繰り返しになり、まるで、つまらないアドベンチャーゲームのようになってしまいました。 ここまで簡単にするとロールプレイングではなくなってしまっています。 あの、戦闘をちまちま繰り返し、少しづつ強くなっていくのがドラクエの本質であり楽しさだったんだと思うようになりました。 迎合するあまり難易度調整をミスったとしか思えません。 あと、基本的に暗い話ばかりでイベントクリア後に爽快感がありません。 正直、つまらなくもないですが、面白くもないです。 このシリーズが海外で受けない理由がよくわかります。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 |
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| $218.6K | 1.3K | 73% | $7.99 | |
| $1.1M | 2.9K | 93% | $10.79 |