
DRAGON QUEST BUILDERS™ 2 is a block-building RPG set in a fantasy land threatened by an evil cult. Explore, battle, build and harvest in the charming single-player campaign or build big projects in the online sandbox mode for up to 4-players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ハマってしまったのでストーリー長いのに年に一回は最初からやってしまうゲーム。 よくある友情王道ストーリーです。だがそれがいい! DQ5世代なのでネタ元であるDQ2は遊んだことないですが、問題なかったです。 ただストーリーほぼ全体としてチュートリアルになっており、細かい必須クエストが次々出てくるので、テンポは悪いです。親切なチュートリアルと紙一重って感じですね。 舞台となるからっぽ島はMinecraftのように無限ワールドではありませんが、建築しつくすにはかなり根気のいる広さなので充分でしょう。自分は建築しつくすことはないと思います。 PS4(PS5)版と比較して処理落ちも少なく快適です。 ロード時間はPS5で遊んだ時とそんなに変わらないかな?SSDに保存しても少しはロード待ちがあります。 おかしな点は、カメラ回転させた時の遠景が少しカクついてますね。これはいわゆる処理落ちとは別っぽいです。 グラフィック設定をLOWにしてもグラボを変えてもPCを変えても同じなので、こういうものだと思ってます。 他に、アイテム作成時の数指定がパッドだとやりにくくなってます。大量に作りたい時はマウスに持ち替えてスライダーを動かす方が速いです。このためにマウスに持ち替えるのがめんどくさいです。 処理の快適さと不満点を秤にかけて、PS5とsteamどちらで遊ぶかは迷うところです。 ハマれば終われないゲームなので、まずは体験版を遊ぶべきです。体験版だけでも長めに遊べますので!
Es muy divertido. Eso si que me imagino que se juega mejor con control que con teclado y ratón. Hay algunas cosas que mejorarían la calidad de vida pero nada que me haya echo disfrutarlo menos.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
クラフト系のゲームに興味があるけど、何をしてもいいよと放り出されるのは無理!という人にピッタリのゲームです。ストーリー攻略中はずっと明確な目的を指示されるので、それを目標に街づくりを楽しめます。RPGのドラクエをプレイ済で世界観を分かっていると尚良し。ソロプレイでもNPCが沢山居るので寂しくないです。
好玩
This game is ALMOST good. + Charming artstyle. Reminds me of PS 1 Harvest Moon game. + Tons of progression and creative solutions to problems / village building. + NPC's react to almost everything player does giving this "sense of community". + It has multiplayer and NPC followers. What sucks is this : - TOO MUCH HANDHOLDING, CUTSCENES AND PROGRESSION IS SLOW ! ( and grindy ). - Building is cumbersome as you have to place blocks one by one ! - Controls are clunky as heck... especially on PC with camera making me dizzy. - COMBAT IS AWFUL. 0 Variety. You start with a stick and that animation is the same for every ONE HANDED weapon. You will be button mashing over and over again. There is no dodge and shield comes way later for it to matter. I have not found bows, wizard staffs, axes etc..... Maybe I need to find a blacksmith or something but not having action skills or skill points to put makes this game super shallow! - STORY SUCKS. - Character creator sucks. Luckily later on you can change the looks... but default set up is just awful. - NO LOOT ( armours weapons etc. ) from chests or monsters. Everything has to be crafted. - No way to DESTROY items in the backpack... just discard it. So be careful not to pick it up again when walking around. I don't dislike the game but I don't like it either. It's meh.... It's a shame because it could have been much more fun if it wasn't for the down sides .
Buen juego pero el constructor y malroth no se desnudan
Mancanta
希望给我一个没有通关过的脑子我想再打一遍;存档能不多开几个;周末早上睁眼还是68h累计时长晚上闭眼已经变成86h了就是这样疯玩;每次我以为我造不出来了刷一刷别人的我又觉得我可以了;放我下班我要造房子!
Do you like making creative builds in Minecraft? Do you like JRPG plots? Do you like wordplay and puns? If your answer to all of those questions was "yes," then boy is this a game for you! It's a great building game with a lot of options for creative freedom, but it also comes with a great storyline. While the building is a lot of fun, taught to you gradually over the storyline to fully open up in the post-game, what brings me back for repeat playthroughs are the strong characters. This game and its cast are chock full of charm, and also drama when the plot calls for it, and I only wish my time with these characters lasted longer. While it's technically a follow-up to Dragon Quest II, I would argue that you don't need to have played a single Dragon Quest game before to be able to enjoy this game, not even the first Builders game. While you gain some extra insight if you've played DQII, everything you need to know is explained for newcomers to understand with no problem. I hadn't played any DQ game but the first Builders when I first tried Builders 2 on my Switch (which has worse framerates than the PC version) and it got me interested enough to go play DQII afterwards. There are a few nitpicks I could point out, like some of the more niche mechanics such as pet breeding not being fully explained and difficult to parse without a guide, or how certain dialogues in the main story cannot be progressed yourself and linger on screen for like a full 30 seconds after you're done reading them, but in the grand scheme of things, those are small potatoes, and are greatly outshined by how much I enjoy everything else. Overall, good game would recommend, malroth is my bestie
I'm going to be a bit biased in this review. The game is magnificent in a lot of ways. The Story is great and comical and melodic. It's been a rollercoaster ride for sure. The building is wonderful, and there are many great designers online who play this game. I wish I could build just as great as they can. The online access is up to 4 players in a single game that are limited to your IoA. I have owned and played this game on the Ps5, Switch / Switch 2, and Steam. The playability is great but the response time from the controller on Steam is a bit laggy even with a corded controller. There are hidden items throughout the world but sometimes missing them can make you lose out on 100% completion. If you're the type to be a completionist. If you love Minecraft, and have an affinity for Dragon Quest Games, then give this a trial run and I'm sure you will fall in love with the game. I know I did.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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