
Unite the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 626 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played when it came out and was too disheartened to review but I was thinking about the game again and I was so filled with rage I had to leave a bad review. Extremely souless, every aspect of the setting that was dark or interesting has been sanded down. Companions lack personality, are all just vaguely nice people with no interesting relationships with each other or real flaws (except for Taash, who still suffers from some bad writing but is honestly the closest to companions from previous Dragon Age games). Initially I thought it was fun because of how flashy it is but as you play you just realize there is no substance or heart at all. The only part that was really worth it is the final quest, which did feel very cool. Not worth everything to get up to that point. And all of that is not even mentioning the fact that previous choices don't matter at all, killing the life of the setting. Even if you know it's bad but think you'll give it a shot cuz you liked the other games and want the ending to the story, I would strongly suggest you don't bother. I played through the whole thing and regret buying it at all, and I went in with a very open mind.
I think that to enjoy this game is to follow the story line in all its twists and turns (yes. that requires a lot of 'talking'). There is enough of fighting, but there is also so much more besides. The team build up is tedious, but rewarding. The scenery is awesome (thank you, the art team!). The loot is fantastic: make sure that you bash each box and barrel, check every nook and cranny. If you're focused on fight, you'll get it. Killing a prime dragon is always fun, but wait until you face the Scarecrow.
Every iteration of a Dragon Age game is different. My young 13 year old heart was broken when DA 2 was released. It was not the sequel I had dreamed of and it taught me a valuable life lesson about expectations. Since then, I have learned to check out trailers and reviews before purchasing a game. Veilguard was no different. I knew what I was getting into. It's an action adventure game that drank the Marvel Kool-aid and added rpg elements. And with those expectations, I enjoyed my experience. Therefore, I given Veilguard a recommendation. However, as many people have said, the writing is inconsistent and forced, and that inconsistentancy is very noticeable. You'll be hard pressed to overlook it and it does cheapen the overall experience. The real crime here, in my humble opinion, is how quickly the developers/publishers abandoned this game. It's not a bad game, it just didn't land with its audience. To appease this audience, there are a number of little fixes/patches they could have implemented. As an example, dialogue options could have been edited in places to better reflect what your Rook will say. This is a minor grip, but one that could change the tone/and or create a smooth experience. Alas reader, they did not. Questions remain, will we see a return of Dragon Age? and if it does, will I return to Dragon Age? *Edit* Spelling
The writing is so bad, its cringe. The actors are way too emotional and weak and the trans stuff really does take away from the game (I thought I wouldn't mind it, but it's WAyyy too much)
[h1] Passable [/h1] J'ai pas passé un mauvais moment. Je retiendrai probablement pas grand chose de Veilguard, mais je ne me sens pas volé. C'est comme la tarte au pommes industrielle : c'est pas dingue mais ça se mange. [h3] Narration [/h3] L'écriture souffre de grosses lacunes. Le protagoniste, Rook, est gentil et plutôt immature, les choix de dialogues colorent légèrement les interactions en les rendant plus directe ou sarcastiques, mais cela ne change rien sur le fond. En terme de scénario, les choix sont rarissimes et n'ont presque aucun impact sur l'histoire que vous allez vivre. L'histoire n'est pas mauvaise mais m'a moyennement accroché. Les compagnons sont tous des gentils, avec une petite vulnérabilité, un petit hobby et un gros manque de profondeur. Leurs quêtes sont linéaires et parfois ennuyeuses. Ils vous diront qui est le méchant, pourquoi il est si méchant et vous finirez par le combattre, puisque vous êtes les gentils. Beaucoup de critiques sont liées au fait que Bioware mettent un point d'honneur à rendre ses jeux inclusifs. Pour ma part c'est quelque chose que je trouve très positif et que je recherche. Néanmoins, l'exécution m'a laissé perplexe. J'ai souvent eu le sentiment que les sujets progressistes étaient poussés dans l'histoire de façon maladroite, frontale. Globalement, j'ai eu le sentiment de suivre une aventure qui n'était pas la mienne et qu'elle sonnait un peu creux. Ce n'était pas désagréable mais pas exaltant. [h3] World design [/h3] Certains environnements sont très jolis, d'autres moins inspirés. J'ai eu du mal avec le morcellement du monde, chaque zone étant construite comme un biome indépendant accessible depuis un hub central. La répartition sur la carte de divers coffres cachés et points d'intérêts est très classique et repose soit sur des variation des même petits casses têtes, soit sur la réalisation de détours. Le bestiaire est pauvre, les même ennemis revenant sans cesse, y compris des boss, avec exactement les mêmes attaques et les mêmes phases, uniquement des changement de palettes de couleur. C'est très personnel, mais j'ai du mal avec la direction artistique globale. Tout est propre, lisse, coloré. Visuellement, Veilguard ressemble d'avantage à un petit jeu d'aventure qu'à un grand RPG. [h3] Gameplay [/h3] Les mouvements du personnages sont bien animés mais semblent lourds manette en main, en particulier les sauts ou les animations d'escalades. Pour les combats, c'est de l'action RPG dans la lignée des jeux produits par Bioware. Il y a plusieurs coups différents, quelques capacités et des actions de compagnons accessibles par un menu radial. C'est déjà vu mais ça fonctionne. Néanmoins, le gameplay est parfois complexe plus qu'il n'est profond. Le développement du personnage via son arbre de talent m'a laissé sur ma faim. Beaucoup de passifs sont pris par défauts et jamais utilisés. Le jeu pousse vers 3 spécialisations et tenter de sortir de cette logique pour créer votre propre build est contre productif.
I actually liked it. Sure it is woke, but besides that I think it's a good game - and sure it's not like Dragon Age Origins or even Inquisition, but I liked it - interesting characters, interesting story with twists and intrigue, gorgeous environments, easy but never boring puzzles, fun side-content. Despite what many critique I like the combat too, alot actually - sure its more buttonmashy than Origins, but I was glad to see the series go into more of an ARPG style - I feel turn-based combat is hard to pull off in these modern times. A nice variety of skills, abilities and combo abilities - enemies are vulnerable to and resist certain damage types - a "pause / action wheel" that lets you be somewhat strategic. It might be easy sure, but for me I appreciate it being easier when you realize its a bit more casual / cozy. I dont have time any longer to struggle through the same level 10 times before beating it, suits me fine. Cinematic and interesting (for the most part)
Claramente esta versión y ultima adaptación de Dragon Age esta influenciada por el Wokismo y LGTBI, ..🏳️🌈🌈🤩..Pero si eres inteligente y sabes DESCARTAR he IGNORAR estas cosas sabrás y podrás disfrutar de un buen juego de aventuras de calidad. -- Gráficos, escenarios y ambientación notables. -- Nuevo enfoque en un Combate dinámico , agresivo y espectacular. -- jugabilidad simplificada en los combates y en el sistema de habilidades. -- Según que personajes del grupo tocan temas de orientación sexual y de genero que realmente SOBRAN en el juego. -- Diseño de algunas armaduras sin sentido y ridículas con estética 🌈🤩🎉 -- algunos diálogos te entran con LENGUAJE INCLUSIVO, evitando a toda costa nombrar TODO lo que sea masculino. -- Dicho esto, si eres capaz mentalmente de IGNORAR estas cosas que he comentado antes tendrás un juego notable de aventuras de espada y brujería con ciertos matices a rol y de una duración larga que podrás disfrutar...😊🎉😊
LGBT trash is made for mentally retarded degenerates
I agree with what others are saying. Veilguard was way too sanitized. The companions are great... in concept. It feels like a PG-13 version of DA that was written by people who don't know what DA is. I liked the companions. But again, great in concept. They needed to be fleshed out and given actual personalities past the one (1) thing they are set on. Will this answer lore questions? Yes. But in a satisfying, makes sense way? Not really. Honestly, and this sucks, but just stick to fanfic. It's written better.
beautiful game but whoever wrote the dialog and story needs to be fired completely. would be a decent game but its not a dragon age game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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