
Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures. The Ultimate Edition includes Dragon Age: Origins, Dragon Age: Origins - Awakening and all nine content packs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, German*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
With X-Input, this game can totally be enjoyed on modern rigs, using a controller. Game-wise, this title still provides a solid experience, and using a controller can be a great start for those that maybe held off playing the sub-par console versions.
[b] 太好玩了,上一个给我这一感觉的是博德之门3. [/b] [b] 自选出身起源这一设定太伟大了,完整详细的出身序章剧情带来的代入感是任何文本都难以替代的, [/b]我在通关后的现在仍会回想起科士兰一家,会亲切叫我puppy的温和而威严的父亲,精明严厉、能随时拿起剑与我并肩作战的深爱我的母亲,爱开玩笑的疼爱小妹的大哥,以及有些传统的美丽嫂子和渴望拥有自己的剑的小侄子……这个温暖的家庭是我最初踏上征程的起点,也是我战斗至今的最初的理由,往事如梦。 [b] 我非常喜欢DAO对人物剧情的分支刻画, [/b]不同的队友和选择带来的化学反应堪称层出不穷,你永远不知道你的队友会不赞同哪个选项,以及哪个错误的抉择会让你永远错失赢得某位嘉宾的心的机会(天晓得M和Z有多难搞)。人物塑造堪称模范,每个人都看似寻常但又有值得深挖的内心,这也是最令我敬佩的点,这些令我喜爱的角色居然没有任何时髦的标签(甚至碍于技术没有精致的脸),角色塑造真的很看笔力。 我尤其喜欢莫甘娜和蕾莉安娜,M的每句话都刻薄得恰到好处,正因为她是这样一个嘴上不饶人的女人,成为让她明白“朋友”含义的人才让我倍感荣幸。蕾莉安娜则是个悲悯与残忍并存的女人--让我觉得很迷人--尽管在大部分时候她都只会让你觉得她是个善良坚韧的小女孩,她真的是你能想到的最理想的朋友,我找不出任何一个女人不会爱上蕾莉安娜的理由。我最后选择的“真爱”亚利斯泰则令我又喜爱又无奈,因为他,我第一次知道其实我还挺喜欢天真善良软弱的妻管严男人,亚利斯泰真该高兴能有个女人同时当他最英明的领导、最可靠的同袍、最懂他的心理导师和最爱他的伴侣,[spoiler] 哦,还能和他治理国家(越讲越像安诺拉王后,这一家的男人真幸运啊) 。好在就结局来看,硬化性格的亚利斯泰成为了一位合格的统治者,我能做的只有高兴地祝愿他和沃顿能幸福美满。 [/spoiler] DAO一直被指责性别观念落后,我认同这一点,但我也想提出一点不一样的评价-----[b] 也许不是抹消所有性别观念就能万事大吉, [/b]一切都中性化也许会让我们失去那些建立于性能叙事上的独属于女人和女人以及女人和男人的美好瞬间,我不喜欢因为性别不能称王、因为性别不能继承家族、因为性别会被怀疑实力,但我喜欢蕾莉安娜亲昵地称赞我的发型,我喜欢弗拉荒野女巫认为女人的头脑能明白她的话语,我喜欢蕾莉安娜和我一块调侃亚利斯泰谈“女孩的话题”,我喜欢作为经验丰富丰富的女人逗得亚利斯泰害羞到不停开玩笑转移话题。如果男人能和我一样成为蕾莉安娜和莫甘娜的“姐妹”,我也许就不会对这两个女孩如此念念不忘。 灰袍守望者是神圣而悲哀的存在,从起誓到生命终结的那一刻都与恶魔共舞,成为灰袍守望者是非常沉重的命运,但好在我的这段旅程是正义而温暖的。[spoiler] 当结局我和登基的亚利斯泰并肩而立,被他隆重地介绍为费雷登的英雄以及未来的王后时, [/spoiler]看着台下与我奋战至今的伙伴们倍感欣喜宽慰,又一转眼看到微笑的大哥时,那一刻简直不能更完满梦幻,[b] 我爱着的一切都在我的眼前,也都爱着我。 [/b] 顺带一提,①[spoiler] 我对结局前莫甘娜的黑暗仪式非常无语!竟然还有过场动画,生软你知道我在屏幕前是什么心情吗?我第一次在游戏里尝到苦主的滋味……还是我劝服他俩做……要不是太想看婚礼我就刚烈一把自我牺牲了。 [/spoiler]②我太喜欢处决动画了,虽然不会时停导致我会被其他小怪暗算,但是帅啊!我愿意一直反复慢放我帅气逼人地处决怪物的动画。 补充觉醒DLC玩后感:①生软你真懂怎么钓我接着玩,开局放一个已婚国王小A,又是说“看来我和一位坚不可摧的女战神结婚了,我真是个幸运的男人”,又是临别眷恋地轻吻我的脸颊,美人计真好吃,我这就又有精力为守护我和小A的费雷登拼搏了。②竟然在DLC放了这么多队友,还都挺有意思。我很喜欢Vlenna特殊礼物的设计(虽说不看攻略有点难猜到),前脚V抱怨精灵没有自己的故事,后脚沃顿就送给她一个空白的笔记本,让她自己创造传奇填满,别说V了我看了都很感动。小豪尔N是我喜欢的正直公子哥人设,放在起源我估计会很想攻略他,而且人贵女和小豪尔真的颇有看头,这不就是罗密欧与朱丽叶?③觉醒像某种意义上的后日谈,起源完结后我还想探究的很多后续都有了着落,我很满意。
I played Dragon Age Origins back when it released and subsequently beat it some 30+ times. I am now returning to play a modded version. Aside from a few crashes, it is everything I remember.
7/10 would be a 10/10 for how much i love this game and its endless replayability but it is annoying that you cannot play the game without the 4GB patch anymore. still one of my favourite games ever.
lindo
Juegazo Que buena musica que tiene 10/10
Dragon Age: Origins is by far the best in this series (although all are great games in their own right). The setting, storytelling, and world building are unparalleled in Origins though. Haven’t played it since the 360/ps3 days and decided to give it a try on the Steam Deck. I’m 10 hours in with no issues. It says “unsupported” but I’m unsure why. Running great for me. Highly recommend!
This is the best RPG ever made
Awesome RPG. Played this after KOTOR and it scratches the same itch. Interesting story and cool companions.
roubaram meu filhooo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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