
Command military Special Ops Teams in gripping tactical combat against a Middle East-based terrorist network. Sequel to RockPaperShotgun's "Best Tactics Game of 2014".
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About
“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund

The sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game.
Control Special Operation Units in daring raids to rescue hostages, neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.

Top-down tactics with Real Time gameplay but pause-at-will allows you to think, rethink, and still bite your nails as the action happens. And there's no turns, hexes or action points to manage.
The game models deadly threats and techs: suicide bombers, IEDs and Rocket-Propelled Grenades - but gives you tools to dominate: Light Machine Guns for suppressive fire, Night Vision Goggles to own the night and wall breaching charges to open new entry points.
Destructible environment lets you progress through the non-linear levels. If something stands in your way, tear it down! Any strategy is viable.
You can even choose the unit to deploy for any mission:
U.S. Army Rangers - firepower, numbers and skilled, coordinated violence.
CIA Special Activities Division - small unit of Covert Operators, able to go undercover but also deliver surgical strikes when needed.
Nowheraki SWAT - grit, improvised tech and gear borrowed from their US advisors.
It's NOT just skins and weapons, but distinct playing style, abilities and unit doctrines.
Should there be more units? Tell us what YOU think!

Play unique, hand crafted Operations or endless, procedural generated Tours of Duty. Each has their own challenges and rewards. For the bravest, mix it with the optional Iron Man Mode: troopers lost during campaign missions are gone forever.
Dead stays dead*, but memories are forever!
*only in Iron Man mode.

Online Co-Op Multiplayer is available, for up to 4 players. Each player brings his own Squad but you must work together to complete your mission. Choose your gear, draw your plans, strategize and combine your tactical prowess! In the end, you win or lose together.

Door Kickers 2 comes with over 90 handcrafted missions, plus Handcrafted and Generated Campaigns, Random Mission Generator and a Full-blown Mission & Level Editor to create your own content.
And you can share it with the world, or enjoy what others have built: The Steam Workshop already hosts over 7000 missions and is now open for Custom Units, Total Conversions and all sorts of wild stuff our modders are famous for.

With full SteamDeck compatibility and custom touch screen controls, you can play Door Kickers 2 anywhere! Enjoy unparalleled strategical freedom both ingame and in real life!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is probably the best CQC urban ops simulator out there. I would even call it a Trainer of sorts. I am an 11Bravo in the US Army. This game is a damn good representation of the Army's Battle Drill 6 doctrine which is all about building/room clearing and urban combat ops. Surprisingly, this game has pretty much every factor of military tactics implemented. And it gives you absolute freedom of choice in how you maneuver each of your operators and how you use them, individually, as a fireteam or battle buddy element or squad element. Each map is designed with more reality than you would think. The game can be very unforgiving if you don't apply true tactics and maintain situational awareness. All factors of tactics are here: how you establish security, how you stack on an entry point, how you breach, how you navigate the fatal funnel - whether you pie a door or not, how you enter and clear a room, how many operators you use, how you hit your points of domination, how you provide cover, how you maneuver and clear dead space, etc. Your tactical decisions really do affect how successful you are. As you progress and get better, so to does your operators as you attain upgrade points to then upgrade (train) your operators to better their skills thru a sort of skill tree. In addition to their skills, you can also customize each operator's equipment: weaponry, their ballistic plates, gear, etc. And the game offers a decent variety of missions. This is a fantastic tactical game for a very good price. Not to mention its co-op offering which is just the cherry on top.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Hours played at review time, across 973 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liek
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GOOD
Wow! pretty good game! tactical, realistic, fun! and it has tons of missions, plus random generated maps-missions!
比前作更有深度
very educational and very strategy focused
Reminds me of Tom Clancy Rainbow 6 only better
MUCH BREACH SUCH PIE MANY WOW
Plays like a puzzle game. Gave me plenty of reasons on why I would never go solo CQB irl.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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