
DOOMED is a First Person Shooter with horror elements, heavily inspired by old-school shooter classics.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임 보이나 옛 콘솔 감성을 살려서 만들려고 한 것 같은데, 그냥 대충 만듦. 옵션이 따로 없어서, 미친듯이 큰 게임 소리를 전체 볼륨 단위로 줄여야 함. 사거리만 닿으면 근접 공격하는데, 벽 뒤도 포함임. 원거리 공격 AI는 그냥 일정 범위 밖을 나가진 않는 듯, 니가 와를 시전. 샷건은 권총보다 좋지 못함, 권총 두 방 나는 몹을 근거리에서 쏘더라도 가끔 한 방에 안 죽음. 그래도 못 써먹을 정도는 아님. 탄은 자기 멋대로 튀는데, 히트박스가 미친듯이 관대함. 총을 다양하게 주는데, 도끼랑 권총 선에서 대부분 마무리가 됨. 가격이 싼 편이라서 이런 걸 볼호하는 취향만 아니면 살 만은 하지만, 다른 재미있는 게임이 더 많아서, 돈 더 보태서 다른 게임 사는 게 만족도 면에서 좋을 것 같음.
DOOMED — не ад на земле, а бюджетная экскурсия в коридоры тоски 🔥🔫🚪 Ты запускаешь DOOMED в надежде на олдскульную мясную вакханалию в духе DOOM, Painkiller или хотя бы Hellbound. Но уже через несколько минут понимаешь — это не хардкор, это халтура, только в обёртке из крови и пикселей. Здесь ад — это не демоны. Это сам геймплей. 🔫 Геймплей — стреляй, скучай, повтори ❌ Оружие — как водяные пистолеты. Даже дробовик не даёт ощущения силы, выстрелы звучат глухо, как в подушку. ❌ Враги — тупые, как стенка, просто бегут в лоб. Искусственный интеллект на уровне "шаг — смерть". ❌ Бои не напряжённые, а нудные: однообразные волны врагов, никакой тактики, никакого вызова. ❌ Уровни — лабиринты копипасты, всё выглядит одинаково, и теряешься не потому что сложно, а потому что скучно. ✅ Зато есть щепотка олдскула, но... соль просрочена. 🔥 Атмосфера — дёшево, мрачно, бессмысленно 🌫️ Всё серое, коридоры пустые, одна и та же текстура тянется от стены до стены. 🎵 Музыка как будто хочет быть DOOM’ом, но звучит, как YouTube-ремикс, записанный в кладовке. ❌ Ни интерактива, ни сюжета, ни чувства, что ты в аду — просто в унылом тире. 👻 Где напряжение? Где драйв? Где, мать его, веселье от убийства монстров? ⚠️ Оптимизация и баги ❌ Местами игра подвисает даже на мощных системах — при такой-то графике это странно. ❌ Есть баги с анимациями и застреванием. ✅ Правда, запускается быстро и весит немного. Маленькая, но боль. ❗ Вердикт: DOOMED — это игра, которая выглядит как фанатский мод, но продаётся как самостоятельный продукт. В ней есть попытка сделать олдскульный шутер, но в итоге получается пустой макет без души, без кайфа, без адреналина. ⭐ 4.5/10. Ты не чувствуешь себя палачом ада. Ты чувствуешь себя тестером в аду. "Здесь ты не DOOM Guy. Ты DOOMed Guy."
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Doo doo
Well after a full completion of this game this is what I can say {} Plot: Your a soldier that was unfrozen in a strange and horror lab of "Unknown organization", to escape from which you need to kill all moving aggressive fellas and find group of soldiers to evac. {}Gameplay: It`s remind me of atmosphere of DOOM 64 and gunplay of first Serious Sam. There are 18 levels, that you can divide to first half(1-10) and second(11-18). =In the first you`re just walking around pick uping new guns, seeing new enemies, that are not difficult at all, there are secrets in some levels with supplies, but most of the time you have enough ammo to beat the level. Level 10 is the last of the "Learning the game basics", where you`re getting "ambushed" and loses all your armory(even tho you stayed at full health and had a whole angar in your pockets) =Second half is alot more active where enemies now have a rocket launcher, a new enemy thats hides in the shadows and levels that have "Boss fight" in it. But most of the time seeing exactly the same game as in the first half. =Enemies with gins in this game are trying to be more careful and maneuver, but most of the time they just standing and shooting like turrets and hitting A LOT of shots, good thing that their damage is low(except with rockets). Melee enemies have no tactics and just going straight to you and can stuck behind the walls and doors, but if they hit, you lose around 25-50 hp. =Enemies have very small HP and dying after 3-6 shots from all weapons and can`t drop you ammo. And cool but useless feature, is that you can saw off the head of chainsawman =Healing in this game is too easy, in every level there are like 50 health packs and each heals 20-40 hp, that is to many and you can`t feel yourself in a danger [] Now it`s time to talk about or weaponry: Time to reload is the same on every gun Axe: nothing special, but it`s very important in the 1 and 11 levels and for breaking crates Desert Eagle: the most democratic gun and first gun in the entire game kills most of the enemies with 2-4 shots, you can even "inspect it" if you spam R Shotgun is a Pancor Jackhammer: it`s semi-automatic and have 6 bullets in the mag, effective range is very small 1-2 meters, like what, bullets to this thing are quite rare LMG: it has broken sounds, it`s sounds very fast but the fire rate is slower(but you can increase fire rate by tapping the mouse), which can confuse, has 40 in mag and kills in 5-13 shots Famas: it`s was unexpectedto see it in this game, it`s too have bugged sound and animations, sound is like from SMG and can sometimes just "increase" the fire rate, that can feel like you wasted the second mag already, but on practise you only shotted 5 bullets(you can increase fire rate by tapping the mouse), has 20 in a mag and bullets like with LMG are quite rare in the first half. P90 aka. the sniper rifle: I don`t know why and how, but this SMG sound like Gauss rifle from STALKER, it has 4 charges in a mag(but in irl p90 it`s) and can kill most of the enemies in 1 or 2 shots from all distances on ease, which is realy funny, considering it`s has the shortest barrel, but also it`s the fastest gun in a game and ammos can be found realy easy. The game have some issues with optimization when enemies starts to spawn ---Game is lacking some harsh environment of survival, more balanced and logical weapons(like with SMG that cosplaying for a SR), enemies that tries using tactics and not just stucking in the walls. Explaining in gameplay for why we losing all out armory. Having a setting menu Also there is a problem that the game can crash after completing 4 or 5 levels(good thing this game has autosaves) There is some vents(at level 4 I think the red one) that can bug you to be left handed and not having opportunity to change weapons except you reload a safe. Some enemies can just freeze and move like in Virtual insanity clip. +++For the possitive side I can say: that game is short and can be played on most PC`s, somewhat interesting level desigh, cheap, have very small amount of gambreaking bugs, have some cool soundtracks, physics. Well that all, peace
Short, janky, simple and average FPS. Crashes a lot. Frustrating enemy spawns designed to put the player in a near guaranteed death situation. At least It wasn't boring and the art style looks great.
Поиграл, нашел пару багов но не критично, в целом пока мне нравиться за свои деньги вполне хорошо, иногда даже немного страшною. Мне понравилось пойду играть дальше!
I played Crimson Metal and Eternal Blood, both from Bloody Pixel and this is their worst one. Challenging? Yeah, when it crashes at the end of every level, you can't see nothing and there are rocket laucher enemies that shoot trought walls. At least it doesn't have bugs but I hope Bloody Pixel improves their game quality.
oyun tek kelime ile mükemmel tek problenmi 8bölümde crash veriyor
la verdad es muy bueno tiene partes dificiles y eso se aprecia. el motor que usa es muy viejo pero lo puede usar con facibilidad el creador
弹药少了点
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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