
DOOMED is a First Person Shooter with horror elements, heavily inspired by old-school shooter classics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although I enjoy these kind of retro games, this is pretty bad done. The only pros I have for this game is that the graphics are at point, the 90s/2000s cheap looking graphics have been achieved damn fine, kinda reminds me of Dusk at some points in the game. Also the one difficulty the game has is fairly playable, getting harder at some parts. About the cons... Game crashes a lot. (The autosaving feature before loading a new level saved me from restarting a lot of times though) Jumping is almost non-existant. It's a lot glitchy: Enemies usually get stuck on the walls. At few times, enemies get frozen without attacking the player. I also got my weapon glitched in the game and it swapped from right to left handed. I wasn't able to change weapons so I had to save and reload my game. Hitboxes are weird and shooting some guns (like the machine gun) are very unpleasant, like I can't really tell if I'm really shooting the target or not (worse if it's too far away). Enemies' aiming are way too precise (not that I'm complaining except for... ->) to the point they get to shoot you even through walls/boxes while you're covering. Some enemies are way too of a bullet sponge, like literally to the point to wasting my entire ammo of my entire deck of weapons on a single enemy. (Talking about those alien-like enemies with rocket launchers at the end). Despite that, I had a little of fun playing this, but I'd not recommend it to most people.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра чем то похоже на Doom 1-3, проблема в том что иногда багаются, игра вылетает. А так пройти игру возможно и получить от него удовольсвие.
HEY MOM I MADE A VIDEO GAME
세일해서 990원에 산 게임(걍 천원짜리 겜). 잘 모를 사실 같은데 이 게임은 FPS Creator라는 게임 툴로 만들었다. 그러니까 이 게임은 알만툴로 만든 게임과 궤를 같이함(이하 엪만툴로 표기). 그래픽(게임툴이니까 사실 스킨)은 나름 레트로틱하게 잘 만들었는데, 초반 레벨은 흥미롭게 플레이 했으나 진행 할수록 엪만툴 게임의 단점이 고스란히 드러난다(비슷한 레벨, 성의없는 몹배치, 억지 퍼즐, 이상한 무기 설정, 버그). 이런 게임은 값싼 만큼 짧고 간결한 게 나을 수 있다. 요즘 나오는 뉴트로 FPS를 기대하면 당연히 비추천 주고 나는 엪만툴 게임의 밑바닥부터 플레이 해봐서 추천줄 수 있음
Well after a full completion of this game this is what I can say {} Plot: Your a soldier that was unfrozen in a strange and horror lab of "Unknown organization", to escape from which you need to kill all moving aggressive fellas and find group of soldiers to evac. {}Gameplay: It`s remind me of atmosphere of DOOM 64 and gunplay of first Serious Sam. There are 18 levels, that you can divide to first half(1-10) and second(11-18). =In the first you`re just walking around pick uping new guns, seeing new enemies, that are not difficult at all, there are secrets in some levels with supplies, but most of the time you have enough ammo to beat the level. Level 10 is the last of the "Learning the game basics", where you`re getting "ambushed" and loses all your armory(even tho you stayed at full health and had a whole angar in your pockets) =Second half is alot more active where enemies now have a rocket launcher, a new enemy thats hides in the shadows and levels that have "Boss fight" in it. But most of the time seeing exactly the same game as in the first half. =Enemies with gins in this game are trying to be more careful and maneuver, but most of the time they just standing and shooting like turrets and hitting A LOT of shots, good thing that their damage is low(except with rockets). Melee enemies have no tactics and just going straight to you and can stuck behind the walls and doors, but if they hit, you lose around 25-50 hp. =Enemies have very small HP and dying after 3-6 shots from all weapons and can`t drop you ammo. And cool but useless feature, is that you can saw off the head of chainsawman =Healing in this game is too easy, in every level there are like 50 health packs and each heals 20-40 hp, that is to many and you can`t feel yourself in a danger [] Now it`s time to talk about or weaponry: Time to reload is the same on every gun Axe: nothing special, but it`s very important in the 1 and 11 levels and for breaking crates Desert Eagle: the most democratic gun and first gun in the entire game kills most of the enemies with 2-4 shots, you can even "inspect it" if you spam R Shotgun is a Pancor Jackhammer: it`s semi-automatic and have 6 bullets in the mag, effective range is very small 1-2 meters, like what, bullets to this thing are quite rare LMG: it has broken sounds, it`s sounds very fast but the fire rate is slower(but you can increase fire rate by tapping the mouse), which can confuse, has 40 in mag and kills in 5-13 shots Famas: it`s was unexpectedto see it in this game, it`s too have bugged sound and animations, sound is like from SMG and can sometimes just "increase" the fire rate, that can feel like you wasted the second mag already, but on practise you only shotted 5 bullets(you can increase fire rate by tapping the mouse), has 20 in a mag and bullets like with LMG are quite rare in the first half. P90 aka. the sniper rifle: I don`t know why and how, but this SMG sound like Gauss rifle from STALKER, it has 4 charges in a mag(but in irl p90 it`s) and can kill most of the enemies in 1 or 2 shots from all distances on ease, which is realy funny, considering it`s has the shortest barrel, but also it`s the fastest gun in a game and ammos can be found realy easy. The game have some issues with optimization when enemies starts to spawn ---Game is lacking some harsh environment of survival, more balanced and logical weapons(like with SMG that cosplaying for a SR), enemies that tries using tactics and not just stucking in the walls. Explaining in gameplay for why we losing all out armory. Having a setting menu Also there is a problem that the game can crash after completing 4 or 5 levels(good thing this game has autosaves) There is some vents(at level 4 I think the red one) that can bug you to be left handed and not having opportunity to change weapons except you reload a safe. Some enemies can just freeze and move like in Virtual insanity clip. +++For the possitive side I can say: that game is short and can be played on most PC`s, somewhat interesting level desigh, cheap, have very small amount of gambreaking bugs, have some cool soundtracks, physics. Well that all, peace
DOOMED — не ад на земле, а бюджетная экскурсия в коридоры тоски 🔥🔫🚪 Ты запускаешь DOOMED в надежде на олдскульную мясную вакханалию в духе DOOM, Painkiller или хотя бы Hellbound. Но уже через несколько минут понимаешь — это не хардкор, это халтура, только в обёртке из крови и пикселей. Здесь ад — это не демоны. Это сам геймплей. 🔫 Геймплей — стреляй, скучай, повтори ❌ Оружие — как водяные пистолеты. Даже дробовик не даёт ощущения силы, выстрелы звучат глухо, как в подушку. ❌ Враги — тупые, как стенка, просто бегут в лоб. Искусственный интеллект на уровне "шаг — смерть". ❌ Бои не напряжённые, а нудные: однообразные волны врагов, никакой тактики, никакого вызова. ❌ Уровни — лабиринты копипасты, всё выглядит одинаково, и теряешься не потому что сложно, а потому что скучно. ✅ Зато есть щепотка олдскула, но... соль просрочена. 🔥 Атмосфера — дёшево, мрачно, бессмысленно 🌫️ Всё серое, коридоры пустые, одна и та же текстура тянется от стены до стены. 🎵 Музыка как будто хочет быть DOOM’ом, но звучит, как YouTube-ремикс, записанный в кладовке. ❌ Ни интерактива, ни сюжета, ни чувства, что ты в аду — просто в унылом тире. 👻 Где напряжение? Где драйв? Где, мать его, веселье от убийства монстров? ⚠️ Оптимизация и баги ❌ Местами игра подвисает даже на мощных системах — при такой-то графике это странно. ❌ Есть баги с анимациями и застреванием. ✅ Правда, запускается быстро и весит немного. Маленькая, но боль. ❗ Вердикт: DOOMED — это игра, которая выглядит как фанатский мод, но продаётся как самостоятельный продукт. В ней есть попытка сделать олдскульный шутер, но в итоге получается пустой макет без души, без кайфа, без адреналина. ⭐ 4.5/10. Ты не чувствуешь себя палачом ада. Ты чувствуешь себя тестером в аду. "Здесь ты не DOOM Guy. Ты DOOMed Guy."
Doo doo
No es posible recomendar este juego. Como punto positivos podemos destacar su música y el apartado artístico de los ambientes muy inspirada en Quake y su estética retro. Lo demás son puntos en contra, por nombrar los mas destacables los enemigos tienen una puntería infalible que a veces también pasa a través de obstáculos o de las paredes, Disparan de forma ininterrumpida acertando siempre. la munición se siente muy escasa y hay enemigos que te atacan a melee desde distancias absurdas o que aparecen a tus espaldas de forma simplemente… mágica. Sin indicación de ningún tipo simplemente avanzas por un camino libre hasta que de la nada algo te ataca de atrás, de forma sistemática sin intervalos y sin fallar. (probé pasar zonas donde no había enemigos caminando hacia atrás, y pude ver como enemigos aparecen de la nada sin aviso de una puerta o un sonido que avise que algo cambio, solamente.,.. se materializan frente tuyo) Hay enemigos de los que no puedes escapar porque son mas rápidos que tu, hay ataques de misiles que jamas fallan ni se pueden esquivar… Todo esto, sumado a crasheos constantes, deviene en una experiencia sumamente frustrante y agotadora. Poco disfrutable.
not a perfect game ,but i had fun playing it ,just like the old first person shooters i use to play way back .thanks for making this game.
ya doomed right
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Players by region
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