
Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 750 reviews with recorded playtime.
Reviews
Themes across 745 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
DOOM (2016) – The Return of the King of FPS Games DOOM (2016) is one of those games that immediately shows you what it's all about. It doesn't waste your time with endless cutscenes or unnecessary dialogue—it throws you straight into the action, gives you a powerful arsenal, and lets you unleash chaos on countless demons. Its simplicity and focus on pure gameplay are exactly what make it so addictive. The biggest strength of DOOM is its incredible pace. There's almost never a dull moment, and the game constantly keeps you moving. Instead of hiding behind cover like in many modern shooters, you're encouraged to stay aggressive, dodge enemy attacks, and keep fighting. This fast, fluid combat makes every encounter exciting and incredibly satisfying. The atmosphere is another highlight. From the abandoned research facilities on Mars to the terrifying landscapes of Hell, every location feels unique and perfectly fits the game's dark and brutal style. Even years after its release, the visuals still look fantastic thanks to the detailed environments, impressive lighting, and well-designed enemies. The soundtrack deserves special praise as well. The heavy metal music perfectly matches the intense gameplay and makes every battle feel even more epic. It's hard to imagine DOOM without its iconic soundtrack because it keeps your adrenaline pumping throughout the entire game. The weapon variety is also excellent. Every gun feels powerful and satisfying to use, whether it's the classic Super Shotgun, the Plasma Rifle, the Rocket Launcher, or the legendary BFG. On top of that, each weapon can be upgraded, allowing players to experiment with different playstyles and strategies. One of the game's best mechanics is the Glory Kill system. These brutal finishing moves don't just look awesome—they also restore your health, rewarding players for staying aggressive instead of playing it safe. It's a clever feature that makes the combat feel even more engaging and sets DOOM apart from many other FPS games. Of course, no game is perfect. The story isn't the main focus, so players looking for a deep narrative may find it lacking. Some battles can also become a bit repetitive toward the end of the game, but thanks to the outstanding gameplay, this never becomes a major issue. Overall, DOOM (2016) is a fantastic revival of a legendary franchise. It delivers incredibly fast-paced action, an amazing atmosphere, an unforgettable soundtrack, and some of the most satisfying gunplay in any modern first-person shooter. Even years after its release, it remains one of the best FPS games ever made and is a title I can always come back to. If you enjoy intense action, brutal combat, and gameplay that never slows down, DOOM (2016) is absolutely worth playing. My Rating: 9.5/10 An outstanding comeback for one of the most legendary FPS franchises ever created.
Spoko
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前提 セール時だったら買ってもいい。 難易度はウルトラバイオレンスでプレイ 結論 ルーティンワークしてガキ待って死んでルーティンワークしてガキ待つゲーム 中盤は面白いから、そこまでやって終わりでいい。 よかったところ ・制限時間内に○○を何個壊せみたいなチャレンジがあったときに、残り個数が少なくなると、どこにあるか探すのを防ぐため、オブジェクトを障害物越しでも強調表示する。これがあるおかげでチャレンジのストレスがなかった。 ・中盤の爽快感 ロケットランチャーやヘビーアサルトライフルを手に入れるあたりの爽快感はよかった。ある程度柔らかい敵が出てくるので、出てくる先から撃って倒しまくってというのがしやすい 悪かったところ ・最序盤のテンポの悪さ。 ピストルとショットガン(MODなし)しか持ってない時は、後述の遅延糞ガキ(デーモン)に自分から接近して倒しに行かないといけないかつ、火力もそんなに出せないので、売りの爽快感はほぼない。 ・後半から来る飽き 中盤を抜けると、やることが一辺倒になり、かつ体力の多い敵も複数出てくるので、同じような相手に同じような行動をして倒していく。死んだらチェックポイントから同じことをやり直し。倒して倒して倒しまくるみたいな爽快感は減衰してくる。 ・走り回って遅延するガキ ゲーム内にインプという、距離を取りつつ火の玉を投げてくるガキ(デーモン)がいるが(条件次第で接近して近接攻撃してくる)、悪魔を殲滅し終わらないとチェックポイント取れない、次に進めないというシステムの中で、こいつは最後に残ることが多い。 その時、こっちがどこにいるか探しに行けば、相手も動き回っているので、かみ合わなければ長時間同じ場所にとどまり続けることになる。 私は、閉鎖されてる扉の前で動かずにガン待ちして近寄ってくるのを待った。それでも結構な時間がかかる。そして、もし倒し切ったとして次のウェーブが始まることがある。そこで死んでしまったら、必然的に、再びガキ待ち→殲滅の流れを繰り返すことになり、これも飽きを加速させる。 ・探索の多さ とりあえず現代では、ここはマイナス要素になるかもしない。DOOM以外にもたくさんゲームがある中で、このゲームの優位点は爽快感であると思うので、これは多くのプレイヤーにとってただ冗長性を生むだけになる可能性がある。
首先声明:我之所以推荐是因为我喜欢这个游戏 整体来说是一个短小精悍的游戏 优点 1.战斗爽快血腥 2.故事设定很有感觉,地狱和恶魔的美术风格我个人很喜欢,其中地狱的战斗曲十分有特色 补充 1.其实难度还好,只要熟练瞄准,记得一直跑啊跳啊,充分利用好全部武器,起码很强很暴力不在话下(虽然说我也确实卡关了,因为这游戏的容错率真的低) 2.地图和收集脱离了游戏的紧迫感,代入感不强,玩的时候我就犯嘀咕,真要去收集那些东西吗?可是不收集又不行[spoiler]不收集可就真打不过了[/spoiler] 3.故事背景说明如果可以放在游玩当中就更好了 总体评价: LV4 [spoiler]话说刚玩完有些剧情就忘了,有点懊恼[/spoiler]
一如既往的好玩
juegazo
♥♥♥♥ Microsoft
Es un juego impresionante, estoy rejugando la saga desde el Dark Ages y lo visual de este titulo me recuerda el dia que salió que era increible, cinematográfico, etc.
Great game!
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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