
A comedic RPG about the cynical and hilarious realities of social interaction, personal growth, and confronting your inner demons.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
indie
great game
Muito bom! Poderia ser traduzido para o PT pra ficar melhor ainda
A fun little adventure-RPG romp. I'm actually surprised that more people haven't jumped on it. Some relatable (if over-the-top) characters and situations and pretty solid gameplay (combat can be clunky at first, but you get used to it).
*** music *** The messages about anxiety, depression, and life realism *** easy to pick up game
Incredibly on point and funny as someone who deals with social anxiety and self-doubt. The writing is so good and combat made me laugh every time.
Great game! I played the gamejolt demo, and saw that it was out, so I had to play the entire thing! I think its worth more than 99 cents TBH, i would of given it a dollar or two higher, but I don't know TBH. I liked the story, but at some point it got a bit to complex for me, so I kind of tuned out, and just took everything at face value. I really liked the characters though, [spoiler]and I knew tris and subris were connected somehow from the beggining[/spoiler]. Sometimes the fights made me rage, but then I figured out a strategy to beat it. The only time I needed to swap to easy mode was fighting [spoiler]ashlord[/spoiler]. As much as I prefer openworld "do whatever you want" games, I really liked this game despite its ultra-linear nature. There isn't even any currency, the progression is the same all-throughout, for every person. The only thing that ground my gears when playing was overworld movement. When you walk along a wall, instead of sliding nicely, it just outright stops you. I know you aren't supposed to hit the walls, but I like walking along walls. There were also a handful of sequencing bugs. This game is severely underrated, and deserves more attention. And certainly a higher price, maybe if it got a few new features or modes. Also, "<sprite=23> to skip dialog" I think you missed a spot when playtesting. ; )
It was really nice. I liked it. I recommend it
Just as the game promised me. It is full of fun, action, adventure and an endless arsenal of cheeky sarcasm for the journey. I also love the art during the battle scenes!! The story is really good and I want to keep learning more about our MC and everyone else. This game is perfect for when I am in the mood for something not too deep to play into but just for a slice of good fun to pass some time. Highly recommend. Also there is a good sprinkle of good cameos in the game LOL, I noticed two or three (and took some screenshots while I was at it XD ) Big thumbs up to the devs and publisher!!
Once again, caveat that the binary nature of the Steam review system means I tend to grade on a curve if I don't flat out DESPISE a game. That said, I see the game this was meant to be, and it's very cute with a neat battle system. The music is fantastic, both feeling nostalgically familiar but also distinctly for DON'T GIVE UP: A Cynical Tale. Certainly there are a few tweaks here and there that could improve the game: - sometimes it's hard to go through doors, or tell which doors are active - lots of empty areas that might have been for something but didn't get finished - would like to be able to adjust text speed uniformly, rather than the first line always autoscrolls, with subsequent lines able to be skipped all at once (and possibly too fast) - more than the one save slot I overlook most of these because it's a very indie game (and feels more documentary than not), so I'm inclined to be more impressed that a single person can create this much content, vs. if this had been from a larger, established company. It is on the more difficult side (especially New Game +) if you aren't able to figure out the timing and boss patterns, but I do think it's worth a playthrough!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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