
In this classic point-and-click adventure anthology by award-winning indie developer Scriptwelder, you'll protect an unsuspecting hamlet from yourself, try to prepare for an incoming undead horde, and search a seemingly empty spaceship for answers to a gruesome mystery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this game back in 2015, and now that it is on steam, I decided to buy it to support Scriptwelder because they make amazing games! A really well made point and click horror game :)
A set of great games from the Newgrounds era. Creepy vibes and mystery had me hooked!
The first game was solid, just a really nice puzzle game, where we are a werewolf about to transform and want to stop ourselves from slaughtering the village when we transform and become feral. Small in scale, so I solved it all by myself, but it was a good brainteaser nonetheless. The second game was also solid. A zombie apocalypse with a horde incoming, we have to survive the night. Unfortunately, I had to resort to a guide for two things (for those who played, I didn't know how to recruit the Priest and I didn't even realise you can enter a location where the bolt cutters are), but overall it was yet another solid brainteaser. The third game is when the plot finally starts getting more elaborate. The two games above were rather simplistic, but this one had an actual story that you were discovering over the course of the game, with all the notes, multiple endings that weren't just "you died/you survived", but were, let's say, partial victories. And of course, again, it's a brainteaser, this time with an option to revert the decision that ended your previous run and continue from that point. Solid, very solid.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Don't Escape anthology are made up by three games not really connected, but they do share a theme. Instead of escaping from somewhere (very common theme in point n click flash games from the 2000s), you instead are preventing to keep something from escaping or getting inside. Much like the Deep Sleep games, these are standard point n click games with the focus of exploration (well, at least the two latter games). I'm excited to play the sequel, Don't Escape: 4!
作为一个解谜小游戏合集还可以,恐怖成分基本为0,可以放心玩。 流程不算长,但是比较容易触发坏结局,必须把步骤规划好。 每代剧情各不相同,彼此没有关联。 1代物品藏的比较隐蔽,也没啥意思。 2,3代还不错。
Excellent classic point and click games that bring an interesting twist to the genre. The whole point of these games is to not escape (obviously; it's in the title!). Instead, each game requires you to complete a vague objective that needs to be considered from multiple angles before you either run out of time (it's not an active clock thankfully, instead it's based on your actions) or feel confident enough in your preparations. I particularly like the first one, though it's not as heavy on mechanics or screens to explore. The vibe and atmosphere of each game is fantastic and really sets the mood. I most enjoyed the thought you need to put into each solution and action you take to get the outcome you are looking for. There are many endings for each game and not all of them are required for achievements.
This includes 3 point-and-click adventure games which can each be finished (reach some reasonable ending) in roughly 10-30 minutes. Each plot revolves around preparing to survive from some horrible situation. The short playtime encourages repeat playthroughs to find better or alternate endings. While the first one is mostly linear (there's a clear best ending and that's it), the other two offer more agency: certain items can be used in multiple ways and time becomes a resource (not actually timed, but certain actions "use time") so you can't necessarily do everything. There's a surprising amount of depth to the possibilities in these games despite the limited options presented, which adds a lot to their charm. This trilogy is highly recommended.
不赖 3难 没中文看力竭了 12没存档 3算是有个存档
Great nice game that i never played when i was younger but i can imagine that it would take the me now to enjoy them. Will recommend
They're a bit silly, but I loved these games when they came out and this is a flawless port of the original trilogy. I had fun getting the achievements again, which took a bit over an hour because I remembered most of them.
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