
Got 5-10 minutes? Annihilate your enemy in a lightning fast micro 4X/RTS game set in deep space. Gameplay relies heavily on strategy, forward-thinking, and twitch-like reflexes.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Easy to learn, hard to master. Still in Early Access so not many online games yet, hopefully this will chance at a later stage. Reminds me of webbased space game I used to play at college. Managing your units and trying to conquer the rest of the universe. Great fun if you are into space RTS and want a quick match / pick-up game :)
I've played through the tutorial and it seems like a good game when you have a small amount of time. Reminds me of some of the RTS games for mobile, but fleshed out a bit more for the PC. Decent graphics and gameplay.
I wouldn't pay full price given that there's no campaign, but it's pretty fun and I could see playing online with friends being really fun once that's activated.
Pretty fast paced game, I'm more of a long-term gameplay person but I still found the game very enjoyable. You can get a game done in a poretty short time compared to most strategy games. Tutorial could be better but it's still good enough. *Disclaimer* I got it for free when the Dev did a giveaway on Reddit.
Made me remember those old games I used to love to play for fun. Thanks and great game!
Yes, I recommend this game. https://www.youtube.com/watch?v=TiZ2IhfBGuk
Jeux rapide, efficace, et addictif
A really cool game with a unique "scratches that itch". I'm not too far into it so I don't know how deep the strategy goes, but it looks promising. However one major complaint is that the ENTIRE thing is SO DAMN SMALL!! "TinyRTS" should not mean that you make tiny UI! It is crazy hard on the eyes. There is so much wasted screen real estate. My only guess it is that way because of more complex and advanced levels I have not got to yet. The game REALLY needs a zoom, but it probably goes deeper than that. Otherwise, cool sounds, cool tactics, cool upgrades and I like the real-time mechanic.
Its like Enders Game, Risk, A space tower defense game on NG or something of that nature. Very competitive, still in development. Stragegic and challenging
Overall, I found this to be a really enjoyable game. It took some concepts that have been done before and added a lot of complexity to the game. Really seems like the type of game that will be easy to learn, but hard to master. Glad I was able to try it out!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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