
Dolmen is a terrifying new action RPG that combines futuristic Sci-Fi and Cosmic Horror elements. Will your timeline be erased or will you defeat your enemies to survive and fulfil your mission?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
El control es una basura, la camara igual, el ataque enemigo no tiene sentido algunas veces, todo bastante tosco, tanto que da pereza jugarlo, queria ser un soul por lo injusto pero es un feto mal echo sin brazos ni piernas, lo acabare por que lo compre pero que mala experiencia
Obviamente se tu entrar nesse jogo esperando um Elden Ring da vida tu irá se frustrar grandemente, porém se tu entrar sem expectativas tem grandes chances de se divertir (e passar raiva também...)! Vale destacar que é um jogo de estúdio brasileiro, então vale a pena em dobro por ajudar a indústria de games nacional. Na promoção fica mais barato que um pingado da padaria.
C'est mega naze
카메라가 자꾸 원위치 되서 너무 어지러워서 게임을 못할정도에요. 게임을 왜 이따위로 만들었을까요? 진짜 이해가 안가네요. 시점 카메라가 자꾸 정중앙으로 돌아가서 너무 어지러움.. 주변을 살피려고 해도 계속 강제적으로 중앙으로 시점을 고정해버려서 나는 주변을 살피고 싶은데 계속 가운데로 강제적으로 강하게 이동되서 나는 오른쪽을 보려고 계속 패드를 조정하고 게임은 강제적으로 시점을 가운데로 모으려고 해서 충돌이 되니깐 시야가 왔다갔다 계속 이런식임.. 소울라이크 모든 게임을 다 했는데 포기한적이 없는데 어지러워서 도저히 못하겠어요. 진짜 천원대에 팔아서 하긴 하는데 이건 진짜 게임을 잘못만들었어요. 개발자들이 기본적인 게임 이해도가 없는거 같은데 이건?
Немножка косая, но поиграть можно, враги интересные
Ok this one is one of those games where "kinda" should be by an option to: Do you recommend this game? Its ok. The story is ok. The visuals are ok. The bosses are ok. The crafting systems is creative and pretty good, but still feels like some things are missing. But it has its flaws: Low diversity of enemies. Melee combat feels weird since some Bosses have so much visual clutter that you cant see at all whats going on. Also you can block, but 70% of boss attacks are unblockable. Your dodge has i frames for days and ranged damage is what feels like 2 to 3 times the melee dmg. So playing it like a dead space is your best bet i guess. The boss refight mechanic ends in a countdown to teleport you out, with your controlls disabled. If you stand in an hazard you die in the countdown Its quite short, despite some farming it took 10 hours to end it. So grab it on a discount if you have some time to kill. It was worth the 2€ i payed to me.
O game tem defeitos chatos, mas é um game que eu gostei do começo ate o fim, por ser o primeiro game do estudio, eles estão de parabens, graficos, otimização, algumas boss fights são boas, o design dos mapas são legais e os bixos são bons, apesarde serem repetitivos, eu não me incomodei com a jogabilidade, não um dark souls, mas é bem competente e da pra se adaptar, pra mim nota 8. E estou ansioso pelo Dragon Khan
8个半小时通关,真是一场酣畅淋漓的吃屎啊!!! 《杜蒙》喝药要两秒。 玩家死亡不止掉魂,还掉刷Boss武器的材料。 365里路。 背景音效一惊一乍,机械发出的声音像在工厂里上班。 考虑到7.39块的价格,就不给差评了。
this game is so good that i didnt even have to play it for fifteen minutes to understand how good it is
;)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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