
Action fighting at its extreme! Enter the new beat’em up world of Arad as your favorite character from the beloved Dungeon and Fighter franchise!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.2Kreviews | 63% | — | $5.7M |
| $49.99 | 1.7Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 805 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game have no idea why people would stop playing because of marketing, but let this be a lesson to the devs silence is worse communication, Communication is KEY. Game is fun for new fgc fighters and is alot of fun great combos and great mechanics! Lets try and keep this one alive!
O modo história segue o estilo visual novel, apenas com algumas cenas especiais. O principal problema é que tem muita enrolação e não há como acelerar os diálogos, além da história não ser das melhores. O modo arcade é fraco, o boss final é bem simples e quando você finaliza com um personagem não se ganha nada. Infelizmente o Online está quase morto, não consegui encontrar ninguém nas partidas ranqueadas. Única forma de se encontrar gente é nas salas casuais e são poucas. O jogo é bom na jogabilidade e muito bonito nos gráficos, principalmente por conta de ter sido feito pela Arc System, mas o preço alto, falta de conteúdo e quase ninguém no online, faz o jogo não valer a pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean*, Simplified Chinese*, German, Spanish - Spain, Traditional Chinese*languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At least the devs are adding content to DNF, when the Skullgirls developers started censoring and removing content as their updates. :^)
DNF Duel is a game that is akin to a PS2 era licensed fighting game, an admittedly very specific vibe that I am a sucker for. 8ing is a company that made their bread with licensed anime and tokusatsu fighting games, and it shows in DNF Duel. But in that way, they know how to make every character shine. Each one has a unique style of fighting that makes them individually cool. Every character is stylishly executed and lovingly made. Modes are sparce, and online is full of killers. But listen, set the rounds to win to 5, find a friend, and just see what's possible in this wild game. It's biggest downside is the lack of support from ArcSys, but the solid netplay means that if you find a sparring partner, this game will provide tons of fun in a laid back setting. I deeply enjoy this little game that could, and I hope 8ing continues to deliver unique fighting games for years to come.
This is the best game but no one wants to play with me :(
Make the game free to play man. Every time I log and try to search a match it takes hours just to get match with same dude over and over again. The Business model of this game needs to change ASAP
Nexon doesn't care. Do not buy.
Disclaimer: I am posting this review with the knowledge that this game's online requires knowing where to find the community. Nexon's historic lack of support for their games wound up hurting this game's chances of really breaking out, and that is a tragedy. Sadly, that ship has sailed as of this writing, with Eighting now working on Hunter x Hunter: Nen Impact, and Arc System works having since moved onto other projects. The reason that this happened was that the game didn't recieve major updates for months after launch, and only got DLC support around a year later. For a multiplayer centric game, this is a death sentence, and it sucks, because the following review is going to highly recommend the game. --------------- DNF Duel is a real gem of a 2D fighting game. Published by the Nexon MORPG Dungeon Fighter Online developed by Neople, and Jointly developed by Neople, Eighting, and Arc System Works, this game is an incredibly fast paced, high-octane airdasher that feels incredibly fun to play. DNF Duel's combat breaks the mold typical of 2D fighting games in the modern era in that instead of having traditional super meters, most of your special moves (not all) detract from a regenerating MP bar. This bar's capacity starts off at 100, and gradually rises to 200 as the player takes damage. Damage inflicted is not permanent without using an MP using skill, instead leaving behind stone-grey 'dead health' that will regenerate as the target avoids damage. This grey health can be spent to cancel certain animations and restore MP to extend the player's combos. Once a player is low on health, passive buffs activate, and if their MP is at a certain amount, they are allowed to user their super, an Awakening Skill, once per round. The dynamics this combat leads to tend to be incredibly fast paced, where one bad move will get the hapless victim laid low in seconds if they are not careful. I don't know which developer handled what aspect of the game, but Eighting's 'If Everyone is Busted, No one is" mentality is clearly at play. And it is glorious. The game, sadly, is lean on content, with only a handful of single player modes, and an online that sadly requires you to find a dedicated group as DNF Duel's steam playerbase is sadly nearly extinct. However, if you can get a game going, you are in for a real joy of a fighting game that absolutely should NOT be slept on. Here's hoping someone can take lessons from this game and create a better supported spiritual successor one day.
This is such a cool and fun game that's easy to play and understand. It's a shame they abandoned it.
The coolest flop in recent memory
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 3 | 33% | $17.99 | |
| $45.4M | 66.9K | 88% | $39.99 | |
| $20.1M | 76.8K | 90% | $14.39 | |
| $6.9M | 68.1K | 83% | $5.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $1M | 4.2K | 82% | $11.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 6.9K | 87% | $39.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 7.2K | 85% | $19.99 | |
| $5.6M | 9.7K | 85% | $19.99 | |
| $5.7M | 9.8K | 94% | $24.99 | |
| $5.6M | 45K | 98% | $9.89 |