
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 618 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I see the idea behind that game that could make it good but the execution and all side things makes it unplayable for me. Broken targeting where with first click your range character hits the enemy and with second click without moving the mouse causes your range character to run towards the enemy. Constant autosaving is a must because otherwise you might just enter the common house where there is a trap that instakills your whole party. Things just happens and you have no idea how and why. I really tried and wanted to play through but the frustration behind those issues was higher than the curiosity 'what's next'. This makes the playing experience utter garbage full of frustration not because it's hard but because it's just extremely annoying. My only hope is that Divinity 2 has much less of those bad sides and I will be able to play more than 30hrs before I uninstall this to never come back.
The game is fine but whoever designed the puzzles needs to revaluate his/her life choices. Seriously you don't know what puzzles want. sometimes you have to find an invisible button, sometimes read some sort of book and sometimes do some crazy nonsense. worst of all the hints are just as awful or sometimes nonexistent. I don't know how could I solve these without a wiki.
es un juegazo muy divertido me gusto mas que el 2 incluso mas que bg3
Patitoes Patatoes
親しみやすい世界観で、開発がプレイヤーに楽しんでもらおう、という気持ちが強く伝わってくる反面、つめこみすぎのイベントと、進行の誘導の拙さで序盤は何度か投げてしまいました。 頑張って16~17時間くらい経過したあたりで膨大な量のクエストに一息つけて、また、戦闘の機会が多くなって楽しいと感じる様になりました。専門用語が飛び交うこともなく、メインストーリー含めどのシナリオも完結まで描写していて、クリア出来た時はスカッとしました。 クエストは単純なお使いというのがほぼ無く、解決手段が複数あるこってりとしたシナリオのクエストが大量に待ち構えています。ジャーナルやお喋りなNPCが提示するヒントが分かりにくいのが難点。また、戦闘は戦術性が高く、かなり歯ごたえがあり、このゲームの大きな魅力の一つだと思います。 アイテムクラフトは使いにくいUIと相まって難解ですが、戦闘の命綱になる回復薬の生産と、武器防具の生産・強化は素材が手に入りやすく、レシピに関わらずランダムで低い値でもプレイヤーのレベルに合わせた一線級の性能(当たりなら極強)になり、金策にも使えるのでオススメです。
muito foda
great game. gets a lil crash glitchy with autosave turned on upon entering new area maps... but worth the minor annoyance. just turn em off and be save savvy
One of the best in its genre.
I believe this is the first CRPG i complete, I heard really good thing about Larian and chose this game as my starting point, I'll play the sequel in a few weeks or months. For starters i really like the graphics, the art style seems from a old story, the story is nice but i started to rush trough it by half of Hunter's edge map. I like the companions they are Fun, i ended up choosing the most use full ones, Madora and Jahan. I love the liberty this game gives you on approaching problem solving quest completion and combat. The puzzles are entertaining and very enjoyable, i was to dumb for the last one. Some fights are really unbalanced, like Braccus Rex insta kill in the first turn, I ended up cheesing him by jumping him at the door of his arena. Most of my problems stem from Hunters edge, I don't know if this happens for everyone but my game started to break a little, some dialogues didn't trigger sound, one or two quests broke down and wouldn't update despite meeting the requirements, the balance of fights was also missing, all of the Hunters Edge map was like a walk in the park, I killed everything in 2 or 3 turns, the only thing that ended up killing me were some mud crabs of all things, while the boss of Jahan's quest the super demon ended up frozen on the floor trough all of his boss fight jajaja (killed him in 3 or 2 turns). Some enemies would just do nothing on their turn just stand there wasting time. The final bosses I really like the first 2, the final one is really frustrating, the issue is not that it does a tone of damage the issue is the NPC that you have to keep alive when it dies in 2 turns and all the summons of the boss attack her 3 times per turn and she doesn't move from there. I ended up cheesing him by reloading the same turn until soulslap triggered and even then I only won because the boss decided it was more important to kill the spider i summoned on accident, love you spider thanks for tanking all the attacks in those 2 turns couldn't have done it without you. At the end of the day I had a lot of fun with this game, rally got into the experience of this genre.
me gusta como abordan todo en este juego las misiones los dialogos todo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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