
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 33.1Kreviews | 89% | — | $2.9M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just don't let the endless shouting at the Cyseal market drive you crazy RED AND ORANGE, YELLAH AND GREEN, THE FINEST VEGGIES CYSEAL EVER SEEN!
после прибытия в город мы сразу забыли в чем наша главная задача по лору, нашим главным делом было дотащить две ширмы из одной локации в другую, что бы поставить их перед лицами торговцев и своровать все что не прибито к полу
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
не понимаю, почему эту игру так боготворят. Ну прошел, вновь вернусь для добива ачивок, скорее всего через сейвы других людей, тк даже в первый раз пришлось играть через силу, тк очень скучная игра. В памяти эта игра запомнилась - нет. Буду ли я покупать вторую часть и балду? Однозначно, нет, ибо на это скучнейшее ... я не хочу тратить свое время. Я на 20+- часу просто скипал все диалоги, потому что наискучнейшим образом все изложено, та и смысл - я не помню ничего, кроме говорящей ракушки на пляже. 3/10
※ 虐待狂与受虐狂双向奔赴的互动杰作~ ※ 如果你玩过博德之门3,想尝试拉瑞安工作室旗下经典作品,不推荐购买本作!!! ※ 任务引导极差:游戏几乎没有清晰的流程指引,全程需要玩家自助Ai查攻略推进,新手很难自行摸索。恶性BUG多,谜题设计恶意拉长流程(本身CRPG就偏繁琐,但大量不合理的阴间解谜+阴间陷阱,更像是虐待狂设计师刻意为难你,靠强迫你试错、反复读档来强行拉长游戏时间,完全打乱了CRPG角色扮演的沉浸节奏,直接把解谜的痛苦放到了游玩乐趣之上。)! ※ 总之这老游戏更适合享受反复试错、受虐式体验的核心硬核玩家;如果只是想好好体验剧情和玩法的普通玩家,不建议入坑,直接去玩体验更流畅的神界原罪2吧。 ※ This game is all about sadistic, punishing gameplay that some players enjoy. If you loved Baldur's Gate 3 and want more Larian games, don't buy this one. Quest directions are practically non-existent — new players will have to rely on guides the whole way. It has tons of nasty bugs, plus overly tricky puzzles and annoying traps made just to drag out playtime. You'll end up constantly reloading saves from trial and error, which kills the roleplaying fun entirely. This old game is only for hardcore players who love tough, frustrating challenges. If you just want a smooth story and gameplay, skip it and go for Divinity: Original Sin 2 instead. ※ Este juego se basa en una jugabilidad cruel y castigadora, que a algunos jugadores les gusta. Si te gustó Baldur's Gate 3 y quieres probar otros títulos de Larian Studios, no compres este. Prácticamente no hay guías de misiones: los jugadores novatos tendrán que recurrir a tutoriales durante todo el juego. Cuenta con muchísimos errores molestos, además de acertijos excesivamente complicados y trampas irritantes diseñados solo para alargar la duración de la partida. Terminarás recargando partidas constantemente por ensayo y error, lo que arruina por completo la diversión del rol. Este juego antiguo solo es para jugadores veteranos que disfrutan de retos difíciles y frustrantes. Si solo quieres disfrutar de una historia y una jugabilidad fluidas, pásalo de largo y elige Divinity: Original Sin 2.
Curieux de voir ce qu'avait fait Larian avant BG3, j'ai essayé Divinity : Original Sin que j'ai eu quasi gratuitement en achetant Original Sin 2. On retrouve beaucoup de choses qui font tout le sel de BG3, que cela soit l'utilisation des éléments (glace, feu, acide..) dans les combats, la furtivité et surtout le ton semi-décalé. Hélas il y a trop de défauts dans ce jeu. La phase de combat notamment avec les points d'actions est mal gérée, ce qui rend les combats lourds et lents. L'histoire est très moyenne, classique et sans âme. Aucun des personnages n'est mémorable, Pareil pour l'univers qui est quelconque. On n'est jamais emporté ou émerveillé. Je n'ai pas accroché. Alors que j'avais bien avancé dans le jeu (pensant que le 2ème acte serait mieux, comme pour BG3) le jeu m'est tombé des mains.
Once you've played DOS1/2 and BG3 you realize how much garbage Larian recycles for every game. Special elemental arrows, ground hazards and elemental interactions are always the same. Pathetically lazy dev.
Un juego único, en mi desafío por pasarme todos los divinity en modo Honor con mi amigo, me encontré con este juego, que sin duda es el que mas se complico de lejos, recomiendo finalizar el juego primero en cualquier otro modo, porque sin una manera de guiarte o saber de los jefes y sus mecánicas, vas a pillar de lo lindo, quitando eso y diferentes Bugs que pueden aparecer, la experiencia que he tenido en este juego ha sido única y jamás la olvidare.
Annoyingly this game is designed around co-op and the single player suffers for it. At the start of the game you create two characters and they're both apart of your group. You'll encounter events where the two characters you created will converse about the things they've observed. Then you will have dialogue options for your two characters. I foolishly answered the prompts as if I were asked them. For each character. So every time it came up my two characters were always in unanimous agreement. Found out half way through that the choices you make reward you with stats. So by roleplaying the character I wanted to, I was punished by missing out on essential stats. This game is also extremely linear. Missions only have 1 solution. Even though there's an "open world" there's a very clear level progression that you're supposed to follow. If you skip a zone you'll be behind on xp for the rest of the game since there's a finite amount of enemies and the game is balanced around you killing every enemy on the map.
kötü oyuna benziyo bitince bakarım
Несмотря на хороший саундтрек, местами даже великолепный. Несмотря на интересный сюжет - БЕЗ ГУГЛА НЕ ПРОХОДИТСЯ. Желаю тому, кто составлял загадки, в особенности в конце, стереть память и заставить самому их проходить без подсказок и интернета часами напролёт. Подача информации и что нужно сделать просто нулевая даже для своего времени. Пиксель хантинг отдельная тема, видимо задумывалось по кайфу сидеть втыкать монитор и наматывать сотни кругов по комнате. Но музыка, сюжет и геймплей в бою спасают.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.1K | 77% | $39.99 | |
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| $2.9M | 7.5K | 76% | $19.99 | |
| $2.9M | 6.8K | 66% | $19.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $2.9M | 13.3K | 99% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $606K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $2.4M | 31K | 87% | $3.99 | |
| $17.4M | 26.1K | 88% | $29.99 |