
You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.5Kreviews | 74% | — | $3.1M |
| $39.99 | 316ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of the best games I've ever played. the only reason we quit playing it was we beat single player and the multiplayer kept freezing. Writting this because i just replayed the single player and remembered why i liked this game so much. I sure wish the multiplayer had been fixed to not crash, becuase this game was even more fun with friends.
Good ideas, but poor and mediocre realization.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian, Polish*languages with full audio support
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Divinity: waifu sim.
BAD: I cannot in good conscience recommend this product. Aside from the ocasional crashes and the bug of factories not releasing thier units, yeah seriously you cannot build new units (you need to restart the entire game to 'fix' this bug); The RTS side is completely unbalanced and untested. One side will always rick roll the other, there is a paper, scissors, rock concept in play but the bottom line is who can spam the most units. I would compare this more with StarCraft pvp where clicks per second win the day rather than a real RTS where strategy wins. The fact that most battles last 5~10 min tops kinda proves my point. Also, the resource system (population), though novel, interesting (and quite simple once you understand it), is confusing at the start without a tutorial hint or clue. GOOD: And this is all a damn shame as the game has a very awesome and unique meta-verse going on that heavily influences your game. Favor one species in diplomatic choices and their lands are resourceful to you, but at the same time lands of other species will yield you little to nothing. Alas this amazing and novel part of the game does not carry it enough and the RTS, which is the core of the game, is just lacking... The 'RPG' side of things (talking to your crew between battles) is rather extensive, fully and very well voiced. SO: Even on normal difficulty setting you cannot out manouvre the AIs instant reaction time and you will soon be forced into an extremely long and boring game of mass invading lands and having the autoresolve win it for you. This will take days and days as you also have fewer lands to start with so less income but you need to out-produce your enemies....
While the RTS mechanics could be improved vastly, this game has an amazing story and interesting political decisions. The RTS and as well the difficulty spikes are the main drawbacks.
Как круто быть драконом, которые умеет превращаться в человека... А ведь ты при этом ещё и принц! Вообще отлично! Жаль только, что и маму и папу убили... Зато теперь есть возможность всем отомстить и стать законным императором! В этом нам помогут придворный маг, четыре генерала, механик, пять послов от разных народов (эльфы, гномы, ящеры, нежить и импы), будущая супруга, экипаж огромного летающего корабля и целая механическая армия! И если что делать с армией и понятно, то вот с остальными чуть сложнее... Кроме обычных боёв, у нас каждый ход будут происходить различные споры между жителями вашей воздушной крепости. Эльфы ратуют за экологию, нежить набожна, гномы любят деньги, импы взрывы, одна из генеральш требует равенства между для женщин, другая - однополых браков, ну и так далее... Ваш выбор будет влиять на отношение рас в вашем государстве и иногда на карточки бонусов. Без политики и экономики здоровое государство не построишь! Даже не пытайтесь всем угодить - недовольные вашими решениями будут всегда, это нормально, просто маневрируйте между фракциями, поддерживая отношение со всеми понемногу. Временами наблюдать за грызнёй ваших советников интереснее, чем участвовать в битвах, ибо битвы разнообразием, к сожалению, не блещут... В битве вы можете либо наклепать побольше войск за автоматически набираемый ресурс, захватить точки для строительства казарм, турелей и центров добычи ресурса и отправить всю ораву на врага, либо превратится в дракона и самолично разобрать супостата. Можно и совмещать. При должном умении игра проходится довольно быстро, поэтому прямо сильно наскучить не успеет.
A fun game to play for when you want to feel like an amazing dragon capable of so much. While some may find it not as enjoyable in some aspects such as the political system where no matter what no one can be pleased, I recommend you go into it with the idea that no matter what you choose you cannot please everyone all the time. But that isn't the heart of the game, it's the RTS battles and the campaign map, where everything is decides by what you do in both the smaller parts and large scale. Do you specialize in combat for your dragon or do you specialize in aiding your troops? Both these choices can have a heavy handed affect on what you do throughout the game alone even without the political structure of your new Empire. I highly recommend this to anyone who is able to turn off your brain for a time and just have fun with it
Me case con una elfa elegante, vegana, abstermia, modesta y muy buena persona que era el orgullo de su pueblo. Un tiempo conmigo y termino siendo una elfa grosera, omnivora, alcoholica, alocada, presumida y tanto su pueblo como su padre la odian, la odian a ella tanto como a mi por haberle dado la opcion de tomar decisiones por si misma. Yo solo queria que probara cosas, pero por dios, con moderacion. Que alguien no tome vino no quiere decir que al tomarlo se vaya a terminar una botella cada dia desde ese dia
Couldn't play for longer than a few minutes due to the game crashing. From what I've looked into it seems due to the game running on more modern systems. This makes the game unplayable without installing fan made patches and other work arounds just to get the game to work. And unless you're a big RTS fan it's simply not worth the hassle.
Очень достойная игра. Интересное сочетание RTS, карточной игры и RPG. Сносный сюжет и возможность создать правителя по своему вкусу. Битвы, конечно, на любителя: возможность достраивать войска в любых количествах прямо на поле боя фактически нивелирует необходимость атаковать огромными силами. Графика приятна и не вызывает какого-либо отторжения, однако не стоит ожидать от неё чрезмерной детализации. Продолжительность Одиночной компании зависит только от игрока, поэтому игра, вероятно, не успеет утомить раньше, чем будет пройдена.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 316 | 74% | $39.99 | |
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| $48.5M | 48.2K | 88% | $49.99 | |
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| $3.1M | 5.1K | 87% | $19.99 | |
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