
Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. Includes two extra playable characters: Fencer from Nidhogg and Johnny Gat from Saints Row!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.8Kreviews | 84% | — | $217K |
| $4.99 | 938ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego básico como patada en la cara y adictivo como ser el que las imparte. Desgraciadamente el online esta muerto y lo deja muy fuera del radar... básicamente un título de luchas reducido al hueso: dos botones, cero sutilezas y una sola regla sagrada… el que mete la patada primero gana. Su gracia está en lo absurdo del concepto, porque atrás de esa mecánica mínima se esconde un nivel de maldad mental que te obliga a pensar más rápido que tus propias ganas de spamear botones. Sí, es simple, pero también es ese tipo de simpleza que te mira a los ojos y te dice “a ver, campeón, mostrame si sabés jugar de verdad”. Lo más jugoso está en cómo cada personaje rompe tu cerebro con estilos distintos, mientras lo más polémico es que el humor del juego es tan de nicho que, si no vivís scrolleando la FGC, te vas a sentir afuera del chiste. Divekick funciona porque no pretende nada: es directo, ridículo y tan frenético que te deja sin excusas cuando perdés. Un jueguito que se ríe del género… pero igual te deja tirado en el piso preguntándote cómo te ganó una patada con dos botones.
Game still works perfectly online but it's kinda old at this point in the way it handles fullscreen and multiple monitors. With how sparse the playerbase has gotten you are going to have to get friends into the game to get the multiplayer achievements. You're going to want to set the region to "Global" for your whole group. This is a fighting game with two buttons (P and K) and no directional inputs whatsoever. You retreat by pressing K while grounded and most characters go in by pressing P -> K. Double dives muck it up a bit. Specials generally require meter ("kick factor"), are P+K and each character has two. You get the idea. Oh and it's balanced. There's a universally-agreed-upon best character but she's not oppressive enough to ban. The game is balanced around the fundamentals-oriented character Dive, who sports an even matchup spread with everyone else. Historically this is one of the first fighting games to have rollback netcode, beaten out by the Street Fighter re-releases and Skullgirls. Almost everything in the game is an unsubtle parody of something that was culturally relevant to fighting games in 2013. Most of it still is.
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
I was never really into fighting games, but I played a lot of this with my mate who is and loved every minute of it.
Know I'm in the minority. But the joke of this game wears out so thin, so fast that I had to force myself to keep going more than 5 minutes. The meme-like characters and bios really just makes me think I'm not supposed to care. It's very hipster bullsh!t anti-humor. Just boring, really. Very, very boring.
A unique Fighting Game mechanic. One Dive Kick. That´s all you need. Silly yet entertaining.
i think this game is a blast - the two button mechanic is a ton of fun
Best fighting game ever made. Period.
fun silly fighting game
Streamlined fighting game that anyone can jump into and enjoy. All fun, no intimidation. Just what the FGC needed?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $210.8K | 2.8K | 89% | $4.99 | |
| $1.2K | 15 | 87% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2M | 6.1K | 94% | $13.99 | |
| $1.9M | 23.3K | 89% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $217K | 370 | 57% | $39.99 | |
| $217.1K | 213 | 78% | $27.99 | |
| $217.1K | 579 | 94% | $10.99 | |
| $216.9K | 798 | 88% | $14.99 | |
| $217.2K | 3.8K | 91% | $3.59 | |
| $217.2K | 880 | 48% | $9.99 |