
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sexy, after the campaign the game really begins. Try getting in the top 1000 on the leaderboards makes this a whole different game, love the rush.
did not expect it to be so ♥♥♥♥♥♥♥ good. super chill, awesome music and a setting like it's right from Carpenter Brut's Blood Machines.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely one of the most creative and fun games I've ever played with lots of amazing workshop levels. Customization is quite alright. The soundtracks are amazing. Controls are very easy to master and the levels aren't as hard as you may think! The game also can be run on low end devices like mine which is awesome on itself. Big 10/10 from me! (100%ing the game sure is difficult but I've done it, if you're looking to 100% it like I have, prepare yourself with the guides through the community and to throw in minutes or even hours, worth a try!)
I have been wanting to play this game for a very long time, and I finally bought it and played it right away. While there are lots of contents, it is visually stunning and music is also on spot, the controls though.. It is a precision game, so you need perfect controls. Yet I often find that my car reacts in unexpected ways, gravity sometimes pulls you harder than others, you can't really make two same jumps. It may be me being unskilled, but I there are moments I know what I need to do, I do it, and my car ends up doing something different. The first campaign isn't too hard, so it is good enough, but from the middle of the second campaign I start to have significant troubles to move on. So recommended, yes and no. It is not bad. It is just not enough for what it claims to be
the Visuals are beutiful the game driving dynamics with gravity and the flips is a total garbage. Sometimes jump sometimes fly , its random what triggers making the game inconsitant on what to expect in a bad way. Its almost like it was made for the developers vs the rest of the world. The tracks are beutifull jut wish it was more of that vs so much trying to figure out how to figure out the unprodictable game dynamics.
Bought this in mid 2025. This is a perfect game. Its not the better warzone I want, or the DCS World that doesnt crash I need. But this is a perfect game through in through. It does gameplay extremely well and it is very satisfying to play. Music and ascetics really sync up to the gameplay. Its simple, and executes on what it sets out to do. With games becoming 150GB monsters that aren't fun, more games should strive to be like this.
Great game. almost like trackmania, but with a sc-ifi aesthetic and psychological horror elements.
Mixed opinion about this. I do like music and surroundings but that's it gameplay feels like that mobile game about rolling ball with Alan Walker music in background (those who know) whole game do have a lot of content but main campaign feels bland. Would recommend for 2$ if you want a game with a lot of content and this kind of gameplay but if you want to play just main campaign as me it's not worth your time
Absolutely underrated. Goes on sale for 3€. The campaigns are a bit short, but they're really fun throughout. You should try it. Seriously. The remaining developer also went through lengths to preserve and expand the game more or less recently. Thank you so much!
stuck on one thing just trying to transfer from one angled road then to another, spent an hour, wasted my time
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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